MonsterDruide1
c5b04a098a
dump
2024-04-07 20:36:03 +02:00
MonsterDruide1
69d81ebd91
Custom format validation (Linting) ( #17 )
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* Add script to verify formatting
* Add newline to end of files
* Add `#pragma once` to top of headers
* Add own header to includes at top of source files
* Remove useless namespace qualifiers
* Sort visibility modifiers correctly
* Format `#include`s in three blocks
* Remove `;` after namespaces
* Add for custom style checking to `lint`-GitHub-Action
* Format: No "// 0x" offset comments
* Remove macros from padding
2024-01-07 00:33:09 +01:00
MonsterDruide1
53fe6e9915
al/Area: Reverse most AreaShape funcs (aedad59)
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Co-authored-by: aster <tetraxile@gmail.com>
2023-09-15 16:56:51 +02:00
MonsterDruide1
4ad328de83
Sequence: Simpler functions (3f25e91)
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Co-authored-by: Aubrey Taylor <aubrey@hall.ly>
2023-09-15 16:01:29 +02:00
MonsterDruide1
83deb53cb5
System: Correct RootTask with sead (bb957bc)
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Co-authored-by: Aubrey Taylor <aubrey@hall.ly>
2023-09-15 15:58:07 +02:00
MonsterDruide1
41f3186e28
al/ActorMovement: addVelocity* (f28f267)
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Co-authored-by: cwhaley112 <cwhaley112@gmail.com>
2023-09-15 15:16:52 +02:00
MonsterDruide1
151843cbdb
Merge rs into game
2023-08-13 18:22:26 +02:00
MonsterDruide1
51f16f0a8b
System/RootTask: Implement draw (38ac0a1)
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Co-authored-by: Sanae <atmatm6000@outlook.com>
2023-08-11 10:50:53 +02:00
MonsterDruide1
fadf8c9834
Cleanup & Additions by Sanae (a8e87b3)
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Co-authored-by: Sanae <atmatm6000@outlook.com>
2023-08-11 00:33:46 +02:00
MonsterDruide1
e7416c33cc
Reverse ScreenFunction
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Co-authored-by: Amethyst-szs <contact@amethyst.page>
2023-08-10 22:23:10 +02:00
MonsterDruide1
021e5af598
Additions by GRAnimated (edc5133)
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Co-authored-by: GRAnimated <devin@nhscan.com>
2023-08-10 21:19:25 +02:00
MonsterDruide1
2d2460b56f
Additions by CraftyBoss (ad54d82)
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Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
2023-08-10 13:43:15 +02:00
MonsterDruide1
62ce79a118
Additions by Sanae (9fc45c7)
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Co-authored-by: Sanae <atmatm6000@outlook.com>
2023-08-10 10:10:22 +02:00
MonsterDruide1
7d57d6e52e
Add eui submodule
2023-03-03 22:20:30 +01:00
MonsterDruide1
ef1a97bf6d
Update submodules
2023-03-01 20:14:17 +01:00
MonsterDruide1
fe325c5c7c
Update submodules
2023-01-21 23:17:21 +01:00
Sanae
d8043eb7e5
Add FixMapParts
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Use MapObj instead of MapParts for folder name
Add newline at end of FixMapParts.h
Fix include in FixMapParts.cpp
Add missing overrides to FixMapParts
2022-10-25 09:15:31 -06:00
MonsterDruide1
88c1aa7f3a
al/rail: Add Rail
2022-06-24 21:28:29 +02:00
MonsterDruide1
f84a658c34
al/byaml/writer: Fix mismatches
2022-05-22 21:50:06 +02:00
MonsterDruide1
1fbaf2e6a4
al/rail: Add RailPart
2022-05-22 21:46:17 +02:00
MonsterDruide1
0410ee6869
al/util: Finish ByamlUtil
2022-04-06 12:15:53 +02:00
MonsterDruide1
0c6d7dc878
Update sead
2022-04-03 11:10:02 +02:00
MonsterDruide1
5c78238b0b
al/byaml: Full implementation of ByamlIter
2022-03-30 15:28:38 +02:00
MonsterDruide1
68956a38ef
Update submodules
2022-03-27 11:14:14 +02:00
MonsterDruide1
d8aa1c0c79
al/rail: Add BezierCurve
2022-03-27 11:07:11 +02:00
MonsterDruide1
67562f6565
al/rail: Add LinearCurve
2022-02-16 19:39:38 +01:00
MonsterDruide1
d50ec17e12
al/stage: Add StageInfo
2022-02-15 22:32:40 +01:00
MonsterDruide1
2d5038a68c
al/LiveActor: Implement all ActorPoseKeepers
2022-02-15 22:30:01 +01:00
MonsterDruide1
f1c7a3a9a2
Update submodules
2022-02-10 21:54:57 +01:00
MonsterDruide1
a4775ea851
Merge pull request #8 from OatmealDome/playerinfo
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`game/player`: Add `PlayerInfo`
2022-02-09 12:34:29 +01:00
OatmealDome
16591577a4
game/player: Add PlayerInfo
2022-02-08 23:00:42 -05:00
OatmealDome
b691522d82
al/util: Implement some player utility functions
2022-02-07 19:42:07 -05:00
OatmealDome
82a89268a8
al/player: Implement al::PlayerHolder
2022-02-07 19:42:04 -05:00
Fruityloops
0c4e8b1d72
al/util: add calcDistance, calcSpeed functions
2022-01-22 17:56:05 +01:00
MonsterDruide1
e6b1cd9b80
Merge pull request #9 from OatmealDome/ijudge
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`game/judge`: Add `IJudge` and utility functions
2022-01-10 23:34:42 +01:00
OatmealDome
797a127a72
rs: Implement IJudge utility functions
2022-01-09 16:25:53 -05:00
OatmealDome
8a3e5f9586
game/player: Implement PlayerEquipmentUser
2022-01-09 03:11:28 -05:00
MonsterDruide1
791e1cdbcf
game/player: Implement PlayerOxygen
2021-12-28 00:03:22 +01:00
MonsterDruide1
afc7d1b8ef
al/iuse: Add IUseSceneCreator
2021-12-21 13:16:39 +01:00
MonsterDruide1
56475ded63
al/graph: implement & cleanup
2021-12-20 21:48:01 +01:00
Sanae
34e5e8b5a0
Add FireDrum2D actor
2021-12-20 14:19:32 -06:00
MonsterDruide1
3ad700382f
al/camera: cleanup
2021-12-18 23:43:21 +01:00
MonsterDruide1
40ce08a12b
al/async: implement & cleanup
2021-12-18 21:33:20 +01:00
MonsterDruide1
a83eab5ad2
LiveActor: Fix alignment of LiveActorFlag
2021-12-17 21:17:34 +01:00
MonsterDruide1
0a854fdc31
util: Add InputUtil
2021-12-10 15:02:45 +01:00
MonsterDruide1
84e59505c6
Update submodules
2021-12-10 13:54:49 +01:00
JoshuaBradbury
e65ffec435
Fix issues with compilation and some mismatches
2021-12-04 14:24:50 +00:00
shibbo
02bfab4845
LiveActor: Add initAfterPlacement
2021-11-13 19:10:59 +01:00
shibbo
0cd75fbe0e
LiveActor: Complete LiveActorGroup
2021-11-13 19:08:41 +01:00
MonsterDruide1
73c9da076d
resource: Add AchievementHolder
2021-10-23 23:52:19 +02:00