Commit graph

144 commits

Author SHA1 Message Date
MonsterDruide1 c5b04a098a dump 2024-04-07 20:36:03 +02:00
MonsterDruide1 26b03af44e control: Add PlayerActionTurnControl 2024-03-16 14:44:47 +01:00
MonsterDruide1 69d81ebd91
Custom format validation (Linting) (#17)
* Add script to verify formatting
* Add newline to end of files
* Add `#pragma once` to top of headers
* Add own header to includes at top of source files
* Remove useless namespace qualifiers
* Sort visibility modifiers correctly
* Format `#include`s in three blocks
* Remove `;` after namespaces
* Add for custom style checking to `lint`-GitHub-Action
* Format: No "// 0x" offset comments
* Remove macros from padding
2024-01-07 00:33:09 +01:00
MonsterDruide1 ed167b390b clang-format 2023-10-14 21:32:18 +02:00
MonsterDruide1 53fe6e9915 al/Area: Reverse most AreaShape funcs (aedad59)
Co-authored-by: aster <tetraxile@gmail.com>
2023-09-15 16:56:51 +02:00
MonsterDruide1 4ad328de83 Sequence: Simpler functions (3f25e91)
Co-authored-by: Aubrey Taylor <aubrey@hall.ly>
2023-09-15 16:01:29 +02:00
MonsterDruide1 83deb53cb5 System: Correct RootTask with sead (bb957bc)
Co-authored-by: Aubrey Taylor <aubrey@hall.ly>
2023-09-15 15:58:07 +02:00
MonsterDruide1 41f3186e28 al/ActorMovement: addVelocity* (f28f267)
Co-authored-by: cwhaley112 <cwhaley112@gmail.com>
2023-09-15 15:16:52 +02:00
MonsterDruide1 628ae33345 clang-format 2023-08-14 11:42:48 +02:00
MonsterDruide1 360cf08c73 Use f32, s32, u32 instead of long type names 2023-08-14 11:39:31 +02:00
MonsterDruide1 9e227a2db5 Fix all headers 2023-08-14 11:26:51 +02:00
MonsterDruide1 995a9b723e Merge headers/source of game into src 2023-08-13 21:53:46 +02:00
MonsterDruide1 f94d98e8f1 Move al to library-like structure 2023-08-13 19:00:58 +02:00
MonsterDruide1 151843cbdb Merge rs into game 2023-08-13 18:22:26 +02:00
MonsterDruide1 f7ed0d8810 al: Remove OtherUtil.h 2023-08-13 16:46:38 +02:00
MonsterDruide1 e19d72ed92 Fix headers of GameSystemInfo and Scene (23d72f3)
Co-authored-by: Sanae <atmatm6000@outlook.com>
2023-08-13 16:14:48 +02:00
MonsterDruide1 fadf8c9834 Cleanup & Additions by Sanae (a8e87b3)
Co-authored-by: Sanae <atmatm6000@outlook.com>
2023-08-11 00:33:46 +02:00
MonsterDruide1 e7416c33cc Reverse ScreenFunction
Co-authored-by: Amethyst-szs <contact@amethyst.page>
2023-08-10 22:23:10 +02:00
MonsterDruide1 021e5af598 Additions by GRAnimated (edc5133)
Co-authored-by: GRAnimated <devin@nhscan.com>
2023-08-10 21:19:25 +02:00
MonsterDruide1 2d2460b56f Additions by CraftyBoss (ad54d82)
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
2023-08-10 13:43:15 +02:00
MonsterDruide1 62ce79a118 Additions by Sanae (9fc45c7)
Co-authored-by: Sanae <atmatm6000@outlook.com>
2023-08-10 10:10:22 +02:00
MonsterDruide1 2d093584f2 Move all header files to proper paths
Co-authored-by: Sanae <atmatm6000@outlook.com>
2023-08-08 19:19:07 +02:00
MonsterDruide1 076255de1f Update submodules and proper compiler setup 2023-08-08 12:50:29 +02:00
MonsterDruide1 7d57d6e52e Add eui submodule 2023-03-03 22:20:30 +01:00
MonsterDruide1 3e5c54a224 Update submodules 2023-03-03 22:16:04 +01:00
MonsterDruide1 ef1a97bf6d Update submodules 2023-03-01 20:14:17 +01:00
MonsterDruide1 9fadb98ab8 Update submodules 2023-02-12 22:10:47 +01:00
MonsterDruide1 fe325c5c7c Update submodules 2023-01-21 23:17:21 +01:00
Sanae d8043eb7e5 Add FixMapParts
Use MapObj instead of MapParts for folder name

Add newline at end of FixMapParts.h

Fix include in FixMapParts.cpp

Add missing overrides to FixMapParts
2022-10-25 09:15:31 -06:00
MonsterDruide1 38b6c8510f Update submodules 2022-07-07 23:50:42 +02:00
MonsterDruide1 88c1aa7f3a al/rail: Add Rail 2022-06-24 21:28:29 +02:00
MonsterDruide1 1fbaf2e6a4 al/rail: Add RailPart 2022-05-22 21:46:17 +02:00
MonsterDruide1 678da3b3ff Update subrepos 2022-05-22 21:13:25 +02:00
MonsterDruide1 0410ee6869 al/util: Finish ByamlUtil 2022-04-06 12:15:53 +02:00
MonsterDruide1 c7de60052d Update subrepos 2022-04-03 11:10:37 +02:00
MonsterDruide1 0c6d7dc878 Update sead 2022-04-03 11:10:02 +02:00
MonsterDruide1 5c78238b0b al/byaml: Full implementation of ByamlIter 2022-03-30 15:28:38 +02:00
MonsterDruide1 68956a38ef Update submodules 2022-03-27 11:14:14 +02:00
MonsterDruide1 d8aa1c0c79 al/rail: Add BezierCurve 2022-03-27 11:07:11 +02:00
MonsterDruide1 67562f6565 al/rail: Add LinearCurve 2022-02-16 19:39:38 +01:00
MonsterDruide1 d50ec17e12 al/stage: Add StageInfo 2022-02-15 22:32:40 +01:00
MonsterDruide1 2d5038a68c al/LiveActor: Implement all ActorPoseKeepers 2022-02-15 22:30:01 +01:00
MonsterDruide1 04fac6e0c2 Update sead 2022-02-15 22:27:28 +01:00
MonsterDruide1 8fa944b77a Update NintendoSDK 2022-02-14 14:12:18 +01:00
MonsterDruide1 f1c7a3a9a2 Update submodules 2022-02-10 21:54:57 +01:00
MonsterDruide1 a4775ea851
Merge pull request #8 from OatmealDome/playerinfo
`game/player`: Add `PlayerInfo`
2022-02-09 12:34:29 +01:00
OatmealDome 333dc10993 al/player: Set return type of getPlayerInfo() 2022-02-08 23:00:45 -05:00
OatmealDome 16591577a4 game/player: Add PlayerInfo 2022-02-08 23:00:42 -05:00
OatmealDome b691522d82 al/util: Implement some player utility functions 2022-02-07 19:42:07 -05:00
OatmealDome a66b2d59b9 al/util: Remove getPlayerActor and tryGetPlayerActor 2022-02-07 19:42:07 -05:00