diff --git a/CMakeLists.txt b/CMakeLists.txt index c9a1d07f..6a205337 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -34,6 +34,7 @@ foreach (SOURCE ${SOURCES_COMBINED}) endforeach() target_include_directories(odyssey PRIVATE src) +target_include_directories(odyssey PRIVATE lib/al/include) target_compile_definitions(odyssey PRIVATE NON_MATCHING) target_compile_options(odyssey PRIVATE -fno-rtti -fno-exceptions) target_compile_options(odyssey PRIVATE -Wall -Wextra -Wdeprecated) diff --git a/Contributing.md b/Contributing.md index ea4536b7..8d81313d 100644 --- a/Contributing.md +++ b/Contributing.md @@ -124,7 +124,7 @@ Before opening a PR, please format your code with clang-format 12 and ensure the * Use `#include "..."` when including `al` and `rs` (SMO) header files. * Include paths should be relative to lib/. - * OK: `#include "al/Library/LiveActor/LiveActor.h"` + * OK: `#include "Library/LiveActor/LiveActor.h"` * Not OK: `#include "LiveActor.h"` * Use `#include <...>` for system or library includes. Examples: diff --git a/lib/al/Library/Scene/GameDataHolderBase.h b/lib/al/Library/Scene/GameDataHolderBase.h deleted file mode 100644 index 58ff94e3..00000000 --- a/lib/al/Library/Scene/GameDataHolderBase.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -#include "al/Library/HostIO/HioNode.h" -#include "al/Library/Message/IUseMessageSystem.h" -#include "al/Library/Scene/ISceneObj.h" - -namespace al { -class GameDataHolderBase : public ISceneObj, HioNode, IUseMessageSystem {}; -} // namespace al diff --git a/lib/al/Library/Area/AreaInitInfo.h b/lib/al/include/Library/Area/AreaInitInfo.h similarity index 96% rename from lib/al/Library/Area/AreaInitInfo.h rename to lib/al/include/Library/Area/AreaInitInfo.h index 9a5e2565..a58ba4d6 100644 --- a/lib/al/Library/Area/AreaInitInfo.h +++ b/lib/al/include/Library/Area/AreaInitInfo.h @@ -2,7 +2,7 @@ #include #include -#include "al/Library/HostIO/HioNode.h" +#include "Library/HostIO/HioNode.h" namespace al { class AudioDirector; diff --git a/lib/al/Library/Area/AreaObjDirector.h b/lib/al/include/Library/Area/AreaObjDirector.h similarity index 100% rename from lib/al/Library/Area/AreaObjDirector.h rename to lib/al/include/Library/Area/AreaObjDirector.h diff --git a/lib/al/Library/Area/AreaObjUtil.h b/lib/al/include/Library/Area/AreaObjUtil.h similarity index 100% rename from lib/al/Library/Area/AreaObjUtil.h rename to lib/al/include/Library/Area/AreaObjUtil.h diff --git a/lib/al/Library/Area/IUseAreaObj.h b/lib/al/include/Library/Area/IUseAreaObj.h similarity index 100% rename from lib/al/Library/Area/IUseAreaObj.h rename to lib/al/include/Library/Area/IUseAreaObj.h diff --git a/lib/al/Library/Audio/AudioDirector.h b/lib/al/include/Library/Audio/AudioDirector.h similarity index 93% rename from lib/al/Library/Audio/AudioDirector.h rename to lib/al/include/Library/Audio/AudioDirector.h index 79b7a427..119d46ab 100644 --- a/lib/al/Library/Audio/AudioDirector.h +++ b/lib/al/include/Library/Audio/AudioDirector.h @@ -1,10 +1,10 @@ #pragma once #include -#include "al/audio/IAudioSystemPause.h" -#include "al/Library/HostIO/HioNode.h" -#include "al/Library/Area/IUseAreaObj.h" -#include "al/util/OtherUtil.h" +#include "audio/IAudioSystemPause.h" +#include "Library/HostIO/HioNode.h" +#include "Library/Area/IUseAreaObj.h" +#include "util/OtherUtil.h" namespace aal { class AudioFrameProcessMgr; diff --git a/lib/al/Library/Audio/AudioKeeper.h b/lib/al/include/Library/Audio/AudioKeeper.h similarity index 97% rename from lib/al/Library/Audio/AudioKeeper.h rename to lib/al/include/Library/Audio/AudioKeeper.h index 5be8eb61..a2946fec 100644 --- a/lib/al/Library/Audio/AudioKeeper.h +++ b/lib/al/include/Library/Audio/AudioKeeper.h @@ -2,7 +2,7 @@ #include #include -#include "al/Library/HostIO/HioNode.h" +#include "Library/HostIO/HioNode.h" namespace al { class AudioDirector; diff --git a/lib/al/Library/Audio/IAudioSystemPause.h b/lib/al/include/Library/Audio/IAudioSystemPause.h similarity index 100% rename from lib/al/Library/Audio/IAudioSystemPause.h rename to lib/al/include/Library/Audio/IAudioSystemPause.h diff --git a/lib/al/Library/Audio/IUseAudioKeeper.h b/lib/al/include/Library/Audio/IUseAudioKeeper.h similarity index 100% rename from lib/al/Library/Audio/IUseAudioKeeper.h rename to lib/al/include/Library/Audio/IUseAudioKeeper.h diff --git a/lib/al/Library/Base/String.h b/lib/al/include/Library/Base/String.h similarity index 100% rename from lib/al/Library/Base/String.h rename to lib/al/include/Library/Base/String.h diff --git a/lib/al/Library/Camera/CameraDirector.h b/lib/al/include/Library/Camera/CameraDirector.h similarity index 97% rename from lib/al/Library/Camera/CameraDirector.h rename to lib/al/include/Library/Camera/CameraDirector.h index 21cd061e..16c3fcd3 100755 --- a/lib/al/Library/Camera/CameraDirector.h +++ b/lib/al/include/Library/Camera/CameraDirector.h @@ -1,8 +1,8 @@ #pragma once #include -#include "al/Library/HostIO/HioNode.h" -#include "al/Library/Execute/IUseExecutor.h" +#include "Library/HostIO/HioNode.h" +#include "Library/Execute/IUseExecutor.h" namespace al { class SceneCameraInfo; diff --git a/lib/al/Library/Camera/CameraPoser.h b/lib/al/include/Library/Camera/CameraPoser.h similarity index 93% rename from lib/al/Library/Camera/CameraPoser.h rename to lib/al/include/Library/Camera/CameraPoser.h index 9c24d752..0c9b3aec 100644 --- a/lib/al/Library/Camera/CameraPoser.h +++ b/lib/al/include/Library/Camera/CameraPoser.h @@ -5,13 +5,13 @@ #include #include -#include "al/Library/Area/IUseAreaObj.h" -#include "al/Library/Audio/IUseAudioKeeper.h" -#include "al/Library/Collision/IUseCollision.h" -#include "al/Library/HostIO/HioNode.h" -#include "al/Library/HostIO/IUseName.h" -#include "al/Library/Nerve/IUseNerve.h" -#include "al/Library/Rail/IUseRail.h" +#include "Library/Area/IUseAreaObj.h" +#include "Library/Audio/IUseAudioKeeper.h" +#include "Library/Collision/IUseCollision.h" +#include "Library/HostIO/HioNode.h" +#include "Library/HostIO/IUseName.h" +#include "Library/Nerve/IUseNerve.h" +#include "Library/Rail/IUseRail.h" namespace al { class CameraVerticalAbsorber; diff --git a/lib/al/Library/Camera/CameraPoserFunction.h b/lib/al/include/Library/Camera/CameraPoserFunction.h similarity index 100% rename from lib/al/Library/Camera/CameraPoserFunction.h rename to lib/al/include/Library/Camera/CameraPoserFunction.h diff --git a/lib/al/Library/Camera/CameraUtil.h b/lib/al/include/Library/Camera/CameraUtil.h similarity index 100% rename from lib/al/Library/Camera/CameraUtil.h rename to lib/al/include/Library/Camera/CameraUtil.h diff --git a/lib/al/Library/Camera/IUseCamera.h b/lib/al/include/Library/Camera/IUseCamera.h similarity index 100% rename from lib/al/Library/Camera/IUseCamera.h rename to lib/al/include/Library/Camera/IUseCamera.h diff --git a/lib/al/Library/Camera/IUseCameraDirector.h b/lib/al/include/Library/Camera/IUseCameraDirector.h similarity index 100% rename from lib/al/Library/Camera/IUseCameraDirector.h rename to lib/al/include/Library/Camera/IUseCameraDirector.h diff --git a/lib/al/Library/Camera/SnapShotCameraCtrl.h b/lib/al/include/Library/Camera/SnapShotCameraCtrl.h similarity index 90% rename from lib/al/Library/Camera/SnapShotCameraCtrl.h rename to lib/al/include/Library/Camera/SnapShotCameraCtrl.h index 5e8b1ee8..ec686df0 100644 --- a/lib/al/Library/Camera/SnapShotCameraCtrl.h +++ b/lib/al/include/Library/Camera/SnapShotCameraCtrl.h @@ -1,9 +1,9 @@ #pragma once #include -#include "al/Library/Audio/IUseAudioKeeper.h" -#include "al/Library/Nerve/NerveExecutor.h" -#include "al/Library/Yaml/ByamlIter.h" +#include "Library/Audio/IUseAudioKeeper.h" +#include "Library/Nerve/NerveExecutor.h" +#include "Library/Yaml/ByamlIter.h" struct CameraParam { bool gotMin; diff --git a/lib/al/Library/Clipping/ViewIdHolder.h b/lib/al/include/Library/Clipping/ViewIdHolder.h similarity index 100% rename from lib/al/Library/Clipping/ViewIdHolder.h rename to lib/al/include/Library/Clipping/ViewIdHolder.h diff --git a/lib/al/Library/Collision/Collider.h b/lib/al/include/Library/Collision/Collider.h similarity index 93% rename from lib/al/Library/Collision/Collider.h rename to lib/al/include/Library/Collision/Collider.h index c8aaa5ee..d66a7ee6 100644 --- a/lib/al/Library/Collision/Collider.h +++ b/lib/al/include/Library/Collision/Collider.h @@ -3,8 +3,8 @@ #include #include -#include "al/Library/Collision/IUseCollision.h" -#include "al/Library/HostIO/HioNode.h" +#include "Library/Collision/IUseCollision.h" +#include "Library/HostIO/HioNode.h" namespace al { struct SphereInterpolator; diff --git a/lib/al/Library/Collision/CollisionDirector.h b/lib/al/include/Library/Collision/CollisionDirector.h similarity index 98% rename from lib/al/Library/Collision/CollisionDirector.h rename to lib/al/include/Library/Collision/CollisionDirector.h index 299ce35c..011fad13 100644 --- a/lib/al/Library/Collision/CollisionDirector.h +++ b/lib/al/include/Library/Collision/CollisionDirector.h @@ -3,7 +3,7 @@ #include #include #include -#include "al/Library/Execute/IUseExecutor.h" +#include "Library/Execute/IUseExecutor.h" namespace al { class ICollisionPartsKeeper; diff --git a/lib/al/Library/Collision/IUseCollision.h b/lib/al/include/Library/Collision/IUseCollision.h similarity index 100% rename from lib/al/Library/Collision/IUseCollision.h rename to lib/al/include/Library/Collision/IUseCollision.h diff --git a/lib/al/Library/Controller/GamePadSystem.h b/lib/al/include/Library/Controller/GamePadSystem.h similarity index 100% rename from lib/al/Library/Controller/GamePadSystem.h rename to lib/al/include/Library/Controller/GamePadSystem.h diff --git a/lib/al/Library/Controller/InputFunction.h b/lib/al/include/Library/Controller/InputFunction.h similarity index 100% rename from lib/al/Library/Controller/InputFunction.h rename to lib/al/include/Library/Controller/InputFunction.h diff --git a/lib/al/Library/Controller/JoyPadAccelPoseAnalyzer.h b/lib/al/include/Library/Controller/JoyPadAccelPoseAnalyzer.h similarity index 100% rename from lib/al/Library/Controller/JoyPadAccelPoseAnalyzer.h rename to lib/al/include/Library/Controller/JoyPadAccelPoseAnalyzer.h diff --git a/lib/al/Library/Demo/DemoFunction.h b/lib/al/include/Library/Demo/DemoFunction.h similarity index 100% rename from lib/al/Library/Demo/DemoFunction.h rename to lib/al/include/Library/Demo/DemoFunction.h diff --git a/lib/al/Library/Draw/GraphicsFunction.h b/lib/al/include/Library/Draw/GraphicsFunction.h similarity index 100% rename from lib/al/Library/Draw/GraphicsFunction.h rename to lib/al/include/Library/Draw/GraphicsFunction.h diff --git a/lib/al/Library/Effect/EffectKeeper.h b/lib/al/include/Library/Effect/EffectKeeper.h similarity index 100% rename from lib/al/Library/Effect/EffectKeeper.h rename to lib/al/include/Library/Effect/EffectKeeper.h diff --git a/lib/al/Library/Effect/EffectSystemInfo.h b/lib/al/include/Library/Effect/EffectSystemInfo.h similarity index 100% rename from lib/al/Library/Effect/EffectSystemInfo.h rename to lib/al/include/Library/Effect/EffectSystemInfo.h diff --git a/lib/al/Library/Effect/IUseEffectKeeper.h b/lib/al/include/Library/Effect/IUseEffectKeeper.h similarity index 100% rename from lib/al/Library/Effect/IUseEffectKeeper.h rename to lib/al/include/Library/Effect/IUseEffectKeeper.h diff --git a/lib/al/Library/Execute/ActorExecuteInfo.h b/lib/al/include/Library/Execute/ActorExecuteInfo.h similarity index 100% rename from lib/al/Library/Execute/ActorExecuteInfo.h rename to lib/al/include/Library/Execute/ActorExecuteInfo.h diff --git a/lib/al/Library/Execute/ExecuteDirector.h b/lib/al/include/Library/Execute/ExecuteDirector.h similarity index 100% rename from lib/al/Library/Execute/ExecuteDirector.h rename to lib/al/include/Library/Execute/ExecuteDirector.h diff --git a/lib/al/Library/Execute/ExecuteOrder.h b/lib/al/include/Library/Execute/ExecuteOrder.h similarity index 100% rename from lib/al/Library/Execute/ExecuteOrder.h rename to lib/al/include/Library/Execute/ExecuteOrder.h diff --git a/lib/al/Library/Execute/ExecuteRequestKeeper.h b/lib/al/include/Library/Execute/ExecuteRequestKeeper.h similarity index 100% rename from lib/al/Library/Execute/ExecuteRequestKeeper.h rename to lib/al/include/Library/Execute/ExecuteRequestKeeper.h diff --git a/lib/al/Library/Execute/ExecuteSystemInitInfo.h b/lib/al/include/Library/Execute/ExecuteSystemInitInfo.h similarity index 100% rename from lib/al/Library/Execute/ExecuteSystemInitInfo.h rename to lib/al/include/Library/Execute/ExecuteSystemInitInfo.h diff --git a/lib/al/Library/Execute/ExecuteTable.h b/lib/al/include/Library/Execute/ExecuteTable.h similarity index 100% rename from lib/al/Library/Execute/ExecuteTable.h rename to lib/al/include/Library/Execute/ExecuteTable.h diff --git a/lib/al/Library/Execute/ExecuteTableHolderDraw.h b/lib/al/include/Library/Execute/ExecuteTableHolderDraw.h similarity index 100% rename from lib/al/Library/Execute/ExecuteTableHolderDraw.h rename to lib/al/include/Library/Execute/ExecuteTableHolderDraw.h diff --git a/lib/al/Library/Execute/ExecuteTableHolderUpdate.h b/lib/al/include/Library/Execute/ExecuteTableHolderUpdate.h similarity index 100% rename from lib/al/Library/Execute/ExecuteTableHolderUpdate.h rename to lib/al/include/Library/Execute/ExecuteTableHolderUpdate.h diff --git a/lib/al/Library/Execute/ExecuteTablesImpl.h b/lib/al/include/Library/Execute/ExecuteTablesImpl.h similarity index 99% rename from lib/al/Library/Execute/ExecuteTablesImpl.h rename to lib/al/include/Library/Execute/ExecuteTablesImpl.h index 103285cb..789cead4 100644 --- a/lib/al/Library/Execute/ExecuteTablesImpl.h +++ b/lib/al/include/Library/Execute/ExecuteTablesImpl.h @@ -1,8 +1,8 @@ -#include "al/Library/Execute/ExecuteOrder.h" -#include "al/Library/Execute/ExecuteTable.h" +#include "Library/Execute/ExecuteOrder.h" +#include "Library/Execute/ExecuteTable.h" -#include "al/Library/Execute/ExecuteTableHolderDraw.h" -#include "al/Library/Execute/ExecuteTableHolderUpdate.h" +#include "Library/Execute/ExecuteTableHolderDraw.h" +#include "Library/Execute/ExecuteTableHolderUpdate.h" static constexpr al::ExecuteOrder drawTableArr[] = { // 3D(カリング) diff --git a/lib/al/Library/Execute/ExecutorListBase.h b/lib/al/include/Library/Execute/ExecutorListBase.h similarity index 100% rename from lib/al/Library/Execute/ExecutorListBase.h rename to lib/al/include/Library/Execute/ExecutorListBase.h diff --git a/lib/al/Library/Execute/IUseExecutor.h b/lib/al/include/Library/Execute/IUseExecutor.h similarity index 100% rename from lib/al/Library/Execute/IUseExecutor.h rename to lib/al/include/Library/Execute/IUseExecutor.h diff --git a/lib/al/Library/Execute/LayoutExecuteInfo.h b/lib/al/include/Library/Execute/LayoutExecuteInfo.h similarity index 100% rename from lib/al/Library/Execute/LayoutExecuteInfo.h rename to lib/al/include/Library/Execute/LayoutExecuteInfo.h diff --git a/lib/al/Library/Factory/Factory.h b/lib/al/include/Library/Factory/Factory.h similarity index 100% rename from lib/al/Library/Factory/Factory.h rename to lib/al/include/Library/Factory/Factory.h diff --git a/lib/al/Library/File/FileUtil.h b/lib/al/include/Library/File/FileUtil.h similarity index 100% rename from lib/al/Library/File/FileUtil.h rename to lib/al/include/Library/File/FileUtil.h diff --git a/lib/al/Library/HitSensor/HitSensorKeeper.h b/lib/al/include/Library/HitSensor/HitSensorKeeper.h similarity index 86% rename from lib/al/Library/HitSensor/HitSensorKeeper.h rename to lib/al/include/Library/HitSensor/HitSensorKeeper.h index 670f89d3..e6283337 100755 --- a/lib/al/Library/HitSensor/HitSensorKeeper.h +++ b/lib/al/include/Library/HitSensor/HitSensorKeeper.