LynxDev2
a10e4ac931
all: Move lazy functions to headers ( #573 )
2025-05-10 16:57:49 +02:00
Narr the Reg
d30e20a938
all: Replace line endings with LF ( #583 )
2025-05-07 11:44:10 +02:00
ud2
3f7c0d9f11
Layout: Implement CounterLifeCtrl ( #562 )
2025-05-02 00:23:19 +02:00
MonsterDruide1
4788bca4e3
data: Split Library/LiveActor/LiveActor.o ( #544 )
2025-04-19 23:03:48 +02:00
LynxDev2
571ea07930
all: Add defaults for some params ( #506 )
2025-04-05 13:28:03 +02:00
GRAnimated
9408a62cac
Scene: Implement StageSceneStatePauseMenu ( #452 )
2025-03-28 15:51:52 +01:00
Naii-the-Baf
eb4d4e2a61
Layout: Implement ShopUtil ( #445 )
2025-03-26 11:14:11 +01:00
Fuzzy2319
f85aab74cf
Library/Scene: Refactor SceneObjUtil ( #451 )
2025-03-20 12:14:45 +01:00
Narr the Reg
497ff11434
Layout: Fix DecideIconLayout constructor ( #448 )
2025-03-18 22:37:08 +01:00
LynxDev2
3096a796c2
lint: struct members as noPrefixCamelCase ( #417 )
2025-03-02 00:26:13 +01:00
MonsterDruide1
63b597a813
Library/LiveActor: Implement ActorPoseUtil ( #337 )
2025-02-24 13:40:05 +01:00
LynxDev2
4622e7aa55
lint: Add many new checks and features ( #260 )
2025-02-18 15:51:40 +01:00
Narr the Reg
d34b11182e
Amiibo: Implement AmiiboNpcDirector ( #369 )
2025-02-18 13:27:09 +01:00
GRAnimated
f88a2fab8d
Layout: Implement SimpleLayoutMenu ( #353 )
2025-02-16 10:05:10 +01:00
Narr the Reg
553a0a7318
all: Fix some listsym issues ( #360 )
2025-02-15 23:19:14 +01:00
MonsterDruide1
e0f81e8c95
Library/Nerve: Finish implementation ( #319 )
2025-02-02 10:23:19 +01:00
MonsterDruide1
aeca26f86b
Library/Math: Add complete MathUtil.h ( #220 )
2025-01-31 11:00:09 +01:00
GRAnimated
61dd856f65
Layout: Implement PlayGuide[...] & RaceCountDownLayout ( #271 )
2025-01-28 19:03:57 +01:00
tetraxile
c68eaf2063
Util: Add GameDataFunction ( #297 )
2025-01-26 15:50:23 +01:00
GRAnimated
54f783e983
Layout: Implement MiniGameLayout, MiniGameCueLayout, KidsModeLayoutAccessor ( #250 )
2025-01-26 09:50:55 +01:00
GRAnimated
58817a8ea7
Layout: Implement WindowConfirmData ( #274 )
2025-01-25 21:29:14 +01:00
Narr the Reg
6c6590c1bd
Layout: Implement CoinCounter ( #269 )
2025-01-20 11:21:37 +01:00
GRAnimated
8aed37d862
Layout: Implement TestFilterGlasses ( #273 )
2025-01-19 17:42:51 +01:00
Muz-dev
46fc5053bb
Scene: Implement HintPhotoLayoutHolder ( #225 )
2025-01-19 13:13:43 +01:00
Narr the Reg
bc0ca21d50
lint: Validate strings ( #234 )
2025-01-13 19:28:49 +01:00
Narr the Reg
76f9277905
lint: Check for uses of NERVE_MAKE ( #256 )
2025-01-13 16:14:37 +01:00
GRAnimated
71bdbbfe07
Layout: Implement AmiiboNpcLayout ( #247 )
2025-01-13 15:35:15 +01:00
GRAnimated
299f6f81dd
Layout: Implement LoadLayoutCtrl ( #249 )
2025-01-12 20:13:31 +01:00
GRAnimated
380c11ec90
Layout: Implement HardIconParts ( #248 )
2025-01-12 19:10:34 +01:00
Wexos
cbc54bedce
Layout: Implement CounterLife ( #144 )
2024-08-17 22:57:39 +02:00
Wexos
631089ce00
Layout: Implement Compass ( #139 )
2024-08-08 00:45:44 +02:00
GRAnimated
f81b0cc448
Layout: Implement MenuSelectParts ( #120 )
2024-07-18 13:09:31 +02:00
GRAnimated
e8125e65bc
Layout: Implement FilterFly and FilterScope ( #117 )
2024-07-17 23:28:24 +02:00
GRAnimated
5d38d38af4
Layout: Implement GaugeAir ( #119 )
2024-06-26 13:42:20 +02:00
GRAnimated
ed6c3b4922
Layout: Implement FooterParts ( #116 )
2024-06-25 11:41:25 +02:00
GRAnimated
cd1826bead
Layout: Implement MapTerrainLayout ( #112 )
2024-06-24 20:34:46 +02:00
GRAnimated
56c1a5a4ea
Layout: Implement CoinCollectLayout ( #111 )
2024-06-24 16:28:20 +02:00
GRAnimated
5f6ab794a9
Layout: Implement AimingCursor ( #110 )
2024-06-24 15:57:49 +02:00
MonsterDruide1
cb4888a985
Library/Nerve: New NerveSetupUtil-macros ( #91 )
2024-06-16 14:54:31 +02:00
GRAnimated
edc83b4522
Layout: Implement BootLayout and ButtonMiiverse ( #56 )
2024-06-03 23:55:34 +02:00
MonsterDruide1
fd75495c31
lint: All superclasses must be public
2024-04-25 16:36:20 +02:00
MonsterDruide1
69d81ebd91
Custom format validation (Linting) ( #17 )
...
* Add script to verify formatting
* Add newline to end of files
* Add `#pragma once` to top of headers
* Add own header to includes at top of source files
* Remove useless namespace qualifiers
* Sort visibility modifiers correctly
* Format `#include`s in three blocks
* Remove `;` after namespaces
* Add for custom style checking to `lint`-GitHub-Action
* Format: No "// 0x" offset comments
* Remove macros from padding
2024-01-07 00:33:09 +01:00
MonsterDruide1
360cf08c73
Use f32, s32, u32 instead of long type names
2023-08-14 11:39:31 +02:00
MonsterDruide1
9e227a2db5
Fix all headers
2023-08-14 11:26:51 +02:00
MonsterDruide1
995a9b723e
Merge headers/source of game into src
2023-08-13 21:53:46 +02:00