#pragma once #include "Library/Camera/CameraPoser.h" namespace al { class CameraPoserActorRailParallel : public CameraPoser { public: CameraPoserActorRailParallel(const char* name, const RailKeeper* railKeeper); void init() override; void loadParam(const ByamlIter& iter) override; void start(const CameraStartInfo& info) override; void update() override; private: const RailKeeper* mRailKeeper; sead::Vector3f mOffset; f32 mDistance; f32 mAngleDegreeH; f32 mAngleDegreeV; f32 mFollowRate; }; static_assert(sizeof(CameraPoserActorRailParallel) == 0x168); } // namespace al