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/HitSensor/HitSensor.h" +#include "Library/HitSensor/HitSensor.h" namespace al { class HitSensorKeeper { diff --git a/lib/al/Library/HitSensor/SensorFunction.h b/lib/al/include/Library/HitSensor/SensorFunction.h similarity index 100% rename from lib/al/Library/HitSensor/SensorFunction.h rename to lib/al/include/Library/HitSensor/SensorFunction.h diff --git a/lib/al/Library/HostIO/HioNode.h b/lib/al/include/Library/HostIO/HioNode.h similarity index 100% rename from lib/al/Library/HostIO/HioNode.h rename to lib/al/include/Library/HostIO/HioNode.h diff --git a/lib/al/Library/HostIO/IUseName.h b/lib/al/include/Library/HostIO/IUseName.h similarity index 100% rename from lib/al/Library/HostIO/IUseName.h rename to lib/al/include/Library/HostIO/IUseName.h diff --git a/lib/al/Library/Joint/JointControllerKeeper.h b/lib/al/include/Library/Joint/JointControllerKeeper.h similarity index 100% rename from lib/al/Library/Joint/JointControllerKeeper.h rename to lib/al/include/Library/Joint/JointControllerKeeper.h diff --git a/lib/al/Library/Layout/IUseLayout.h b/lib/al/include/Library/Layout/IUseLayout.h similarity index 80% rename from lib/al/Library/Layout/IUseLayout.h rename to lib/al/include/Library/Layout/IUseLayout.h index b2a500f8..d19c3cc5 100644 --- a/lib/al/Library/Layout/IUseLayout.h +++ b/lib/al/include/Library/Layout/IUseLayout.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/HostIO/IUseName.h" +#include "Library/HostIO/IUseName.h" namespace al { class LayoutKeeper; diff --git a/lib/al/Library/Layout/IUseLayoutAction.h b/lib/al/include/Library/Layout/IUseLayoutAction.h similarity index 82% rename from lib/al/Library/Layout/IUseLayoutAction.h rename to lib/al/include/Library/Layout/IUseLayoutAction.h index 88eb3086..3e31bdaa 100644 --- a/lib/al/Library/Layout/IUseLayoutAction.h +++ b/lib/al/include/Library/Layout/IUseLayoutAction.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/HostIO/IUseName.h" +#include "Library/HostIO/IUseName.h" namespace al { class LayoutActionKeeper; diff --git a/lib/al/Library/Layout/LayoutActionFunction.h b/lib/al/include/Library/Layout/LayoutActionFunction.h similarity index 100% rename from lib/al/Library/Layout/LayoutActionFunction.h rename to lib/al/include/Library/Layout/LayoutActionFunction.h diff --git a/lib/al/Library/Layout/LayoutActionKeeper.h b/lib/al/include/Library/Layout/LayoutActionKeeper.h similarity index 100% rename from lib/al/Library/Layout/LayoutActionKeeper.h rename to lib/al/include/Library/Layout/LayoutActionKeeper.h diff --git a/lib/al/Library/Layout/LayoutActor.h b/lib/al/include/Library/Layout/LayoutActor.h similarity index 86% rename from lib/al/Library/Layout/LayoutActor.h rename to lib/al/include/Library/Layout/LayoutActor.h index 8a7671c2..d6aa709b 100644 --- a/lib/al/Library/Layout/LayoutActor.h +++ b/lib/al/include/Library/Layout/LayoutActor.h @@ -1,15 +1,15 @@ #pragma once #include -#include "al/Library/Audio/IUseAudioKeeper.h" -#include "al/Library/Camera/IUseCamera.h" -#include "al/Library/Effect/IUseEffectKeeper.h" -#include "al/Library/HostIO/HioNode.h" -#include "al/Library/Layout/IUseLayout.h" -#include "al/Library/Layout/IUseLayoutAction.h" -#include "al/Library/Message/IUseMessageSystem.h" -#include "al/Library/Nerve/IUseNerve.h" -#include "al/Library/Scene/IUseSceneObjHolder.h" +#include "Library/Audio/IUseAudioKeeper.h" +#include "Library/Camera/IUseCamera.h" +#include "Library/Effect/IUseEffectKeeper.h" +#include "Library/HostIO/HioNode.h" +#include "Library/Layout/IUseLayout.h" +#include "Library/Layout/IUseLayoutAction.h" +#include "Library/Message/IUseMessageSystem.h" +#include "Library/Nerve/IUseNerve.h" +#include "Library/Scene/IUseSceneObjHolder.h" namespace al { class NerveKeeper; diff --git a/lib/al/Library/Layout/LayoutActorGroup.h b/lib/al/include/Library/Layout/LayoutActorGroup.h similarity index 100% rename from lib/al/Library/Layout/LayoutActorGroup.h rename to lib/al/include/Library/Layout/LayoutActorGroup.h diff --git a/lib/al/Library/Layout/LayoutActorUtil.h b/lib/al/include/Library/Layout/LayoutActorUtil.h similarity index 100% rename from lib/al/Library/Layout/LayoutActorUtil.h rename to lib/al/include/Library/Layout/LayoutActorUtil.h diff --git a/lib/al/Library/Layout/LayoutKeeper.h b/lib/al/include/Library/Layout/LayoutKeeper.h similarity index 100% rename from lib/al/Library/Layout/LayoutKeeper.h rename to lib/al/include/Library/Layout/LayoutKeeper.h diff --git a/lib/al/Library/Layout/LayoutPartsActorKeeper.h b/lib/al/include/Library/Layout/LayoutPartsActorKeeper.h similarity index 100% rename from lib/al/Library/Layout/LayoutPartsActorKeeper.h rename to lib/al/include/Library/Layout/LayoutPartsActorKeeper.h diff --git a/lib/al/Library/Layout/LayoutSceneInfo.h b/lib/al/include/Library/Layout/LayoutSceneInfo.h similarity index 100% rename from lib/al/Library/Layout/LayoutSceneInfo.h rename to lib/al/include/Library/Layout/LayoutSceneInfo.h diff --git a/lib/al/Library/LiveActor/ActorActionFunction.h b/lib/al/include/Library/LiveActor/ActorActionFunction.h similarity index 100% rename from lib/al/Library/LiveActor/ActorActionFunction.h rename to lib/al/include/Library/LiveActor/ActorActionFunction.h diff --git a/lib/al/Library/LiveActor/ActorClippingFunction.h b/lib/al/include/Library/LiveActor/ActorClippingFunction.h similarity index 100% rename from lib/al/Library/LiveActor/ActorClippingFunction.h rename to lib/al/include/Library/LiveActor/ActorClippingFunction.h diff --git a/lib/al/Library/LiveActor/ActorCollisionFunction.h b/lib/al/include/Library/LiveActor/ActorCollisionFunction.h similarity index 99% rename from lib/al/Library/LiveActor/ActorCollisionFunction.h rename to lib/al/include/Library/LiveActor/ActorCollisionFunction.h index fbeec358..6f387856 100644 --- a/lib/al/Library/LiveActor/ActorCollisionFunction.h +++ b/lib/al/include/Library/LiveActor/ActorCollisionFunction.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { class TriangleFilterBase; diff --git a/lib/al/Library/LiveActor/ActorFactory.h b/lib/al/include/Library/LiveActor/ActorFactory.h similarity index 82% rename from lib/al/Library/LiveActor/ActorFactory.h rename to lib/al/include/Library/LiveActor/ActorFactory.h index 20e020b6..2ffac019 100644 --- a/lib/al/Library/LiveActor/ActorFactory.h +++ b/lib/al/include/Library/LiveActor/ActorFactory.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/Factory/Factory.h" +#include "Library/Factory/Factory.h" namespace al { class LiveActor; diff --git a/lib/al/Library/LiveActor/ActorFlagFunction.h b/lib/al/include/Library/LiveActor/ActorFlagFunction.h similarity index 100% rename from lib/al/Library/LiveActor/ActorFlagFunction.h rename to lib/al/include/Library/LiveActor/ActorFlagFunction.h diff --git a/lib/al/Library/LiveActor/ActorInitInfo.h b/lib/al/include/Library/LiveActor/ActorInitInfo.h similarity index 99% rename from lib/al/Library/LiveActor/ActorInitInfo.h rename to lib/al/include/Library/LiveActor/ActorInitInfo.h index c1e89c50..b260fd44 100755 --- a/lib/al/Library/LiveActor/ActorInitInfo.h +++ b/lib/al/include/Library/LiveActor/ActorInitInfo.h @@ -7,9 +7,9 @@ #include #include #include -#include "al/Library/LiveActor/ActorSceneInfo.h" -#include "al/Library/Nerve/NerveUtil.h" -#include "al/Library/Placement/PlacementInfo.h" +#include "Library/LiveActor/ActorSceneInfo.h" +#include "Library/Nerve/NerveUtil.h" +#include "Library/Placement/PlacementInfo.h" namespace al { class LiveActor; diff --git a/lib/al/Library/LiveActor/ActorModelFunction.h b/lib/al/include/Library/LiveActor/ActorModelFunction.h similarity index 100% rename from lib/al/Library/LiveActor/ActorModelFunction.h rename to lib/al/include/Library/LiveActor/ActorModelFunction.h diff --git a/lib/al/Library/LiveActor/ActorMovementFunction.h b/lib/al/include/Library/LiveActor/ActorMovementFunction.h similarity index 100% rename from lib/al/Library/LiveActor/ActorMovementFunction.h rename to lib/al/include/Library/LiveActor/ActorMovementFunction.h diff --git a/lib/al/Library/LiveActor/ActorParamHolder.h b/lib/al/include/Library/LiveActor/ActorParamHolder.h similarity index 100% rename from lib/al/Library/LiveActor/ActorParamHolder.h rename to lib/al/include/Library/LiveActor/ActorParamHolder.h diff --git a/lib/al/Library/LiveActor/ActorPoseKeeper.h b/lib/al/include/Library/LiveActor/ActorPoseKeeper.h similarity index 100% rename from lib/al/Library/LiveActor/ActorPoseKeeper.h rename to lib/al/include/Library/LiveActor/ActorPoseKeeper.h diff --git a/lib/al/Library/LiveActor/ActorResourceFunction.h b/lib/al/include/Library/LiveActor/ActorResourceFunction.h similarity index 100% rename from lib/al/Library/LiveActor/ActorResourceFunction.h rename to lib/al/include/Library/LiveActor/ActorResourceFunction.h diff --git a/lib/al/Library/LiveActor/ActorSceneInfo.h b/lib/al/include/Library/LiveActor/ActorSceneInfo.h similarity index 100% rename from lib/al/Library/LiveActor/ActorSceneInfo.h rename to lib/al/include/Library/LiveActor/ActorSceneInfo.h diff --git a/lib/al/Library/LiveActor/ActorSensorFunction.h b/lib/al/include/Library/LiveActor/ActorSensorFunction.h similarity index 100% rename from lib/al/Library/LiveActor/ActorSensorFunction.h rename to lib/al/include/Library/LiveActor/ActorSensorFunction.h diff --git a/lib/al/Library/LiveActor/ActorSensorMsgFunction.h b/lib/al/include/Library/LiveActor/ActorSensorMsgFunction.h similarity index 100% rename from lib/al/Library/LiveActor/ActorSensorMsgFunction.h rename to lib/al/include/Library/LiveActor/ActorSensorMsgFunction.h diff --git a/lib/al/Library/LiveActor/LiveActor.h b/lib/al/include/Library/LiveActor/LiveActor.h similarity index 93% rename from lib/al/Library/LiveActor/LiveActor.h rename to lib/al/include/Library/LiveActor/LiveActor.h index 58cd243e..6e5f6545 100755 --- a/lib/al/Library/LiveActor/LiveActor.h +++ b/lib/al/include/Library/LiveActor/LiveActor.h @@ -1,16 +1,16 @@ #pragma once #include -#include "al/Library/Area/IUseAreaObj.h" -#include "al/Library/Audio/IUseAudioKeeper.h" -#include "al/Library/Camera/IUseCamera.h" -#include "al/Library/Collision/IUseCollision.h" -#include "al/Library/Effect/IUseEffectKeeper.h" -#include "al/Library/HostIO/HioNode.h" -#include "al/Library/Nerve/IUseNerve.h" -#include "al/Library/Rail/IUseRail.h" -#include "al/Library/Scene/IUseSceneObjHolder.h" -#include "al/Library/Stage/IUseStageSwitch.h" +#include "Library/Area/IUseAreaObj.h" +#include "Library/Audio/IUseAudioKeeper.h" +#include "Library/Camera/IUseCamera.h" +#include "Library/Collision/IUseCollision.h" +#include "Library/Effect/IUseEffectKeeper.h" +#include "Library/HostIO/HioNode.h" +#include "Library/Nerve/IUseNerve.h" +#include "Library/Rail/IUseRail.h" +#include "Library/Scene/IUseSceneObjHolder.h" +#include "Library/Stage/IUseStageSwitch.h" namespace al { class ActorPoseKeeperBase; diff --git a/lib/al/Library/LiveActor/LiveActorFunction.h b/lib/al/include/Library/LiveActor/LiveActorFunction.h similarity index 98% rename from lib/al/Library/LiveActor/LiveActorFunction.h rename to lib/al/include/Library/LiveActor/LiveActorFunction.h index febbe300..bfd57c5d 100644 --- a/lib/al/Library/LiveActor/LiveActorFunction.h +++ b/lib/al/include/Library/LiveActor/LiveActorFunction.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { void isExistSubActorKeeper(const LiveActor*); diff --git a/lib/al/Library/LiveActor/LiveActorGroup.h b/lib/al/include/Library/LiveActor/LiveActorGroup.h similarity index 97% rename from lib/al/Library/LiveActor/LiveActorGroup.h rename to lib/al/include/Library/LiveActor/LiveActorGroup.h index f58e9992..8c595da5 100755 --- a/lib/al/Library/LiveActor/LiveActorGroup.h +++ b/lib/al/include/Library/LiveActor/LiveActorGroup.h @@ -1,7 +1,7 @@ #pragma once #include -#include "al/Library/HostIO/HioNode.h" +#include "Library/HostIO/HioNode.h" namespace al { class LiveActor; diff --git a/lib/al/Library/LiveActor/LiveActorUtil.h b/lib/al/include/Library/LiveActor/LiveActorUtil.h similarity index 96% rename from lib/al/Library/LiveActor/LiveActorUtil.h rename to lib/al/include/Library/LiveActor/LiveActorUtil.h index 01c36596..55c03154 100644 --- a/lib/al/Library/LiveActor/LiveActorUtil.h +++ b/lib/al/include/Library/LiveActor/LiveActorUtil.h @@ -4,8 +4,8 @@ #include #include #include -#include "al/Library/LiveActor/LiveActor.h" -#include "al/Library/Nerve/Nerve.h" +#include "Library/LiveActor/LiveActor.h" +#include "Library/Nerve/Nerve.h" namespace al { diff --git a/lib/al/Library/LiveActor/SubActorFunction.h b/lib/al/include/Library/LiveActor/SubActorFunction.h similarity index 100% rename from lib/al/Library/LiveActor/SubActorFunction.h rename to lib/al/include/Library/LiveActor/SubActorFunction.h diff --git a/lib/al/Library/LiveActor/SubActorKeeper.h b/lib/al/include/Library/LiveActor/SubActorKeeper.h similarity index 99% rename from lib/al/Library/LiveActor/SubActorKeeper.h rename to lib/al/include/Library/LiveActor/SubActorKeeper.h index 2a41a4a0..83176c81 100644 --- a/lib/al/Library/LiveActor/SubActorKeeper.h +++ b/lib/al/include/Library/LiveActor/SubActorKeeper.h @@ -1,7 +1,7 @@ #pragma once #include -#include "al/Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorInitInfo.h" // TODO: bring this up to sanae // temp solution to figure out a solution to bitflag enums (stole this right from nvn headers) diff --git a/lib/al/Library/MapObj/FixMapParts.h b/lib/al/include/Library/MapObj/FixMapParts.h similarity index 90% rename from lib/al/Library/MapObj/FixMapParts.h rename to lib/al/include/Library/MapObj/FixMapParts.h index 9e56fd42..a1681536 100644 --- a/lib/al/Library/MapObj/FixMapParts.h +++ b/lib/al/include/Library/MapObj/FixMapParts.