#pragma once #include namespace sead { class Thread; } namespace al { class ExecuteDirector; class ModelDrawBufferUpdater { public: ModelDrawBufferUpdater(const ExecuteDirector*); void executeUpdateAsync(sead::Thread*, s32); ~ModelDrawBufferUpdater(); void executeUpdate(); bool tryUpdateAsync(); void waitAsync() const; private: void* filler[3]; }; static_assert(sizeof(ModelDrawBufferUpdater) == 0x18); } // namespace al