#pragma once #include namespace al { class LayoutPaneGroup; class LayoutKeeper; class IUseAudioKeeper; class IUseEffectKeeper; class LayoutActionKeeper { public: LayoutActionKeeper(LayoutKeeper*, IUseAudioKeeper*, IUseEffectKeeper*); void startAction(const char* actionName, const char* groupName); void findPaneGroupInfo(const char* groupName); void update(); void setMainGroupName(const char* groupName); LayoutPaneGroup* getLayoutPaneGroup(const char* groupName) const; private: bool mHasStartedAction; LayoutPaneGroup* mLayoutPaneGroups; u32 mPaneGroupNum; const char* mMainGroupName; }; } // namespace al