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { class FixMapParts : public LiveActor { diff --git a/lib/al/Library/MapObj/MtxUtil.h b/lib/al/include/Library/MapObj/MtxUtil.h similarity index 100% rename from lib/al/Library/MapObj/MtxUtil.h rename to lib/al/include/Library/MapObj/MtxUtil.h diff --git a/lib/al/Library/Math/InOutParam.h b/lib/al/include/Library/Math/InOutParam.h similarity index 100% rename from lib/al/Library/Math/InOutParam.h rename to lib/al/include/Library/Math/InOutParam.h diff --git a/lib/al/Library/Math/IntervalTrigger.h b/lib/al/include/Library/Math/IntervalTrigger.h similarity index 100% rename from lib/al/Library/Math/IntervalTrigger.h rename to lib/al/include/Library/Math/IntervalTrigger.h diff --git a/lib/al/Library/Math/MathGridUtil.h b/lib/al/include/Library/Math/MathGridUtil.h similarity index 100% rename from lib/al/Library/Math/MathGridUtil.h rename to lib/al/include/Library/Math/MathGridUtil.h diff --git a/lib/al/Library/Math/MathRandomUtil.h b/lib/al/include/Library/Math/MathRandomUtil.h similarity index 100% rename from lib/al/Library/Math/MathRandomUtil.h rename to lib/al/include/Library/Math/MathRandomUtil.h diff --git a/lib/al/Library/Math/MathUtil.h b/lib/al/include/Library/Math/MathUtil.h similarity index 100% rename from lib/al/Library/Math/MathUtil.h rename to lib/al/include/Library/Math/MathUtil.h diff --git a/lib/al/Library/Math/VectorUtil.h b/lib/al/include/Library/Math/VectorUtil.h similarity index 100% rename from lib/al/Library/Math/VectorUtil.h rename to lib/al/include/Library/Math/VectorUtil.h diff --git a/lib/al/Library/Memory/HeapUtil.h b/lib/al/include/Library/Memory/HeapUtil.h similarity index 100% rename from lib/al/Library/Memory/HeapUtil.h rename to lib/al/include/Library/Memory/HeapUtil.h diff --git a/lib/al/Library/Message/IUseMessageSystem.h b/lib/al/include/Library/Message/IUseMessageSystem.h similarity index 100% rename from lib/al/Library/Message/IUseMessageSystem.h rename to lib/al/include/Library/Message/IUseMessageSystem.h diff --git a/lib/al/Library/Message/MessageSystem.h b/lib/al/include/Library/Message/MessageSystem.h similarity index 100% rename from lib/al/Library/Message/MessageSystem.h rename to lib/al/include/Library/Message/MessageSystem.h diff --git a/lib/al/Library/Model/ModelDrawerBase.h b/lib/al/include/Library/Model/ModelDrawerBase.h similarity index 96% rename from lib/al/Library/Model/ModelDrawerBase.h rename to lib/al/include/Library/Model/ModelDrawerBase.h index c5a78269..90390e75 100644 --- a/lib/al/Library/Model/ModelDrawerBase.h +++ b/lib/al/include/Library/Model/ModelDrawerBase.h @@ -1,7 +1,7 @@ #pragma once #include -#include "al/Library/HostIO/HioNode.h" +#include "Library/HostIO/HioNode.h" namespace agl { class DrawContext; diff --git a/lib/al/Library/Model/ModelKeeper.h b/lib/al/include/Library/Model/ModelKeeper.h similarity index 83% rename from lib/al/Library/Model/ModelKeeper.h rename to lib/al/include/Library/Model/ModelKeeper.h index 106f6ce9..78c72a51 100755 --- a/lib/al/Library/Model/ModelKeeper.h +++ b/lib/al/include/Library/Model/ModelKeeper.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/HostIO/HioNode.h" +#include "Library/HostIO/HioNode.h" namespace al { class ActorResource; diff --git a/lib/al/Library/Model/PartsModel.h b/lib/al/include/Library/Model/PartsModel.h similarity index 97% rename from lib/al/Library/Model/PartsModel.h rename to lib/al/include/Library/Model/PartsModel.h index 32f5d9b7..bf8c0522 100644 --- a/lib/al/Library/Model/PartsModel.h +++ b/lib/al/include/Library/Model/PartsModel.h @@ -2,7 +2,7 @@ #include #include -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { diff --git a/lib/al/Library/Nerve/IUseNerve.h b/lib/al/include/Library/Nerve/IUseNerve.h similarity index 100% rename from lib/al/Library/Nerve/IUseNerve.h rename to lib/al/include/Library/Nerve/IUseNerve.h diff --git a/lib/al/Library/Nerve/Nerve.h b/lib/al/include/Library/Nerve/Nerve.h similarity index 100% rename from lib/al/Library/Nerve/Nerve.h rename to lib/al/include/Library/Nerve/Nerve.h diff --git a/lib/al/Library/Nerve/NerveAction.h b/lib/al/include/Library/Nerve/NerveAction.h similarity index 78% rename from lib/al/Library/Nerve/NerveAction.h rename to lib/al/include/Library/Nerve/NerveAction.h index df928b54..7866d749 100755 --- a/lib/al/Library/Nerve/NerveAction.h +++ b/lib/al/include/Library/Nerve/NerveAction.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/Nerve/Nerve.h" -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/Nerve/Nerve.h" +#include "Library/Nerve/NerveUtil.h" namespace al { class NerveAction : public Nerve { diff --git a/lib/al/Library/Nerve/NerveExecutor.h b/lib/al/include/Library/Nerve/NerveExecutor.h similarity index 83% rename from lib/al/Library/Nerve/NerveExecutor.h rename to lib/al/include/Library/Nerve/NerveExecutor.h index 25363794..7e9d6316 100755 --- a/lib/al/Library/Nerve/NerveExecutor.h +++ b/lib/al/include/Library/Nerve/NerveExecutor.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/HostIO/HioNode.h" -#include "al/Library/Nerve/IUseNerve.h" +#include "Library/HostIO/HioNode.h" +#include "Library/Nerve/IUseNerve.h" namespace al { class Nerve; diff --git a/lib/al/Library/Nerve/NerveKeeper.h b/lib/al/include/Library/Nerve/NerveKeeper.h similarity index 100% rename from lib/al/Library/Nerve/NerveKeeper.h rename to lib/al/include/Library/Nerve/NerveKeeper.h diff --git a/lib/al/Library/Nerve/NerveSetupUtil.h b/lib/al/include/Library/Nerve/NerveSetupUtil.h similarity index 93% rename from lib/al/Library/Nerve/NerveSetupUtil.h rename to lib/al/include/Library/Nerve/NerveSetupUtil.h index d84a6ec0..31c0fa8c 100644 --- a/lib/al/Library/Nerve/NerveSetupUtil.h +++ b/lib/al/include/Library/Nerve/NerveSetupUtil.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/Nerve/Nerve.h" -#include "al/Library/Nerve/NerveKeeper.h" +#include "Library/Nerve/Nerve.h" +#include "Library/Nerve/NerveKeeper.h" /* diff --git a/lib/al/Library/Nerve/NerveStateBase.h b/lib/al/include/Library/Nerve/NerveStateBase.h similarity index 94% rename from lib/al/Library/Nerve/NerveStateBase.h rename to lib/al/include/Library/Nerve/NerveStateBase.h index aecdea68..5a9335d7 100755 --- a/lib/al/Library/Nerve/NerveStateBase.h +++ b/lib/al/include/Library/Nerve/NerveStateBase.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/Nerve/NerveExecutor.h" +#include "Library/Nerve/NerveExecutor.h" namespace al { class NerveStateBase : public NerveExecutor { diff --git a/lib/al/Library/Nerve/NerveStateCtrl.h b/lib/al/include/Library/Nerve/NerveStateCtrl.h similarity index 88% rename from lib/al/Library/Nerve/NerveStateCtrl.h rename to lib/al/include/Library/Nerve/NerveStateCtrl.h index e08ebfac..29d8a663 100755 --- a/lib/al/Library/Nerve/NerveStateCtrl.h +++ b/lib/al/include/Library/Nerve/NerveStateCtrl.h @@ -1,8 +1,8 @@ #pragma once #include -#include "al/Library/Nerve/Nerve.h" -#include "al/Library/Nerve/NerveStateBase.h" +#include "Library/Nerve/Nerve.h" +#include "Library/Nerve/NerveStateBase.h" namespace al { diff --git a/lib/al/Library/Nerve/NerveUtil.h b/lib/al/include/Library/Nerve/NerveUtil.h similarity index 100% rename from lib/al/Library/Nerve/NerveUtil.h rename to lib/al/include/Library/Nerve/NerveUtil.h diff --git a/lib/al/Library/Network/HtmlViewer.h b/lib/al/include/Library/Network/HtmlViewer.h similarity index 100% rename from lib/al/Library/Network/HtmlViewer.h rename to lib/al/include/Library/Network/HtmlViewer.h diff --git a/lib/al/Library/Obj/BreakModel.h b/lib/al/include/Library/Obj/BreakModel.h similarity index 94% rename from lib/al/Library/Obj/BreakModel.h rename to lib/al/include/Library/Obj/BreakModel.h index 6bcefda1..f2f41299 100644 --- a/lib/al/Library/Obj/BreakModel.h +++ b/lib/al/include/Library/Obj/BreakModel.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { diff --git a/lib/al/Library/Obj/CollisionObj.h b/lib/al/include/Library/Obj/CollisionObj.h similarity index 88% rename from lib/al/Library/Obj/CollisionObj.h rename to lib/al/include/Library/Obj/CollisionObj.h index 65d37b9b..4f238510 100644 --- a/lib/al/Library/Obj/CollisionObj.h +++ b/lib/al/include/Library/Obj/CollisionObj.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" -#include "al/Library/Resource/Resource.h" +#include "Library/LiveActor/LiveActor.h" +#include "Library/Resource/Resource.h" namespace al { diff --git a/lib/al/Library/Obj/DepthShadowModel.h b/lib/al/include/Library/Obj/DepthShadowModel.h similarity index 91% rename from lib/al/Library/Obj/DepthShadowModel.h rename to lib/al/include/Library/Obj/DepthShadowModel.h index e30309ee..d84df9ea 100644 --- a/lib/al/Library/Obj/DepthShadowModel.h +++ b/lib/al/include/Library/Obj/DepthShadowModel.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { diff --git a/lib/al/Library/Obj/ModelDrawParts.h b/lib/al/include/Library/Obj/ModelDrawParts.h similarity index 85% rename from lib/al/Library/Obj/ModelDrawParts.h rename to lib/al/include/Library/Obj/ModelDrawParts.h index ddaac4c9..81d5d5d6 100644 --- a/lib/al/Library/Obj/ModelDrawParts.h +++ b/lib/al/include/Library/Obj/ModelDrawParts.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { diff --git a/lib/al/Library/Obj/PartsModel.h b/lib/al/include/Library/Obj/PartsModel.h similarity index 97% rename from lib/al/Library/Obj/PartsModel.h rename to lib/al/include/Library/Obj/PartsModel.h index aad67b21..51c08bed 100644 --- a/lib/al/Library/Obj/PartsModel.h +++ b/lib/al/include/Library/Obj/PartsModel.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { diff --git a/lib/al/Library/Obj/SilhouetteModel.h b/lib/al/include/Library/Obj/SilhouetteModel.h similarity index 82% rename from lib/al/Library/Obj/SilhouetteModel.h rename to lib/al/include/Library/Obj/SilhouetteModel.h index a1d88a23..e082b467 100644 --- a/lib/al/Library/Obj/SilhouetteModel.h +++ b/lib/al/include/Library/Obj/SilhouetteModel.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { diff --git a/lib/al/Library/Obj/SimpleCircleShadowXZ.h b/lib/al/include/Library/Obj/SimpleCircleShadowXZ.h similarity index 95% rename from lib/al/Library/Obj/SimpleCircleShadowXZ.h rename to lib/al/include/Library/Obj/SimpleCircleShadowXZ.h index 963deb63..01fec7a9 100644 --- a/lib/al/Library/Obj/SimpleCircleShadowXZ.h +++ b/lib/al/include/Library/Obj/SimpleCircleShadowXZ.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { diff --git a/lib/al/Library/Placement/PlacementFunction.h b/lib/al/include/Library/Placement/PlacementFunction.h similarity index 100% rename from lib/al/Library/Placement/PlacementFunction.h rename to lib/al/include/Library/Placement/PlacementFunction.h diff --git a/lib/al/Library/Placement/PlacementId.h b/lib/al/include/Library/Placement/PlacementId.h similarity index 100% rename from lib/al/Library/Placement/PlacementId.h rename to lib/al/include/Library/Placement/PlacementId.h diff --git a/lib/al/Library/Placement/PlacementInfo.h b/lib/al/include/Library/Placement/PlacementInfo.h similarity index 91% rename from lib/al/Library/Placement/PlacementInfo.h rename to lib/al/include/Library/Placement/PlacementInfo.h index a9102060..9c1f4760 100755 --- a/lib/al/Library/Placement/PlacementInfo.h +++ b/lib/al/include/Library/Placement/PlacementInfo.h @@ -1,7 +1,7 @@ #pragma once #include -#include "al/Library/Yaml/ByamlIter.h" +#include "Library/Yaml/ByamlIter.h" namespace al { class PlacementInfo { diff --git a/lib/al/Library/Play/Camera/CameraVerticalAbsorber.h b/lib/al/include/Library/Play/Camera/CameraVerticalAbsorber.h similarity index 84% rename from lib/al/Library/Play/Camera/CameraVerticalAbsorber.h rename to lib/al/include/Library/Play/Camera/CameraVerticalAbsorber.h index 9c7a8c06..4161cd19 100644 --- a/lib/al/Library/Play/Camera/CameraVerticalAbsorber.h +++ b/lib/al/include/Library/Play/Camera/CameraVerticalAbsorber.h @@ -3,13 +3,13 @@ #include #include -#include "al/Library/Camera/CameraPoserFunction.h" -#include "al/Library/Nerve/Nerve.h" -#include "al/Library/Nerve/NerveExecutor.h" -#include "al/Library/Nerve/NerveKeeper.h" -#include "al/Library/Nerve/NerveSetupUtil.h" -#include "al/Library/Nerve/NerveUtil.h" -#include "al/Library/Yaml/ByamlIter.h" +#include "Library/Camera/CameraPoserFunction.h" +#include "Library/Nerve/Nerve.h" +#include "Library/Nerve/NerveExecutor.h" +#include "Library/Nerve/NerveKeeper.h" +#include "Library/Nerve/NerveSetupUtil.h" +#include "Library/Nerve/NerveUtil.h" +#include "Library/Yaml/ByamlIter.h" namespace al { class CameraPoser; diff --git a/lib/al/Library/Player/PlayerHolder.h b/lib/al/include/Library/Player/PlayerHolder.h similarity index 100% rename from lib/al/Library/Player/PlayerHolder.h rename to lib/al/include/Library/Player/PlayerHolder.h diff --git a/lib/al/Library/Player/PlayerUtil.h b/lib/al/include/Library/Player/PlayerUtil.h similarity index 100% rename from lib/al/Library/Player/PlayerUtil.h rename to lib/al/include/Library/Player/PlayerUtil.h diff --git a/lib/al/Library/Rail/Graph.h b/lib/al/include/Library/Rail/Graph.h similarity index 100% rename from lib/al/Library/Rail/Graph.h rename to lib/al/include/Library/Rail/Graph.h diff --git a/lib/al/Library/Rail/IUseRail.h b/lib/al/include/Library/Rail/IUseRail.h similarity index 100% rename from lib/al/Library/Rail/IUseRail.h rename to lib/al/include/Library/Rail/IUseRail.h diff --git a/lib/al/Library/Rail/Rail.h b/lib/al/include/Library/Rail/Rail.h similarity index 97% rename from lib/al/Library/Rail/Rail.h rename to lib/al/include/Library/Rail/Rail.h index dbcb806d..adefb24e 100644 --- a/lib/al/Library/Rail/Rail.h +++ b/lib/al/include/Library/Rail/Rail.h @@ -1,7 +1,7 @@ #pragma once #include -#include "al/Library/Rail/RailPart.h" +#include "Library/Rail/RailPart.h" namespace al { class PlacementInfo; diff --git a/lib/al/Library/Rail/RailKeeper.h b/lib/al/include/Library/Rail/RailKeeper.h similarity index 78% rename from lib/al/Library/Rail/RailKeeper.h rename to lib/al/include/Library/Rail/RailKeeper.h index 0a08f2d7..5a1e4251 100755 --- a/lib/al/Library/Rail/RailKeeper.h +++ b/lib/al/include/Library/Rail/RailKeeper.