#pragma once #include namespace al { class PauseCameraCtrl { public: PauseCameraCtrl(f32 v); void startCameraPause() { mIsCameraPause = true; } void endCameraPause() { mIsCameraPause = false; } private: bool mIsCameraPause = false; f32 _4; }; static_assert(sizeof(PauseCameraCtrl) == 0x8); } // namespace al