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/HostIO/HioNode.h" -#include "al/Library/Rail/IUseRail.h" +#include "Library/HostIO/HioNode.h" +#include "Library/Rail/IUseRail.h" namespace al { class RailRider; diff --git a/lib/al/Library/Rail/RailPart.h b/lib/al/include/Library/Rail/RailPart.h similarity index 100% rename from lib/al/Library/Rail/RailPart.h rename to lib/al/include/Library/Rail/RailPart.h diff --git a/lib/al/Library/Rail/RailRider.h b/lib/al/include/Library/Rail/RailRider.h similarity index 100% rename from lib/al/Library/Rail/RailRider.h rename to lib/al/include/Library/Rail/RailRider.h diff --git a/lib/al/Library/Resource/Resource.h b/lib/al/include/Library/Resource/Resource.h similarity index 100% rename from lib/al/Library/Resource/Resource.h rename to lib/al/include/Library/Resource/Resource.h diff --git a/lib/al/Library/Resource/ResourceHolder.h b/lib/al/include/Library/Resource/ResourceHolder.h similarity index 100% rename from lib/al/Library/Resource/ResourceHolder.h rename to lib/al/include/Library/Resource/ResourceHolder.h diff --git a/lib/al/Library/Resource/ResourceUtil.h b/lib/al/include/Library/Resource/ResourceUtil.h similarity index 76% rename from lib/al/Library/Resource/ResourceUtil.h rename to lib/al/include/Library/Resource/ResourceUtil.h index 90375ff4..b67ce16d 100644 --- a/lib/al/Library/Resource/ResourceUtil.h +++ b/lib/al/include/Library/Resource/ResourceUtil.h @@ -1,7 +1,7 @@ #pragma once #include -#include "al/Library/Resource/Resource.h" +#include "Library/Resource/Resource.h" namespace al { diff --git a/lib/al/include/Library/Scene/GameDataHolderBase.h b/lib/al/include/Library/Scene/GameDataHolderBase.h new file mode 100644 index 00000000..be610fad --- /dev/null +++ b/lib/al/include/Library/Scene/GameDataHolderBase.h @@ -0,0 +1,9 @@ +#pragma once + +#include "Library/HostIO/HioNode.h" +#include "Library/Message/IUseMessageSystem.h" +#include "Library/Scene/ISceneObj.h" + +namespace al { +class GameDataHolderBase : public ISceneObj, HioNode, IUseMessageSystem {}; +} // namespace al diff --git a/lib/al/Library/Scene/ISceneObj.h b/lib/al/include/Library/Scene/ISceneObj.h similarity index 100% rename from lib/al/Library/Scene/ISceneObj.h rename to lib/al/include/Library/Scene/ISceneObj.h diff --git a/lib/al/Library/Scene/IUseSceneObjHolder.h b/lib/al/include/Library/Scene/IUseSceneObjHolder.h similarity index 100% rename from lib/al/Library/Scene/IUseSceneObjHolder.h rename to lib/al/include/Library/Scene/IUseSceneObjHolder.h diff --git a/lib/al/Library/Scene/Scene.h b/lib/al/include/Library/Scene/Scene.h similarity index 89% rename from lib/al/Library/Scene/Scene.h rename to lib/al/include/Library/Scene/Scene.h index ed6f6600..b6f3268a 100755 --- a/lib/al/Library/Scene/Scene.h +++ b/lib/al/include/Library/Scene/Scene.h @@ -1,12 +1,12 @@ #pragma once #include -#include "al/Library/Audio/IUseAudioKeeper.h" -#include "al/Library/Camera/IUseCamera.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/Nerve/NerveExecutor.h" -#include "al/Library/Scene/IUseSceneObjHolder.h" -#include "al/Project/Scene/SceneInitInfo.h" +#include "Library/Audio/IUseAudioKeeper.h" +#include "Library/Camera/IUseCamera.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/Nerve/NerveExecutor.h" +#include "Library/Scene/IUseSceneObjHolder.h" +#include "Project/Scene/SceneInitInfo.h" namespace al { class AudioDirector; diff --git a/lib/al/Library/Scene/SceneMsg.h b/lib/al/include/Library/Scene/SceneMsg.h similarity index 100% rename from lib/al/Library/Scene/SceneMsg.h rename to lib/al/include/Library/Scene/SceneMsg.h diff --git a/lib/al/Library/Scene/SceneMsgCtrl.h b/lib/al/include/Library/Scene/SceneMsgCtrl.h similarity index 78% rename from lib/al/Library/Scene/SceneMsgCtrl.h rename to lib/al/include/Library/Scene/SceneMsgCtrl.h index c2447547..5f80672a 100644 --- a/lib/al/Library/Scene/SceneMsgCtrl.h +++ b/lib/al/include/Library/Scene/SceneMsgCtrl.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/Scene/SceneMsg.h" +#include "Library/Scene/SceneMsg.h" namespace al { class SceneMsgCtrl { diff --git a/lib/al/Library/Scene/SceneObjHolder.h b/lib/al/include/Library/Scene/SceneObjHolder.h similarity index 100% rename from lib/al/Library/Scene/SceneObjHolder.h rename to lib/al/include/Library/Scene/SceneObjHolder.h diff --git a/lib/al/Library/Scene/SceneUtil.h b/lib/al/include/Library/Scene/SceneUtil.h similarity index 100% rename from lib/al/Library/Scene/SceneUtil.h rename to lib/al/include/Library/Scene/SceneUtil.h diff --git a/lib/al/Library/Screen/ScreenFunction.h b/lib/al/include/Library/Screen/ScreenFunction.h similarity index 98% rename from lib/al/Library/Screen/ScreenFunction.h rename to lib/al/include/Library/Screen/ScreenFunction.h index 5a3d5954..146ae4b3 100644 --- a/lib/al/Library/Screen/ScreenFunction.h +++ b/lib/al/include/Library/Screen/ScreenFunction.h @@ -7,8 +7,8 @@ #include #include -#include "al/Library/Camera/IUseCamera.h" -#include "al/Library/HostIO/HioNode.h" +#include "Library/Camera/IUseCamera.h" +#include "Library/HostIO/HioNode.h" namespace al { diff --git a/lib/al/Library/Screen/ScreenPointKeeper.h b/lib/al/include/Library/Screen/ScreenPointKeeper.h similarity index 100% rename from lib/al/Library/Screen/ScreenPointKeeper.h rename to lib/al/include/Library/Screen/ScreenPointKeeper.h diff --git a/lib/al/Library/Se/SeFunction.h b/lib/al/include/Library/Se/SeFunction.h similarity index 100% rename from lib/al/Library/Se/SeFunction.h rename to lib/al/include/Library/Se/SeFunction.h diff --git a/lib/al/Library/Se/SeKeeper.h b/lib/al/include/Library/Se/SeKeeper.h similarity index 100% rename from lib/al/Library/Se/SeKeeper.h rename to lib/al/include/Library/Se/SeKeeper.h diff --git a/lib/al/Library/Sequence/IUseSceneCreator.h b/lib/al/include/Library/Sequence/IUseSceneCreator.h similarity index 100% rename from lib/al/Library/Sequence/IUseSceneCreator.h rename to lib/al/include/Library/Sequence/IUseSceneCreator.h diff --git a/lib/al/Library/Sequence/Sequence.h b/lib/al/include/Library/Sequence/Sequence.h similarity index 87% rename from lib/al/Library/Sequence/Sequence.h rename to lib/al/include/Library/Sequence/Sequence.h index 85b693f6..d5e0813a 100644 --- a/lib/al/Library/Sequence/Sequence.h +++ b/lib/al/include/Library/Sequence/Sequence.h @@ -2,10 +2,10 @@ #include -#include "al/Library/Audio/IUseAudioKeeper.h" -#include "al/Library/Nerve/NerveExecutor.h" -#include "al/Library/Sequence/IUseSceneCreator.h" -#include "al/Library/System/GameSystemInfo.h" +#include "Library/Audio/IUseAudioKeeper.h" +#include "Library/Nerve/NerveExecutor.h" +#include "Library/Sequence/IUseSceneCreator.h" +#include "Library/System/GameSystemInfo.h" namespace al { struct GameSystemInfo; diff --git a/lib/al/Library/Shadow/DepthShadowMapCtrl.h b/lib/al/include/Library/Shadow/DepthShadowMapCtrl.h similarity index 100% rename from lib/al/Library/Shadow/DepthShadowMapCtrl.h rename to lib/al/include/Library/Shadow/DepthShadowMapCtrl.h diff --git a/lib/al/Library/Shadow/ShadowKeeper.h b/lib/al/include/Library/Shadow/ShadowKeeper.h similarity index 100% rename from lib/al/Library/Shadow/ShadowKeeper.h rename to lib/al/include/Library/Shadow/ShadowKeeper.h diff --git a/lib/al/Library/Shadow/ShadowMaskCtrl.h b/lib/al/include/Library/Shadow/ShadowMaskCtrl.h similarity index 100% rename from lib/al/Library/Shadow/ShadowMaskCtrl.h rename to lib/al/include/Library/Shadow/ShadowMaskCtrl.h diff --git a/lib/al/Library/Stage/IUseStageSwitch.h b/lib/al/include/Library/Stage/IUseStageSwitch.h similarity index 86% rename from lib/al/Library/Stage/IUseStageSwitch.h rename to lib/al/include/Library/Stage/IUseStageSwitch.h index 3e75436f..9727537d 100644 --- a/lib/al/Library/Stage/IUseStageSwitch.h +++ b/lib/al/include/Library/Stage/IUseStageSwitch.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/HostIO/IUseName.h" +#include "Library/HostIO/IUseName.h" namespace al { class StageSwitchKeeper; diff --git a/lib/al/Library/Stage/StageInfo.h b/lib/al/include/Library/Stage/StageInfo.h similarity index 100% rename from lib/al/Library/Stage/StageInfo.h rename to lib/al/include/Library/Stage/StageInfo.h diff --git a/lib/al/Library/Stage/StageSwitchKeeper.h b/lib/al/include/Library/Stage/StageSwitchKeeper.h similarity index 91% rename from lib/al/Library/Stage/StageSwitchKeeper.h rename to lib/al/include/Library/Stage/StageSwitchKeeper.h index 505eb5bb..4c525c1a 100755 --- a/lib/al/Library/Stage/StageSwitchKeeper.h +++ b/lib/al/include/Library/Stage/StageSwitchKeeper.h @@ -1,7 +1,7 @@ #pragma once #include -#include "al/Library/HostIO/IUseName.h" +#include "Library/HostIO/IUseName.h" namespace al { class StageSwitchAccesser; diff --git a/lib/al/Library/Stage/StageSwitchUtil.h b/lib/al/include/Library/Stage/StageSwitchUtil.h similarity index 100% rename from lib/al/Library/Stage/StageSwitchUtil.h rename to lib/al/include/Library/Stage/StageSwitchUtil.h diff --git a/lib/al/Library/System/GameSystemInfo.h b/lib/al/include/Library/System/GameSystemInfo.h similarity index 100% rename from lib/al/Library/System/GameSystemInfo.h rename to lib/al/include/Library/System/GameSystemInfo.h diff --git a/lib/al/Library/System/SystemKit.h b/lib/al/include/Library/System/SystemKit.h similarity index 100% rename from lib/al/Library/System/SystemKit.h rename to lib/al/include/Library/System/SystemKit.h diff --git a/lib/al/Library/Thread/AsyncFunctorThread.h b/lib/al/include/Library/Thread/AsyncFunctorThread.h similarity index 94% rename from lib/al/Library/Thread/AsyncFunctorThread.h rename to lib/al/include/Library/Thread/AsyncFunctorThread.h index a8cb6916..ec8d20ea 100644 --- a/lib/al/Library/Thread/AsyncFunctorThread.h +++ b/lib/al/include/Library/Thread/AsyncFunctorThread.h @@ -3,7 +3,7 @@ #include #include #include -#include "al/Library/Thread/FunctorV0M.h" +#include "Library/Thread/FunctorV0M.h" namespace sead { class DelegateThread; diff --git a/lib/al/Library/Thread/FunctorV0M.h b/lib/al/include/Library/Thread/FunctorV0M.h similarity index 100% rename from lib/al/Library/Thread/FunctorV0M.h rename to lib/al/include/Library/Thread/FunctorV0M.h diff --git a/lib/al/Library/Yaml/ByamlContainerHeader.h b/lib/al/include/Library/Yaml/ByamlContainerHeader.h similarity index 100% rename from lib/al/Library/Yaml/ByamlContainerHeader.h rename to lib/al/include/Library/Yaml/ByamlContainerHeader.h diff --git a/lib/al/Library/Yaml/ByamlData.h b/lib/al/include/Library/Yaml/ByamlData.h similarity index 100% rename from lib/al/Library/Yaml/ByamlData.h rename to lib/al/include/Library/Yaml/ByamlData.h diff --git a/lib/al/Library/Yaml/ByamlHeader.h b/lib/al/include/Library/Yaml/ByamlHeader.h similarity index 100% rename from lib/al/Library/Yaml/ByamlHeader.h rename to lib/al/include/Library/Yaml/ByamlHeader.h diff --git a/lib/al/Library/Yaml/ByamlIter.h b/lib/al/include/Library/Yaml/ByamlIter.h similarity index 97% rename from lib/al/Library/Yaml/ByamlIter.h rename to lib/al/include/Library/Yaml/ByamlIter.h index 371ef3b9..11099b1c 100755 --- a/lib/al/Library/Yaml/ByamlIter.h +++ b/lib/al/include/Library/Yaml/ByamlIter.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/Yaml/ByamlData.h" -#include "al/Library/Yaml/ByamlHeader.h" +#include "Library/Yaml/ByamlData.h" +#include "Library/Yaml/ByamlHeader.h" namespace al { class ByamlIter { diff --git a/lib/al/Library/Yaml/ByamlUtil.h b/lib/al/include/Library/Yaml/ByamlUtil.h similarity index 98% rename from lib/al/Library/Yaml/ByamlUtil.h rename to lib/al/include/Library/Yaml/ByamlUtil.h index fcd95fb2..add572e2 100755 --- a/lib/al/Library/Yaml/ByamlUtil.h +++ b/lib/al/include/Library/Yaml/ByamlUtil.h @@ -3,8 +3,8 @@ #include #include #include -#include "al/Library/Yaml/ByamlData.h" -#include "al/Library/Yaml/ByamlIter.h" +#include "Library/Yaml/ByamlData.h" +#include "Library/Yaml/ByamlIter.h" namespace sead { class WriteStream; diff --git a/lib/al/Library/Yaml/Writer/ByamlWriter.h b/lib/al/include/Library/Yaml/Writer/ByamlWriter.h similarity index 100% rename from lib/al/Library/Yaml/Writer/ByamlWriter.h rename to lib/al/include/Library/Yaml/Writer/ByamlWriter.h diff --git a/lib/al/Library/Yaml/Writer/ByamlWriterBigDataList.h b/lib/al/include/Library/Yaml/Writer/ByamlWriterBigDataList.h similarity index 100% rename from lib/al/Library/Yaml/Writer/ByamlWriterBigDataList.h rename to lib/al/include/Library/Yaml/Writer/ByamlWriterBigDataList.h diff --git a/lib/al/Library/Yaml/Writer/ByamlWriterData.h b/lib/al/include/Library/Yaml/Writer/ByamlWriterData.h similarity index 100% rename from lib/al/Library/Yaml/Writer/ByamlWriterData.h rename to lib/al/include/Library/Yaml/Writer/ByamlWriterData.h diff --git a/lib/al/Library/Yaml/Writer/ByamlWriterStringTable.h b/lib/al/include/Library/Yaml/Writer/ByamlWriterStringTable.h similarity index 100% rename from lib/al/Library/Yaml/Writer/ByamlWriterStringTable.h rename to lib/al/include/Library/Yaml/Writer/ByamlWriterStringTable.h diff --git a/lib/al/Project/HitSensor/HitSensor.h b/lib/al/include/Project/HitSensor/HitSensor.h similarity index 96% rename from lib/al/Project/HitSensor/HitSensor.h rename to lib/al/include/Project/HitSensor/HitSensor.h index 57d249da..1ee26c9d 100755 --- a/lib/al/Project/HitSensor/HitSensor.h +++ b/lib/al/include/Project/HitSensor/HitSensor.h @@ -2,7 +2,7 @@ #include #include -#include "al/Project/HitSensor/SensorHitGroup.h" +#include "Project/HitSensor/SensorHitGroup.h" namespace al { class LiveActor; diff --git a/lib/al/Project/HitSensor/SensorHitGroup.h b/lib/al/include/Project/HitSensor/SensorHitGroup.h similarity index 100% rename from lib/al/Project/HitSensor/SensorHitGroup.h rename to lib/al/include/Project/HitSensor/SensorHitGroup.h diff --git a/lib/al/Project/Item/ActorScoreKeeper.h b/lib/al/include/Project/Item/ActorScoreKeeper.h similarity index 100% rename from lib/al/Project/Item/ActorScoreKeeper.h rename to lib/al/include/Project/Item/ActorScoreKeeper.h diff --git a/lib/al/Project/Light/ActorPrepassLightKeeper.h b/lib/al/include/Project/Light/ActorPrepassLightKeeper.h similarity index 100% rename from lib/al/Project/Light/ActorPrepassLightKeeper.h rename to lib/al/include/Project/Light/ActorPrepassLightKeeper.h diff --git a/lib/al/Project/Play/Graphics/GridMeshXZ.h b/lib/al/include/Project/Play/Graphics/GridMeshXZ.h similarity index 64% rename from lib/al/Project/Play/Graphics/GridMeshXZ.h rename to lib/al/include/Project/Play/Graphics/GridMeshXZ.h index 8e427620..692c2aca 100644 --- a/lib/al/Project/Play/Graphics/GridMeshXZ.h +++ b/lib/al/include/Project/Play/Graphics/GridMeshXZ.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Project/Play/Graphics/IUseGridMesh.h" +#include "Project/Play/Graphics/IUseGridMesh.h" namespace al { class GridMeshXZ : public IUseGridMesh {}; diff --git a/lib/al/Project/Play/Graphics/IUseGridMesh.h b/lib/al/include/Project/Play/Graphics/IUseGridMesh.h similarity index 95% rename from lib/al/Project/Play/Graphics/IUseGridMesh.h rename to lib/al/include/Project/Play/Graphics/IUseGridMesh.h index 0597b2e8..b83bc02d 100644 --- a/lib/al/Project/Play/Graphics/IUseGridMesh.h +++ b/lib/al/include/Project/Play/Graphics/IUseGridMesh.h @@ -2,7 +2,7 @@ #include #include -#include "al/Library/HostIO/HioNode.h" +#include "Library/HostIO/HioNode.h" namespace agl { class IndexStream; diff --git a/lib/al/Project/Rail/BezierCurve.h b/lib/al/include/Project/Rail/BezierCurve.h similarity index 100% rename from lib/al/Project/Rail/BezierCurve.h rename to lib/al/include/Project/Rail/BezierCurve.h diff --git a/lib/al/Project/Rail/LinearCurve.h b/lib/al/include/Project/Rail/LinearCurve.h similarity index 100% rename from lib/al/Project/Rail/LinearCurve.h rename to lib/al/include/Project/Rail/LinearCurve.h diff --git a/lib/al/Project/Scene/SceneCreator.h b/lib/al/include/Project/Scene/SceneCreator.h similarity index 100% rename from lib/al/Project/Scene/SceneCreator.h rename to lib/al/include/Project/Scene/SceneCreator.h diff --git a/lib/al/Project/Scene/SceneInitInfo.h b/lib/al/include/Project/Scene/SceneInitInfo.h similarity index 100% rename from lib/al/Project/Scene/SceneInitInfo.h rename to lib/al/include/Project/Scene/SceneInitInfo.h diff --git a/src/al/Library/Base/String.cpp b/lib/al/src/Library/Base/String.cpp similarity index 97% rename from src/al/Library/Base/String.cpp rename to lib/al/src/Library/Base/String.cpp index dacf33ce..6407e9e6 100755 --- a/src/al/Library/Base/String.cpp +++ b/lib/al/src/Library/Base/String.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Base/String.h" +#include "Library/Base/String.h" #include #include diff --git a/src/al/Library/Camera/CameraPoser.cpp b/lib/al/src/Library/Camera/CameraPoser.cpp similarity index 74% rename from src/al/Library/Camera/CameraPoser.cpp rename to lib/al/src/Library/Camera/CameraPoser.cpp index ecb77869..6449825f 100644 --- a/src/al/Library/Camera/CameraPoser.cpp +++ b/lib/al/src/Library/Camera/CameraPoser.cpp @@ -1,7 +1,7 @@ -#include "al/Library/Camera/CameraPoser.h" +#include "Library/Camera/CameraPoser.h" -#include "al/Library/Camera/CameraPoserFunction.h" -#include "al/Library/Camera/SnapShotCameraCtrl.h" +#include "Library/Camera/CameraPoserFunction.h" +#include "Library/Camera/SnapShotCameraCtrl.h" namespace al { void CameraPoser::startSnapShotModeCore() { diff --git a/src/al/Library/Camera/SnapShotCameraCtrl.cpp b/lib/al/src/Library/Camera/SnapShotCameraCtrl.cpp similarity index 82% rename from src/al/Library/Camera/SnapShotCameraCtrl.cpp rename to lib/al/src/Library/Camera/SnapShotCameraCtrl.cpp index 20dfa66c..80fc7e5f 100644 --- a/src/al/Library/Camera/SnapShotCameraCtrl.cpp +++ b/lib/al/src/Library/Camera/SnapShotCameraCtrl.cpp @@ -1,5 +1,5 @@ -#include "al/Library/Camera/SnapShotCameraCtrl.h" -#include "al/Library/Yaml/ByamlUtil.h" +#include "Library/Camera/SnapShotCameraCtrl.h" +#include "Library/Yaml/ByamlUtil.h" namespace al { diff --git a/src/al/Library/Clipping/ViewIdHolder.cpp b/lib/al/src/Library/Clipping/ViewIdHolder.cpp similarity index 81% rename from src/al/Library/Clipping/ViewIdHolder.cpp rename to lib/al/src/Library/Clipping/ViewIdHolder.cpp index fe0bfdf0..ef5bccdc 100644 --- a/src/al/Library/Clipping/ViewIdHolder.cpp +++ b/lib/al/src/Library/Clipping/ViewIdHolder.cpp @@ -1,7 +1,7 @@ -#include "al/Library/Clipping/ViewIdHolder.h" -#include "al/Library/Placement/PlacementFunction.h" -#include "al/Library/Placement/PlacementId.h" -#include "al/Library/Placement/PlacementInfo.h" +#include "Library/Clipping/ViewIdHolder.h" +#include "Library/Placement/PlacementFunction.h" +#include "Library/Placement/PlacementId.h" +#include "Library/Placement/PlacementInfo.h" namespace al { ViewIdHolder::ViewIdHolder() {} diff --git a/src/al/Library/Controller/InputFunction.cpp b/lib/al/src/Library/Controller/InputFunction.cpp similarity index 99% rename from src/al/Library/Controller/InputFunction.cpp rename to lib/al/src/Library/Controller/InputFunction.cpp index a9510fed..a7d4d4d8 100644 --- a/src/al/Library/Controller/InputFunction.cpp +++ b/lib/al/src/Library/Controller/InputFunction.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Controller/InputFunction.h" +#include "Library/Controller/InputFunction.h" namespace al { diff --git a/src/al/Library/Execute/ActorExecuteInfo.cpp b/lib/al/src/Library/Execute/ActorExecuteInfo.cpp similarity index 88% rename from src/al/Library/Execute/ActorExecuteInfo.cpp rename to lib/al/src/Library/Execute/ActorExecuteInfo.cpp index 2d9f4a9e..9a3f5b61 100644 --- a/src/al/Library/Execute/ActorExecuteInfo.cpp +++ b/lib/al/src/Library/Execute/ActorExecuteInfo.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Execute/ActorExecuteInfo.h" +#include "Library/Execute/ActorExecuteInfo.h" namespace al { ActorExecuteInfo::ActorExecuteInfo(ExecuteRequestKeeper* keeper) { diff --git a/src/al/Library/Execute/ExecuteDirector.cpp b/lib/al/src/Library/Execute/ExecuteDirector.cpp similarity index 95% rename from src/al/Library/Execute/ExecuteDirector.cpp rename to lib/al/src/Library/Execute/ExecuteDirector.cpp index 4d3c9e2c..cc687504 100644 --- a/src/al/Library/Execute/ExecuteDirector.cpp +++ b/lib/al/src/Library/Execute/ExecuteDirector.cpp @@ -1,12 +1,12 @@ -#include "al/Library/Execute/ExecuteDirector.h" +#include "Library/Execute/ExecuteDirector.h" -#include "al/Library/Base/String.h" -#include "al/Library/Execute/ActorExecuteInfo.h" -#include "al/Library/Execute/ExecuteRequestKeeper.h" -#include "al/Library/Execute/ExecuteTablesImpl.h" -#include "al/Library/Execute/LayoutExecuteInfo.h" -#include "al/Library/Layout/LayoutActor.h" -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/Base/String.h" +#include "Library/Execute/ActorExecuteInfo.h" +#include "Library/Execute/ExecuteRequestKeeper.h" +#include "Library/Execute/ExecuteTablesImpl.h" +#include "Library/Execute/LayoutExecuteInfo.h" +#include "Library/Layout/LayoutActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { diff --git a/src/al/Library/Execute/IUseExecutor.cpp b/lib/al/src/Library/Execute/IUseExecutor.cpp similarity index 61% rename from src/al/Library/Execute/IUseExecutor.cpp rename to lib/al/src/Library/Execute/IUseExecutor.cpp index 15624685..2648dc50 100644 --- a/src/al/Library/Execute/IUseExecutor.cpp +++ b/lib/al/src/Library/Execute/IUseExecutor.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Execute/IUseExecutor.h" +#include "Library/Execute/IUseExecutor.h" namespace al { diff --git a/src/al/Library/Execute/LayoutExecuteInfo.cpp b/lib/al/src/Library/Execute/LayoutExecuteInfo.cpp similarity index 87% rename from src/al/Library/Execute/LayoutExecuteInfo.cpp rename to lib/al/src/Library/Execute/LayoutExecuteInfo.cpp index 35417724..075b0ccb 100644 --- a/src/al/Library/Execute/LayoutExecuteInfo.cpp +++ b/lib/al/src/Library/Execute/LayoutExecuteInfo.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Execute/LayoutExecuteInfo.h" +#include "Library/Execute/LayoutExecuteInfo.h" namespace al { LayoutExecuteInfo::LayoutExecuteInfo() {} diff --git a/src/al/Library/Layout/LayoutActor.cpp b/lib/al/src/Library/Layout/LayoutActor.cpp similarity index 85% rename from src/al/Library/Layout/LayoutActor.cpp rename to lib/al/src/Library/Layout/LayoutActor.cpp index a22607c8..8d048b7b 100644 --- a/src/al/Library/Layout/LayoutActor.cpp +++ b/lib/al/src/Library/Layout/LayoutActor.cpp @@ -1,8 +1,8 @@ -#include "al/Library/Layout/LayoutActor.h" -#include "al/Library/Audio/AudioKeeper.h" -#include "al/Library/Layout/LayoutActorUtil.h" -#include "al/Library/Layout/LayoutPartsActorKeeper.h" -#include "al/Library/Layout/LayoutSceneInfo.h" +#include "Library/Layout/LayoutActor.h" +#include "Library/Audio/AudioKeeper.h" +#include "Library/Layout/LayoutActorUtil.h" +#include "Library/Layout/LayoutPartsActorKeeper.h" +#include "Library/Layout/LayoutSceneInfo.h" namespace al { void LayoutActor::appear() { diff --git a/src/al/Library/Layout/LayoutPartsActorKeeper.cpp b/lib/al/src/Library/Layout/LayoutPartsActorKeeper.cpp similarity index 84% rename from src/al/Library/Layout/LayoutPartsActorKeeper.cpp rename to lib/al/src/Library/Layout/LayoutPartsActorKeeper.cpp index 1e44d5db..ea31a1dc 100644 --- a/src/al/Library/Layout/LayoutPartsActorKeeper.cpp +++ b/lib/al/src/Library/Layout/LayoutPartsActorKeeper.cpp @@ -1,5 +1,5 @@ -#include "al/Library/Layout/LayoutPartsActorKeeper.h" -#include "al/Library/Layout/LayoutActor.h" +#include "Library/Layout/LayoutPartsActorKeeper.h" +#include "Library/Layout/LayoutActor.h" namespace al { void LayoutPartsActorKeeper::resisterPartsActor(LayoutActor* actor) { diff --git a/src/al/Library/LiveActor/ActorClippingFunction.cpp b/lib/al/src/Library/LiveActor/ActorClippingFunction.cpp similarity index 79% rename from src/al/Library/LiveActor/ActorClippingFunction.cpp rename to lib/al/src/Library/LiveActor/ActorClippingFunction.cpp index ba4c00e4..64db2aff 100644 --- a/src/al/Library/LiveActor/ActorClippingFunction.cpp +++ b/lib/al/src/Library/LiveActor/ActorClippingFunction.cpp @@ -1,6 +1,6 @@ -#include "al/Library/LiveActor/ActorClippingFunction.h" +#include "Library/LiveActor/ActorClippingFunction.h" -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { bool isClipped(const LiveActor* actor) { diff --git a/src/al/Library/LiveActor/ActorFactory.cpp b/lib/al/src/Library/LiveActor/ActorFactory.cpp similarity index 68% rename from src/al/Library/LiveActor/ActorFactory.cpp rename to lib/al/src/Library/LiveActor/ActorFactory.cpp index a815ea2f..d97bb42f 100644 --- a/src/al/Library/LiveActor/ActorFactory.cpp +++ b/lib/al/src/Library/LiveActor/ActorFactory.cpp @@ -1,4 +1,4 @@ -#include "al/Library/LiveActor/ActorFactory.h" +#include "Library/LiveActor/ActorFactory.h" namespace al { ActorFactory::ActorFactory(const char* pName) : Factory(pName) {} diff --git a/src/al/Library/LiveActor/ActorFlagFunction.cpp b/lib/al/src/Library/LiveActor/ActorFlagFunction.cpp similarity index 94% rename from src/al/Library/LiveActor/ActorFlagFunction.cpp rename to lib/al/src/Library/LiveActor/ActorFlagFunction.cpp index 5d8eac68..6653461d 100644 --- a/src/al/Library/LiveActor/ActorFlagFunction.cpp +++ b/lib/al/src/Library/LiveActor/ActorFlagFunction.cpp @@ -1,5 +1,5 @@ -#include "al/Library/LiveActor/ActorFlagFunction.h" -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/ActorFlagFunction.h" +#include "Library/LiveActor/LiveActor.h" namespace al { bool isAlive(const LiveActor* actor) { diff --git a/src/al/Library/LiveActor/ActorInitInfo.cpp b/lib/al/src/Library/LiveActor/ActorInitInfo.cpp similarity index 96% rename from src/al/Library/LiveActor/ActorInitInfo.cpp rename to lib/al/src/Library/LiveActor/ActorInitInfo.cpp index d3be6942..27cf03ab 100644 --- a/src/al/Library/LiveActor/ActorInitInfo.cpp +++ b/lib/al/src/Library/LiveActor/ActorInitInfo.cpp @@ -1,5 +1,5 @@ -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/Clipping/ViewIdHolder.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/Clipping/ViewIdHolder.h" namespace al { ActorInitInfo::ActorInitInfo() = default; diff --git a/src/al/Library/LiveActor/ActorMovementFunction.cpp b/lib/al/src/Library/LiveActor/ActorMovementFunction.cpp similarity index 84% rename from src/al/Library/LiveActor/ActorMovementFunction.cpp rename to lib/al/src/Library/LiveActor/ActorMovementFunction.cpp index 000a3428..b61c84e3 100644 --- a/src/al/Library/LiveActor/ActorMovementFunction.cpp +++ b/lib/al/src/Library/LiveActor/ActorMovementFunction.cpp @@ -1,14 +1,14 @@ #include -#include "al/Library/Audio/AudioKeeper.h" -#include "al/Library/Collision/Collider.h" -#include "al/Library/HitSensor/SensorFunction.h" -#include "al/Library/LiveActor/ActorCollisionFunction.h" -#include "al/Library/LiveActor/ActorMovementFunction.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/LiveActor/LiveActorUtil.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Screen/ScreenPointKeeper.h" -#include "al/Library/Se/SeKeeper.h" +#include "Library/Audio/AudioKeeper.h" +#include "Library/Collision/Collider.h" +#include "Library/HitSensor/SensorFunction.h" +#include "Library/LiveActor/ActorCollisionFunction.h" +#include "Library/LiveActor/ActorMovementFunction.h" +#include "Library/LiveActor/ActorPoseKeeper.h" +#include "Library/LiveActor/LiveActorUtil.h" +#include "Library/Math/MathUtil.h" +#include "Library/Screen/ScreenPointKeeper.h" +#include "Library/Se/SeKeeper.h" namespace al { diff --git a/src/al/Library/LiveActor/ActorPoseKeeper.cpp b/lib/al/src/Library/LiveActor/ActorPoseKeeper.cpp similarity index 99% rename from src/al/Library/LiveActor/ActorPoseKeeper.cpp rename to lib/al/src/Library/LiveActor/ActorPoseKeeper.cpp index d0402415..186ae164 100644 --- a/src/al/Library/LiveActor/ActorPoseKeeper.cpp +++ b/lib/al/src/Library/LiveActor/ActorPoseKeeper.cpp @@ -1,7 +1,7 @@ -#include "al/Library/LiveActor/ActorPoseKeeper.h" +#include "Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/LiveActor/LiveActorUtil.h" -#include "al/Library/Math/VectorUtil.h" +#include "Library/LiveActor/LiveActorUtil.h" +#include "Library/Math/VectorUtil.h" namespace al { diff --git a/src/al/Library/LiveActor/LiveActor.cpp b/lib/al/src/Library/LiveActor/LiveActor.cpp similarity index 90% rename from src/al/Library/LiveActor/LiveActor.cpp rename to lib/al/src/Library/LiveActor/LiveActor.cpp index b31a963a..586a16c9 100755 --- a/src/al/Library/LiveActor/LiveActor.cpp +++ b/lib/al/src/Library/LiveActor/LiveActor.cpp @@ -1,11 +1,11 @@ -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" #include -#include "al/Library/LiveActor/ActorFlagFunction.h" -#include "al/Library/LiveActor/LiveActorUtil.h" -#include "al/Library/Rail/RailKeeper.h" -#include "al/Library/Shadow/ShadowKeeper.h" -#include "al/Project/Light/ActorPrepassLightKeeper.h" +#include "Library/LiveActor/ActorFlagFunction.h" +#include "Library/LiveActor/LiveActorUtil.h" +#include "Library/Rail/RailKeeper.h" +#include "Library/Shadow/ShadowKeeper.h" +#include "Project/Light/ActorPrepassLightKeeper.h" namespace al { diff --git a/src/al/Library/LiveActor/LiveActorFlag.cpp b/lib/al/src/Library/LiveActor/LiveActorFlag.cpp similarity index 57% rename from src/al/Library/LiveActor/LiveActorFlag.cpp rename to lib/al/src/Library/LiveActor/LiveActorFlag.cpp index d645565f..35c0d384 100644 --- a/src/al/Library/LiveActor/LiveActorFlag.cpp +++ b/lib/al/src/Library/LiveActor/LiveActorFlag.cpp @@ -1,4 +1,4 @@ -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" namespace al { LiveActorFlag::LiveActorFlag() = default; diff --git a/src/al/Library/LiveActor/LiveActorGroup.cpp b/lib/al/src/Library/LiveActor/LiveActorGroup.cpp similarity index 95% rename from src/al/Library/LiveActor/LiveActorGroup.cpp rename to lib/al/src/Library/LiveActor/LiveActorGroup.cpp index ae8b19ed..7cc46805 100755 --- a/src/al/Library/LiveActor/LiveActorGroup.cpp +++ b/lib/al/src/Library/LiveActor/LiveActorGroup.cpp @@ -1,5 +1,5 @@ -#include "al/Library/LiveActor/LiveActorGroup.h" -#include "al/Library/LiveActor/LiveActorUtil.h" +#include "Library/LiveActor/LiveActorGroup.h" +#include "Library/LiveActor/LiveActorUtil.h" namespace al { LiveActorGroup::LiveActorGroup(const char* groupName, s32 maxActors) diff --git a/src/al/Library/LiveActor/SubActorKeeper.cpp b/lib/al/src/Library/LiveActor/SubActorKeeper.cpp similarity index 95% rename from src/al/Library/LiveActor/SubActorKeeper.cpp rename to lib/al/src/Library/LiveActor/SubActorKeeper.cpp index 726d619c..849d08d2 100644 --- a/src/al/Library/LiveActor/SubActorKeeper.cpp +++ b/lib/al/src/Library/LiveActor/SubActorKeeper.cpp @@ -1,16 +1,16 @@ -#include "al/Library/LiveActor/SubActorKeeper.h" -#include "al/Library/Base/String.h" -#include "al/Library/LiveActor/ActorModelFunction.h" -#include "al/Library/LiveActor/ActorResourceFunction.h" -#include "al/Library/LiveActor/ActorSensorFunction.h" -#include "al/Library/Obj/BreakModel.h" -#include "al/Library/Obj/CollisionObj.h" -#include "al/Library/Obj/DepthShadowModel.h" -#include "al/Library/Obj/ModelDrawParts.h" -#include "al/Library/Obj/PartsModel.h" -#include "al/Library/Obj/SilhouetteModel.h" -#include "al/Library/Obj/SimpleCircleShadowXZ.h" -#include "al/Library/Yaml/ByamlUtil.h" +#include "Library/LiveActor/SubActorKeeper.h" +#include "Library/Base/String.h" +#include "Library/LiveActor/ActorModelFunction.h" +#include "Library/LiveActor/ActorResourceFunction.h" +#include "Library/LiveActor/ActorSensorFunction.h" +#include "Library/Obj/BreakModel.h" +#include "Library/Obj/CollisionObj.h" +#include "Library/Obj/DepthShadowModel.h" +#include "Library/Obj/ModelDrawParts.h" +#include "Library/Obj/PartsModel.h" +#include "Library/Obj/SilhouetteModel.h" +#include "Library/Obj/SimpleCircleShadowXZ.h" +#include "Library/Yaml/ByamlUtil.h" namespace al { SubActorInfo::SubActorInfo() = default; diff --git a/src/al/Library/MapObj/FixMapParts.cpp b/lib/al/src/Library/MapObj/FixMapParts.cpp similarity index 77% rename from src/al/Library/MapObj/FixMapParts.cpp rename to lib/al/src/Library/MapObj/FixMapParts.cpp index c71569ec..0d78fc5f 100644 --- a/src/al/Library/MapObj/FixMapParts.cpp +++ b/lib/al/src/Library/MapObj/FixMapParts.cpp @@ -1,10 +1,10 @@ -#include "al/Library/MapObj/FixMapParts.h" -#include "al/Library/LiveActor/ActorActionFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorSensorMsgFunction.h" -#include "al/Library/LiveActor/LiveActorUtil.h" -#include "al/Library/Stage/StageSwitchUtil.h" -#include "al/Library/Placement/PlacementFunction.h" +#include "Library/MapObj/FixMapParts.h" +#include "Library/LiveActor/ActorActionFunction.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorSensorMsgFunction.h" +#include "Library/LiveActor/LiveActorUtil.h" +#include "Library/Stage/StageSwitchUtil.h" +#include "Library/Placement/PlacementFunction.h" namespace al { FixMapParts::FixMapParts(const char* name) : LiveActor(name) {} diff --git a/src/al/Library/Math/MathRandomUtil.cpp b/lib/al/src/Library/Math/MathRandomUtil.cpp similarity index 96% rename from src/al/Library/Math/MathRandomUtil.cpp rename to lib/al/src/Library/Math/MathRandomUtil.cpp index bd5ed809..fb22ddf7 100644 --- a/src/al/Library/Math/MathRandomUtil.cpp +++ b/lib/al/src/Library/Math/MathRandomUtil.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Math/MathRandomUtil.h" +#include "Library/Math/MathRandomUtil.h" #include diff --git a/src/al/Library/Math/MathUtil.cpp b/lib/al/src/Library/Math/MathUtil.cpp similarity index 97% rename from src/al/Library/Math/MathUtil.cpp rename to lib/al/src/Library/Math/MathUtil.cpp index 1a2ccea0..44402f1a 100755 --- a/src/al/Library/Math/MathUtil.cpp +++ b/lib/al/src/Library/Math/MathUtil.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Math/MathUtil.h" +#include "Library/Math/MathUtil.h" #include #include diff --git a/src/al/Library/Nerve/Nerve.cpp b/lib/al/src/Library/Nerve/Nerve.cpp similarity index 71% rename from src/al/Library/Nerve/Nerve.cpp rename to lib/al/src/Library/Nerve/Nerve.cpp index 102be9f4..9cd916e0 100644 --- a/src/al/Library/Nerve/Nerve.cpp +++ b/lib/al/src/Library/Nerve/Nerve.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Nerve/Nerve.h" +#include "Library/Nerve/Nerve.h" namespace al { void Nerve::executeOnEnd(NerveKeeper* keeper) const {} diff --git a/src/al/Library/Nerve/NerveAction.cpp b/lib/al/src/Library/Nerve/NerveAction.cpp similarity index 89% rename from src/al/Library/Nerve/NerveAction.cpp rename to lib/al/src/Library/Nerve/NerveAction.cpp index 5ea1b77b..ee67822b 100755 --- a/src/al/Library/Nerve/NerveAction.cpp +++ b/lib/al/src/Library/Nerve/NerveAction.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Nerve/NerveAction.h" +#include "Library/Nerve/NerveAction.h" -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/Nerve/NerveUtil.h" namespace al { NerveAction::NerveAction() { diff --git a/src/al/Library/Nerve/NerveExecutor.cpp b/lib/al/src/Library/Nerve/NerveExecutor.cpp similarity index 83% rename from src/al/Library/Nerve/NerveExecutor.cpp rename to lib/al/src/Library/Nerve/NerveExecutor.cpp index 2d4f1a0a..8d4c9ade 100755 --- a/src/al/Library/Nerve/NerveExecutor.cpp +++ b/lib/al/src/Library/Nerve/NerveExecutor.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Nerve/NerveExecutor.h" +#include "Library/Nerve/NerveExecutor.h" -#include "al/Library/Nerve/NerveKeeper.h" +#include "Library/Nerve/NerveKeeper.h" namespace al { diff --git a/src/al/Library/Nerve/NerveKeeper.cpp b/lib/al/src/Library/Nerve/NerveKeeper.cpp similarity index 89% rename from src/al/Library/Nerve/NerveKeeper.cpp rename to lib/al/src/Library/Nerve/NerveKeeper.cpp index 997c278a..f603ce14 100755 --- a/src/al/Library/Nerve/NerveKeeper.cpp +++ b/lib/al/src/Library/Nerve/NerveKeeper.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Nerve/NerveKeeper.h" -#include "al/Library/Nerve/Nerve.h" -#include "al/Library/Nerve/NerveStateCtrl.h" +#include "Library/Nerve/NerveKeeper.h" +#include "Library/Nerve/Nerve.h" +#include "Library/Nerve/NerveStateCtrl.h" namespace al { NerveKeeper::NerveKeeper(IUseNerve* parent, const Nerve* nerve, s32 maxStates) : mParent(parent), mNextNerve(nullptr) { diff --git a/src/al/Library/Nerve/NerveStateBase.cpp b/lib/al/src/Library/Nerve/NerveStateBase.cpp similarity index 94% rename from src/al/Library/Nerve/NerveStateBase.cpp rename to lib/al/src/Library/Nerve/NerveStateBase.cpp index f5f958cf..eabc4896 100755 --- a/src/al/Library/Nerve/NerveStateBase.cpp +++ b/lib/al/src/Library/Nerve/NerveStateBase.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Nerve/NerveStateBase.h" +#include "Library/Nerve/NerveStateBase.h" namespace al { NerveStateBase::NerveStateBase(const char* stateName) : NerveExecutor(stateName) {} diff --git a/src/al/Library/Nerve/NerveStateCtrl.cpp b/lib/al/src/Library/Nerve/NerveStateCtrl.cpp similarity index 95% rename from src/al/Library/Nerve/NerveStateCtrl.cpp rename to lib/al/src/Library/Nerve/NerveStateCtrl.cpp index e49e605c..f1c4ded5 100755 --- a/src/al/Library/Nerve/NerveStateCtrl.cpp +++ b/lib/al/src/Library/Nerve/NerveStateCtrl.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Nerve/NerveStateCtrl.h" +#include "Library/Nerve/NerveStateCtrl.h" -#include "al/Library/Nerve/NerveKeeper.h" +#include "Library/Nerve/NerveKeeper.h" namespace al { // todo -- some scheduling problems with mStateCount's incrementation diff --git a/src/al/Library/Nerve/NerveUtil.cpp b/lib/al/src/Library/Nerve/NerveUtil.cpp similarity index 95% rename from src/al/Library/Nerve/NerveUtil.cpp rename to lib/al/src/Library/Nerve/NerveUtil.cpp index fc5f536d..93fdc555 100755 --- a/src/al/Library/Nerve/NerveUtil.cpp +++ b/lib/al/src/Library/Nerve/NerveUtil.cpp @@ -1,8 +1,8 @@ -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/Nerve/NerveUtil.h" #include -#include "al/Library/Nerve/IUseNerve.h" -#include "al/Library/Nerve/NerveKeeper.h" -#include "al/Library/Nerve/NerveStateCtrl.h" +#include "Library/Nerve/IUseNerve.h" +#include "Library/Nerve/NerveKeeper.h" +#include "Library/Nerve/NerveStateCtrl.h" namespace al { void setNerve(IUseNerve* user, const Nerve* nerve) { diff --git a/src/al/Library/Obj/BreakModel.cpp b/lib/al/src/Library/Obj/BreakModel.cpp similarity index 80% rename from src/al/Library/Obj/BreakModel.cpp rename to lib/al/src/Library/Obj/BreakModel.cpp index b8caa8b3..78f2e320 100644 --- a/src/al/Library/Obj/BreakModel.cpp +++ b/lib/al/src/Library/Obj/BreakModel.cpp @@ -1,14 +1,14 @@ -#include "al/Library/Obj/BreakModel.h" -#include "al/Library/LiveActor/ActorActionFunction.h" -#include "al/Library/LiveActor/ActorClippingFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorModelFunction.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/LiveActor/ActorResourceFunction.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Nerve/NerveSetupUtil.h" -#include "al/Library/Yaml/ByamlIter.h" -#include "al/Library/Yaml/ByamlUtil.h" +#include "Library/Obj/BreakModel.h" +#include "Library/LiveActor/ActorActionFunction.h" +#include "Library/LiveActor/ActorClippingFunction.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorModelFunction.h" +#include "Library/LiveActor/ActorPoseKeeper.h" +#include "Library/LiveActor/ActorResourceFunction.h" +#include "Library/Math/MathUtil.h" +#include "Library/Nerve/NerveSetupUtil.h" +#include "Library/Yaml/ByamlIter.h" +#include "Library/Yaml/ByamlUtil.h" namespace { using namespace al; diff --git a/src/al/Library/Obj/PartsModel.cpp b/lib/al/src/Library/Obj/PartsModel.cpp similarity index 89% rename from src/al/Library/Obj/PartsModel.cpp rename to lib/al/src/Library/Obj/PartsModel.cpp index 3e97f086..695e34db 100644 --- a/src/al/Library/Obj/PartsModel.cpp +++ b/lib/al/src/Library/Obj/PartsModel.cpp @@ -1,17 +1,17 @@ -#include "al/Library/Obj/PartsModel.h" +#include "Library/Obj/PartsModel.h" -#include "al/Library/Base/String.h" -#include "al/Library/LiveActor/ActorClippingFunction.h" -#include "al/Library/LiveActor/ActorFlagFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorModelFunction.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/LiveActor/ActorResourceFunction.h" -#include "al/Library/LiveActor/SubActorFunction.h" -#include "al/Library/LiveActor/SubActorKeeper.h" -#include "al/Library/MapObj/MtxUtil.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Yaml/ByamlUtil.h" +#include "Library/Base/String.h" +#include "Library/LiveActor/ActorClippingFunction.h" +#include "Library/LiveActor/ActorFlagFunction.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorModelFunction.h" +#include "Library/LiveActor/ActorPoseKeeper.h" +#include "Library/LiveActor/ActorResourceFunction.h" +#include "Library/LiveActor/SubActorFunction.h" +#include "Library/LiveActor/SubActorKeeper.h" +#include "Library/MapObj/MtxUtil.h" +#include "Library/Math/MathUtil.h" +#include "Library/Yaml/ByamlUtil.h" namespace al { PartsModel::PartsModel(const char* name) : LiveActor(name) {} diff --git a/src/al/Library/Obj/SilhouetteModel.cpp b/lib/al/src/Library/Obj/SilhouetteModel.cpp similarity index 78% rename from src/al/Library/Obj/SilhouetteModel.cpp rename to lib/al/src/Library/Obj/SilhouetteModel.cpp index d18ffa06..55ad0efc 100644 --- a/src/al/Library/Obj/SilhouetteModel.cpp +++ b/lib/al/src/Library/Obj/SilhouetteModel.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Obj/SilhouetteModel.h" -#include "al/Library/LiveActor/ActorClippingFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" +#include "Library/Obj/SilhouetteModel.h" +#include "Library/LiveActor/ActorClippingFunction.h" +#include "Library/LiveActor/ActorInitInfo.h" namespace al { SilhouetteModel::SilhouetteModel(LiveActor* parent, const ActorInitInfo& initInfo, diff --git a/src/al/Library/Placement/PlacementFunction.cpp b/lib/al/src/Library/Placement/PlacementFunction.cpp similarity index 93% rename from src/al/Library/Placement/PlacementFunction.cpp rename to lib/al/src/Library/Placement/PlacementFunction.cpp index ad9d2163..e8de10db 100755 --- a/src/al/Library/Placement/PlacementFunction.cpp +++ b/lib/al/src/Library/Placement/PlacementFunction.cpp @@ -1,9 +1,9 @@ -#include "al/Library/Placement/PlacementFunction.h" +#include "Library/Placement/PlacementFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/Placement/PlacementId.h" -#include "al/Library/Placement/PlacementInfo.h" -#include "al/Library/Yaml/ByamlIter.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/Placement/PlacementId.h" +#include "Library/Placement/PlacementInfo.h" +#include "Library/Yaml/ByamlIter.h" namespace al { int getCountPlacementInfo(const al::PlacementInfo& rInfo) { diff --git a/src/al/Library/Placement/PlacementId.cpp b/lib/al/src/Library/Placement/PlacementId.cpp similarity index 89% rename from src/al/Library/Placement/PlacementId.cpp rename to lib/al/src/Library/Placement/PlacementId.cpp index 31b9415b..00f9a248 100755 --- a/src/al/Library/Placement/PlacementId.cpp +++ b/lib/al/src/Library/Placement/PlacementId.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Placement/PlacementId.h" +#include "Library/Placement/PlacementId.h" -#include "al/Library/Placement/PlacementInfo.h" +#include "Library/Placement/PlacementInfo.h" namespace al { PlacementId::PlacementId() diff --git a/src/al/Library/Placement/PlacementInfo.cpp b/lib/al/src/Library/Placement/PlacementInfo.cpp similarity index 82% rename from src/al/Library/Placement/PlacementInfo.cpp rename to lib/al/src/Library/Placement/PlacementInfo.cpp index 209d08c2..597f40f3 100755 --- a/src/al/Library/Placement/PlacementInfo.cpp +++ b/lib/al/src/Library/Placement/PlacementInfo.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Placement/PlacementInfo.h" +#include "Library/Placement/PlacementInfo.h" namespace al { PlacementInfo::PlacementInfo() = default; diff --git a/src/al/Library/Play/Camera/CameraVerticalAbsorber.cpp b/lib/al/src/Library/Play/Camera/CameraVerticalAbsorber.cpp similarity index 96% rename from src/al/Library/Play/Camera/CameraVerticalAbsorber.cpp rename to lib/al/src/Library/Play/Camera/CameraVerticalAbsorber.cpp index 4baf99e5..84b83f29 100644 --- a/src/al/Library/Play/Camera/CameraVerticalAbsorber.cpp +++ b/lib/al/src/Library/Play/Camera/CameraVerticalAbsorber.cpp @@ -1,8 +1,8 @@ -#include "al/Library/Play/Camera/CameraVerticalAbsorber.h" +#include "Library/Play/Camera/CameraVerticalAbsorber.h" -#include "al/Library/Camera/CameraPoser.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Yaml/ByamlUtil.h" +#include "Library/Camera/CameraPoser.h" +#include "Library/Math/MathUtil.h" +#include "Library/Yaml/ByamlUtil.h" namespace { using namespace al; diff --git a/src/al/Library/Player/PlayerHolder.cpp b/lib/al/src/Library/Player/PlayerHolder.cpp similarity index 96% rename from src/al/Library/Player/PlayerHolder.cpp rename to lib/al/src/Library/Player/PlayerHolder.cpp index 0ce7e317..c7e611a9 100644 --- a/src/al/Library/Player/PlayerHolder.cpp +++ b/lib/al/src/Library/Player/PlayerHolder.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Player/PlayerHolder.h" +#include "Library/Player/PlayerHolder.h" namespace al { diff --git a/src/al/Library/Player/PlayerUtil.cpp b/lib/al/src/Library/Player/PlayerUtil.cpp similarity index 85% rename from src/al/Library/Player/PlayerUtil.cpp rename to lib/al/src/Library/Player/PlayerUtil.cpp index a974c820..4f9e243b 100644 --- a/src/al/Library/Player/PlayerUtil.cpp +++ b/lib/al/src/Library/Player/PlayerUtil.cpp @@ -1,10 +1,10 @@ -#include "al/Library/Player/PlayerUtil.h" +#include "Library/Player/PlayerUtil.h" -#include "al/Library/Player/PlayerHolder.h" -#include "al/Library/LiveActor/ActorFlagFunction.h" -#include "al/Library/LiveActor/ActorModelFunction.h" -#include "al/Library/LiveActor/LiveActorUtil.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" +#include "Library/Player/PlayerHolder.h" +#include "Library/LiveActor/ActorFlagFunction.h" +#include "Library/LiveActor/ActorModelFunction.h" +#include "Library/LiveActor/LiveActorUtil.h" +#include "Library/LiveActor/ActorPoseKeeper.h" namespace al { diff --git a/src/al/Library/Rail/Graph.cpp b/lib/al/src/Library/Rail/Graph.cpp similarity index 98% rename from src/al/Library/Rail/Graph.cpp rename to lib/al/src/Library/Rail/Graph.cpp index d5f0e854..b31c18fb 100644 --- a/src/al/Library/Rail/Graph.cpp +++ b/lib/al/src/Library/Rail/Graph.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Rail/Graph.h" +#include "Library/Rail/Graph.h" namespace al { diff --git a/src/al/Library/Rail/Rail.cpp b/lib/al/src/Library/Rail/Rail.cpp similarity index 97% rename from src/al/Library/Rail/Rail.cpp rename to lib/al/src/Library/Rail/Rail.cpp index af773779..747d6097 100644 --- a/src/al/Library/Rail/Rail.cpp +++ b/lib/al/src/Library/Rail/Rail.cpp @@ -1,10 +1,10 @@ -#include "al/Library/Rail/Rail.h" +#include "Library/Rail/Rail.h" #include -#include "al/Library/Placement/PlacementInfo.h" -#include "al/Library/Rail/RailPart.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Placement/PlacementFunction.h" +#include "Library/Placement/PlacementInfo.h" +#include "Library/Rail/RailPart.h" +#include "Library/Math/MathUtil.h" +#include "Library/Placement/PlacementFunction.h" #include "math/seadMathCalcCommon.h" #include "math/seadVector.h" diff --git a/src/al/Library/Rail/RailKeeper.cpp b/lib/al/src/Library/Rail/RailKeeper.cpp similarity index 68% rename from src/al/Library/Rail/RailKeeper.cpp rename to lib/al/src/Library/Rail/RailKeeper.cpp index 2d8026f4..869c7606 100644 --- a/src/al/Library/Rail/RailKeeper.cpp +++ b/lib/al/src/Library/Rail/RailKeeper.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Rail/Rail.h" -#include "al/Library/Rail/RailKeeper.h" -#include "al/Library/Rail/RailRider.h" +#include "Library/Rail/Rail.h" +#include "Library/Rail/RailKeeper.h" +#include "Library/Rail/RailRider.h" namespace al { RailKeeper::RailKeeper(const PlacementInfo& info) { diff --git a/src/al/Library/Rail/RailPart.cpp b/lib/al/src/Library/Rail/RailPart.cpp similarity index 94% rename from src/al/Library/Rail/RailPart.cpp rename to lib/al/src/Library/Rail/RailPart.cpp index 1a8e64cf..a14b2aed 100644 --- a/src/al/Library/Rail/RailPart.cpp +++ b/lib/al/src/Library/Rail/RailPart.cpp @@ -1,9 +1,9 @@ -#include "al/Library/Rail/RailPart.h" +#include "Library/Rail/RailPart.h" -#include "al/Project/Rail/BezierCurve.h" -#include "al/Project/Rail/LinearCurve.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Math/VectorUtil.h" +#include "Project/Rail/BezierCurve.h" +#include "Project/Rail/LinearCurve.h" +#include "Library/Math/MathUtil.h" +#include "Library/Math/VectorUtil.h" #include "math/seadVector.h" namespace al { diff --git a/src/al/Library/Rail/RailRider.cpp b/lib/al/src/Library/Rail/RailRider.cpp similarity index 71% rename from src/al/Library/Rail/RailRider.cpp rename to lib/al/src/Library/Rail/RailRider.cpp index 8347fbb3..67fade6f 100644 --- a/src/al/Library/Rail/RailRider.cpp +++ b/lib/al/src/Library/Rail/RailRider.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Rail/RailRider.h" +#include "Library/Rail/RailRider.h" -#include "al/Library/Rail/Rail.h" +#include "Library/Rail/Rail.h" namespace al { RailRider::RailRider(const Rail* rail) : mRail(rail), mCoord(rail->normalizeLength(0)) { diff --git a/src/al/Library/Resource/Resource.cpp b/lib/al/src/Library/Resource/Resource.cpp similarity index 94% rename from src/al/Library/Resource/Resource.cpp rename to lib/al/src/Library/Resource/Resource.cpp index ea044bcd..4918cf47 100755 --- a/src/al/Library/Resource/Resource.cpp +++ b/lib/al/src/Library/Resource/Resource.cpp @@ -1,10 +1,10 @@ -#include "al/Library/Resource/Resource.h" +#include "Library/Resource/Resource.h" #include #include #include #include #include -#include "al/Library/File/FileUtil.h" +#include "Library/File/FileUtil.h" namespace al { Resource::Resource(const sead::SafeString& path) diff --git a/src/al/Library/Scene/ISceneObj.cpp b/lib/al/src/Library/Scene/ISceneObj.cpp similarity index 85% rename from src/al/Library/Scene/ISceneObj.cpp rename to lib/al/src/Library/Scene/ISceneObj.cpp index 94df326c..2ecc7f44 100644 --- a/src/al/Library/Scene/ISceneObj.cpp +++ b/lib/al/src/Library/Scene/ISceneObj.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Scene/ISceneObj.h" +#include "Library/Scene/ISceneObj.h" namespace al { diff --git a/src/al/Library/Scene/SceneObjHolder.cpp b/lib/al/src/Library/Scene/SceneObjHolder.cpp similarity index 93% rename from src/al/Library/Scene/SceneObjHolder.cpp rename to lib/al/src/Library/Scene/SceneObjHolder.cpp index c7dea684..f4c32d38 100644 --- a/src/al/Library/Scene/SceneObjHolder.cpp +++ b/lib/al/src/Library/Scene/SceneObjHolder.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Scene/SceneObjHolder.h" +#include "Library/Scene/SceneObjHolder.h" -#include "al/Library/Scene/ISceneObj.h" +#include "Library/Scene/ISceneObj.h" namespace al { diff --git a/src/al/Library/Screen/ScreenFunction.cpp b/lib/al/src/Library/Screen/ScreenFunction.cpp similarity index 90% rename from src/al/Library/Screen/ScreenFunction.cpp rename to lib/al/src/Library/Screen/ScreenFunction.cpp index e033b672..fc5fea15 100644 --- a/src/al/Library/Screen/ScreenFunction.cpp +++ b/lib/al/src/Library/Screen/ScreenFunction.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Screen/ScreenFunction.h" +#include "Library/Screen/ScreenFunction.h" namespace al { diff --git a/src/al/Library/Sequence/IUseSceneCreator.cpp b/lib/al/src/Library/Sequence/IUseSceneCreator.cpp similarity index 62% rename from src/al/Library/Sequence/IUseSceneCreator.cpp rename to lib/al/src/Library/Sequence/IUseSceneCreator.cpp index c9fc7ea7..9f0edaf8 100644 --- a/src/al/Library/Sequence/IUseSceneCreator.cpp +++ b/lib/al/src/Library/Sequence/IUseSceneCreator.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Sequence/IUseSceneCreator.h" +#include "Library/Sequence/IUseSceneCreator.h" namespace al { diff --git a/lib/al/src/Library/Shadow/DepthShadowMapCtrl.cpp b/lib/al/src/Library/Shadow/DepthShadowMapCtrl.cpp new file mode 100644 index 00000000..844f8557 --- /dev/null +++ b/lib/al/src/Library/Shadow/DepthShadowMapCtrl.cpp @@ -0,0 +1,3 @@ +#include "Library/Shadow/DepthShadowMapCtrl.h" + +namespace al {} diff --git a/src/al/Library/Shadow/ShadowKeeper.cpp b/lib/al/src/Library/Shadow/ShadowKeeper.cpp similarity index 84% rename from src/al/Library/Shadow/ShadowKeeper.cpp rename to lib/al/src/Library/Shadow/ShadowKeeper.cpp index d4d6df3f..0642a04b 100644 --- a/src/al/Library/Shadow/ShadowKeeper.cpp +++ b/lib/al/src/Library/Shadow/ShadowKeeper.cpp @@ -1,7 +1,7 @@ -#include "al/Library/Shadow/ShadowKeeper.h" +#include "Library/Shadow/ShadowKeeper.h" -#include "al/Library/Shadow/DepthShadowMapCtrl.h" -#include "al/Library/Shadow/ShadowMaskCtrl.h" +#include "Library/Shadow/DepthShadowMapCtrl.h" +#include "Library/Shadow/ShadowMaskCtrl.h" namespace al { diff --git a/lib/al/src/Library/Shadow/ShadowMaskCtrl.cpp b/lib/al/src/Library/Shadow/ShadowMaskCtrl.cpp new file mode 100644 index 00000000..4f064909 --- /dev/null +++ b/lib/al/src/Library/Shadow/ShadowMaskCtrl.cpp @@ -0,0 +1,3 @@ +#include "Library/Shadow/ShadowMaskCtrl.h" + +namespace al {} diff --git a/src/al/Library/Stage/StageInfo.cpp b/lib/al/src/Library/Stage/StageInfo.cpp similarity index 84% rename from src/al/Library/Stage/StageInfo.cpp rename to lib/al/src/Library/Stage/StageInfo.cpp index 2d734fd0..eb54e393 100644 --- a/src/al/Library/Stage/StageInfo.cpp +++ b/lib/al/src/Library/Stage/StageInfo.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Stage/StageInfo.h" +#include "Library/Stage/StageInfo.h" -#include "al/Library/Placement/PlacementInfo.h" +#include "Library/Placement/PlacementInfo.h" namespace al { diff --git a/src/al/Library/Thread/AsyncFunctorThread.cpp b/lib/al/src/Library/Thread/AsyncFunctorThread.cpp similarity index 96% rename from src/al/Library/Thread/AsyncFunctorThread.cpp rename to lib/al/src/Library/Thread/AsyncFunctorThread.cpp index 618e4b60..de47b728 100644 --- a/src/al/Library/Thread/AsyncFunctorThread.cpp +++ b/lib/al/src/Library/Thread/AsyncFunctorThread.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Thread/AsyncFunctorThread.h" +#include "Library/Thread/AsyncFunctorThread.h" #include #include diff --git a/src/al/Library/Thread/FunctorV0M.cpp b/lib/al/src/Library/Thread/FunctorV0M.cpp similarity index 90% rename from src/al/Library/Thread/FunctorV0M.cpp rename to lib/al/src/Library/Thread/FunctorV0M.cpp index 02fc01ce..0369d859 100644 --- a/src/al/Library/Thread/FunctorV0M.cpp +++ b/lib/al/src/Library/Thread/FunctorV0M.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Thread/FunctorV0M.h" +#include "Library/Thread/FunctorV0M.h" namespace al { diff --git a/src/al/Library/Yaml/ByamlContainerHeader.cpp b/lib/al/src/Library/Yaml/ByamlContainerHeader.cpp similarity index 84% rename from src/al/Library/Yaml/ByamlContainerHeader.cpp rename to lib/al/src/Library/Yaml/ByamlContainerHeader.cpp index e2827253..14e5bbb2 100755 --- a/src/al/Library/Yaml/ByamlContainerHeader.cpp +++ b/lib/al/src/Library/Yaml/ByamlContainerHeader.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Yaml/ByamlContainerHeader.h" +#include "Library/Yaml/ByamlContainerHeader.h" #include diff --git a/src/al/Library/Yaml/ByamlData.cpp b/lib/al/src/Library/Yaml/ByamlData.cpp similarity index 99% rename from src/al/Library/Yaml/ByamlData.cpp rename to lib/al/src/Library/Yaml/ByamlData.cpp index fa8b7806..4ce2f76f 100755 --- a/src/al/Library/Yaml/ByamlData.cpp +++ b/lib/al/src/Library/Yaml/ByamlData.cpp @@ -1,4 +1,4 @@ -#include "al/Library/Yaml/ByamlData.h" +#include "Library/Yaml/ByamlData.h" namespace al { diff --git a/src/al/Library/Yaml/ByamlHeader.cpp b/lib/al/src/Library/Yaml/ByamlHeader.cpp similarity index 99% rename from src/al/Library/Yaml/ByamlHeader.cpp rename to lib/al/src/Library/Yaml/ByamlHeader.cpp index 73525a6b..44a635da 100755 --- a/src/al/Library/Yaml/ByamlHeader.cpp +++ b/lib/al/src/Library/Yaml/ByamlHeader.cpp @@ -1,10 +1,10 @@ -#include "al/Library/Yaml/ByamlHeader.h" +#include "Library/Yaml/ByamlHeader.h" #include #include #include #include -#include "al/Library/Yaml/ByamlData.h" +#include "Library/Yaml/ByamlData.h" #define BYAML_LE_TAG 'YB' diff --git a/src/al/Library/Yaml/ByamlIter.cpp b/lib/al/src/Library/Yaml/ByamlIter.cpp similarity index 98% rename from src/al/Library/Yaml/ByamlIter.cpp rename to lib/al/src/Library/Yaml/ByamlIter.cpp index 9b726e12..2a68fff8 100644 --- a/src/al/Library/Yaml/ByamlIter.cpp +++ b/lib/al/src/Library/Yaml/ByamlIter.cpp @@ -1,8 +1,8 @@ -#include "al/Library/Yaml/ByamlIter.h" +#include "Library/Yaml/ByamlIter.h" -#include "al/Library/Yaml/ByamlContainerHeader.h" -#include "al/Library/Yaml/ByamlData.h" -#include "al/Library/Yaml/ByamlHeader.h" +#include "Library/Yaml/ByamlContainerHeader.h" +#include "Library/Yaml/ByamlData.h" +#include "Library/Yaml/ByamlHeader.h" namespace al { ByamlIter::ByamlIter() : mData(nullptr), mRootNode(nullptr) {} diff --git a/src/al/Library/Yaml/ByamlUtil.cpp b/lib/al/src/Library/Yaml/ByamlUtil.cpp similarity index 99% rename from src/al/Library/Yaml/ByamlUtil.cpp rename to lib/al/src/Library/Yaml/ByamlUtil.cpp index 4eb73306..24187a59 100755 --- a/src/al/Library/Yaml/ByamlUtil.cpp +++ b/lib/al/src/Library/Yaml/ByamlUtil.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Yaml/ByamlUtil.h" -#include "al/Library/Yaml/ByamlData.h" -#include "al/Library/Yaml/ByamlIter.h" +#include "Library/Yaml/ByamlUtil.h" +#include "Library/Yaml/ByamlData.h" +#include "Library/Yaml/ByamlIter.h" #include "math/seadBoundBox.h" namespace al { diff --git a/src/al/Library/Yaml/Writer/ByamlWriter.cpp b/lib/al/src/Library/Yaml/Writer/ByamlWriter.cpp similarity index 97% rename from src/al/Library/Yaml/Writer/ByamlWriter.cpp rename to lib/al/src/Library/Yaml/Writer/ByamlWriter.cpp index 9cc94549..41edab4b 100644 --- a/src/al/Library/Yaml/Writer/ByamlWriter.cpp +++ b/lib/al/src/Library/Yaml/Writer/ByamlWriter.cpp @@ -1,11 +1,11 @@ -#include "al/Library/Yaml/Writer/ByamlWriter.h" +#include "Library/Yaml/Writer/ByamlWriter.h" #include #include -#include "al/Library/Yaml/ByamlIter.h" -#include "al/Library/Yaml/Writer/ByamlWriterBigDataList.h" -#include "al/Library/Yaml/Writer/ByamlWriterData.h" -#include "al/Library/Yaml/Writer/ByamlWriterStringTable.h" +#include "Library/Yaml/ByamlIter.h" +#include "Library/Yaml/Writer/ByamlWriterBigDataList.h" +#include "Library/Yaml/Writer/ByamlWriterData.h" +#include "Library/Yaml/Writer/ByamlWriterStringTable.h" namespace al { diff --git a/src/al/Library/Yaml/Writer/ByamlWriterBigDataList.cpp b/lib/al/src/Library/Yaml/Writer/ByamlWriterBigDataList.cpp similarity index 88% rename from src/al/Library/Yaml/Writer/ByamlWriterBigDataList.cpp rename to lib/al/src/Library/Yaml/Writer/ByamlWriterBigDataList.cpp index fb3f0374..3fa08a6f 100644 --- a/src/al/Library/Yaml/Writer/ByamlWriterBigDataList.cpp +++ b/lib/al/src/Library/Yaml/Writer/ByamlWriterBigDataList.cpp @@ -1,6 +1,6 @@ -#include "al/Library/Yaml/Writer/ByamlWriterBigDataList.h" +#include "Library/Yaml/Writer/ByamlWriterBigDataList.h" -#include "al/Library/Yaml/Writer/ByamlWriterData.h" +#include "Library/Yaml/Writer/ByamlWriterData.h" namespace al { diff --git a/src/al/Library/Yaml/Writer/ByamlWriterData.cpp b/lib/al/src/Library/Yaml/Writer/ByamlWriterData.cpp similarity index 97% rename from src/al/Library/Yaml/Writer/ByamlWriterData.cpp rename to lib/al/src/Library/Yaml/Writer/ByamlWriterData.cpp index 98f03cc1..432432a0 100644 --- a/src/al/Library/Yaml/Writer/ByamlWriterData.cpp +++ b/lib/al/src/Library/Yaml/Writer/ByamlWriterData.cpp @@ -1,9 +1,9 @@ -#include "al/Library/Yaml/Writer/ByamlWriterData.h" +#include "Library/Yaml/Writer/ByamlWriterData.h" #include -#include "al/Library/Yaml/Writer/ByamlWriterBigDataList.h" -#include "al/Library/Yaml/Writer/ByamlWriterStringTable.h" -#include "al/Library/Yaml/ByamlUtil.h" +#include "Library/Yaml/Writer/ByamlWriterBigDataList.h" +#include "Library/Yaml/Writer/ByamlWriterStringTable.h" +#include "Library/Yaml/ByamlUtil.h" namespace al { diff --git a/src/al/Library/Yaml/Writer/ByamlWriterStringTable.cpp b/lib/al/src/Library/Yaml/Writer/ByamlWriterStringTable.cpp similarity index 96% rename from src/al/Library/Yaml/Writer/ByamlWriterStringTable.cpp rename to lib/al/src/Library/Yaml/Writer/ByamlWriterStringTable.cpp index 6b6ea987..18dccf78 100644 --- a/src/al/Library/Yaml/Writer/ByamlWriterStringTable.cpp +++ b/lib/al/src/Library/Yaml/Writer/ByamlWriterStringTable.cpp @@ -1,8 +1,8 @@ -#include "al/Library/Yaml/Writer/ByamlWriterStringTable.h" +#include "Library/Yaml/Writer/ByamlWriterStringTable.h" #include #include -#include "al/Library/Yaml/ByamlUtil.h" +#include "Library/Yaml/ByamlUtil.h" namespace al { diff --git a/src/al/Project/HitSensor/HitSensor.cpp b/lib/al/src/Project/HitSensor/HitSensor.cpp similarity index 96% rename from src/al/Project/HitSensor/HitSensor.cpp rename to lib/al/src/Project/HitSensor/HitSensor.cpp index 0ebbd92f..8b76c618 100755 --- a/src/al/Project/HitSensor/HitSensor.cpp +++ b/lib/al/src/Project/HitSensor/HitSensor.cpp @@ -1,4 +1,4 @@ -#include "al/Project/HitSensor/HitSensor.h" +#include "Project/HitSensor/HitSensor.h" namespace al { void HitSensor::setFollowPosPtr(const sead::Vector3* pFollowPos) { diff --git a/src/al/Project/HitSensor/SensorHitGroup.cpp b/lib/al/src/Project/HitSensor/SensorHitGroup.cpp similarity index 90% rename from src/al/Project/HitSensor/SensorHitGroup.cpp rename to lib/al/src/Project/HitSensor/SensorHitGroup.cpp index c3ee8192..d8fc8389 100644 --- a/src/al/Project/HitSensor/SensorHitGroup.cpp +++ b/lib/al/src/Project/HitSensor/SensorHitGroup.cpp @@ -1,4 +1,4 @@ -#include "al/Project/HitSensor/SensorHitGroup.h" +#include "Project/HitSensor/SensorHitGroup.h" namespace al { diff --git a/src/al/Project/Item/ActorScoreKeeper.cpp b/lib/al/src/Project/Item/ActorScoreKeeper.cpp similarity index 91% rename from src/al/Project/Item/ActorScoreKeeper.cpp rename to lib/al/src/Project/Item/ActorScoreKeeper.cpp index fd9ed940..cfbfa143 100644 --- a/src/al/Project/Item/ActorScoreKeeper.cpp +++ b/lib/al/src/Project/Item/ActorScoreKeeper.cpp @@ -1,6 +1,6 @@ -#include "al/Project/Item/ActorScoreKeeper.h" +#include "Project/Item/ActorScoreKeeper.h" -#include "al/Library/Yaml/ByamlIter.h" +#include "Library/Yaml/ByamlIter.h" namespace al { ActorScoreKeeper::ActorScoreKeeper() = default; diff --git a/src/al/Project/Rail/BezierCurve.cpp b/lib/al/src/Project/Rail/BezierCurve.cpp similarity index 99% rename from src/al/Project/Rail/BezierCurve.cpp rename to lib/al/src/Project/Rail/BezierCurve.cpp index 4d6e1774..ea1d9201 100644 --- a/src/al/Project/Rail/BezierCurve.cpp +++ b/lib/al/src/Project/Rail/BezierCurve.cpp @@ -1,4 +1,4 @@ -#include "al/Project/Rail/BezierCurve.h" +#include "Project/Rail/BezierCurve.h" #include "math/seadVector.h" namespace al { diff --git a/src/al/Project/Rail/LinearCurve.cpp b/lib/al/src/Project/Rail/LinearCurve.cpp similarity index 96% rename from src/al/Project/Rail/LinearCurve.cpp rename to lib/al/src/Project/Rail/LinearCurve.cpp index 3fa53c2d..505628cd 100644 --- a/src/al/Project/Rail/LinearCurve.cpp +++ b/lib/al/src/Project/Rail/LinearCurve.cpp @@ -1,6 +1,6 @@ -#include "al/Project/Rail/LinearCurve.h" +#include "Project/Rail/LinearCurve.h" -#include "al/Library/Math/VectorUtil.h" +#include "Library/Math/VectorUtil.h" namespace al { diff --git a/lib/game/Boss/Mofumofu/MofumofuWarpHole.h b/lib/game/Boss/Mofumofu/MofumofuWarpHole.h index 95914bbe..ffe91792 100644 --- a/lib/game/Boss/Mofumofu/MofumofuWarpHole.h +++ b/lib/game/Boss/Mofumofu/MofumofuWarpHole.h @@ -2,8 +2,8 @@ #include #include -#include "al/Library/LiveActor/LiveActor.h" -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/LiveActor/LiveActor.h" +#include "Library/Nerve/NerveUtil.h" class MofumofuWarpHole : public al::LiveActor { public: diff --git a/lib/game/Item/Coin.h b/lib/game/Item/Coin.h index 3eec2401..db7140ed 100644 --- a/lib/game/Item/Coin.h +++ b/lib/game/Item/Coin.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" -#include "al/Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/ActorInitInfo.h" class Coin : public al::LiveActor { public: diff --git a/lib/game/Layout/CoinCounter.h b/lib/game/Layout/CoinCounter.h index 003b4d46..af6b745c 100644 --- a/lib/game/Layout/CoinCounter.h +++ b/lib/game/Layout/CoinCounter.h @@ -4,6 +4,6 @@ * VTable Loc: 1CC3170 */ -#include "al/layout/LayoutActor.h" +#include "layout/LayoutActor.h" -class CoinCounter : public al::LayoutActor {}; \ No newline at end of file +class CoinCounter : public al::LayoutActor {}; diff --git a/lib/game/Layout/StageSceneLayout.h b/lib/game/Layout/StageSceneLayout.h index 7f7eae9d..7d7b2e37 100644 --- a/lib/game/Layout/StageSceneLayout.h +++ b/lib/game/Layout/StageSceneLayout.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/Nerve/NerveStateBase.h" +#include "Library/Nerve/NerveStateBase.h" namespace al { class PlayerHolder; diff --git a/lib/game/MapObj/AnagramAlphabet.h b/lib/game/MapObj/AnagramAlphabet.h index 96c9607f..9c16f591 100644 --- a/lib/game/MapObj/AnagramAlphabet.h +++ b/lib/game/MapObj/AnagramAlphabet.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" -#include "al/Library/Nerve/NerveSetupUtil.h" +#include "Library/LiveActor/LiveActor.h" +#include "Library/Nerve/NerveSetupUtil.h" class AnagramAlphabetCharacter; diff --git a/lib/game/MapObj/AnagramAlphabetCharacter.h b/lib/game/MapObj/AnagramAlphabetCharacter.h index 52d7829a..7370ee11 100644 --- a/lib/game/MapObj/AnagramAlphabetCharacter.h +++ b/lib/game/MapObj/AnagramAlphabetCharacter.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" class HackerJudgeNormalFall; class HackerJudgeStartRun; diff --git a/lib/game/MapObj/CapTargetParts.h b/lib/game/MapObj/CapTargetParts.h index d38e80f0..c64968d7 100644 --- a/lib/game/MapObj/CapTargetParts.h +++ b/lib/game/MapObj/CapTargetParts.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/Obj/PartsModel.h" +#include "Library/Obj/PartsModel.h" class CapTargetParts : public al::PartsModel { public: diff --git a/lib/game/MapObj/FireDrum2D.h b/lib/game/MapObj/FireDrum2D.h index e53c103d..c37f2672 100644 --- a/lib/game/MapObj/FireDrum2D.h +++ b/lib/game/MapObj/FireDrum2D.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/LiveActor/LiveActor.h" +#include "Library/Nerve/NerveUtil.h" #include "game/Util/IUseDimension.h" namespace al { diff --git a/lib/game/MapObj/WorldMapEarth.h b/lib/game/MapObj/WorldMapEarth.h index 036b1a56..63ec205b 100644 --- a/lib/game/MapObj/WorldMapEarth.h +++ b/lib/game/MapObj/WorldMapEarth.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" class WorldMapEarth : al::LiveActor { public: diff --git a/lib/game/MapObj/WorldMapParts.h b/lib/game/MapObj/WorldMapParts.h index 0ff09bde..77ed1403 100644 --- a/lib/game/MapObj/WorldMapParts.h +++ b/lib/game/MapObj/WorldMapParts.h @@ -1,7 +1,7 @@ #pragma once #include -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" class WorldMapParts : public al::LiveActor { public: diff --git a/lib/game/Npc/AchievementInfoReader.h b/lib/game/Npc/AchievementInfoReader.h index 66c4cfb4..88acdcb3 100644 --- a/lib/game/Npc/AchievementInfoReader.h +++ b/lib/game/Npc/AchievementInfoReader.h @@ -2,7 +2,7 @@ #include -#include "al/Library/Base/String.h" +#include "Library/Base/String.h" class AchievementInfo { public: diff --git a/lib/game/Player/HackCap.h b/lib/game/Player/HackCap.h index 7265923f..4c67e758 100644 --- a/lib/game/Player/HackCap.h +++ b/lib/game/Player/HackCap.h @@ -5,7 +5,7 @@ * Vtable loc: 1D75520 */ -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" #define HACKSIZE sizeof(al::LiveActor) diff --git a/lib/game/Player/HackerJudge.h b/lib/game/Player/HackerJudge.h index 8bb33c3b..086b2a64 100644 --- a/lib/game/Player/HackerJudge.h +++ b/lib/game/Player/HackerJudge.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/HostIO/HioNode.h" +#include "Library/HostIO/HioNode.h" #include "game/Player/IJudge.h" class IUsePlayerHack; diff --git a/lib/game/Player/Player.h b/lib/game/Player/Player.h index 4b629313..dd93a461 100644 --- a/lib/game/Player/Player.h +++ b/lib/game/Player/Player.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" class Player : public al::LiveActor { public: diff --git a/lib/game/Player/PlayerActorBase.h b/lib/game/Player/PlayerActorBase.h index 337ff9c8..2a2ef523 100644 --- a/lib/game/Player/PlayerActorBase.h +++ b/lib/game/Player/PlayerActorBase.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" #include "game/Player/IUsePlayerHack.h" class IUsePlayerCollision; diff --git a/lib/game/Player/PlayerConst.h b/lib/game/Player/PlayerConst.h index 7de74088..7b1f4fb2 100644 --- a/lib/game/Player/PlayerConst.h +++ b/lib/game/Player/PlayerConst.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/Yaml/ByamlIter.h" -#include "al/Library/HostIO/HioNode.h" +#include "Library/Yaml/ByamlIter.h" +#include "Library/HostIO/HioNode.h" class PlayerConst : al::HioNode { public: diff --git a/lib/game/Player/PlayerHackKeeper.h b/lib/game/Player/PlayerHackKeeper.h index 7f2eb658..e36a8382 100644 --- a/lib/game/Player/PlayerHackKeeper.h +++ b/lib/game/Player/PlayerHackKeeper.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" class PlayerRecoverySafetyPoint; class HackCap; diff --git a/lib/game/Player/PlayerModelChangerHakoniwa.h b/lib/game/Player/PlayerModelChangerHakoniwa.h index 898f96bc..73e13ba6 100644 --- a/lib/game/Player/PlayerModelChangerHakoniwa.h +++ b/lib/game/Player/PlayerModelChangerHakoniwa.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/HostIO/HioNode.h" -#include "al/player/IPlayerModelChanger.h" +#include "Library/HostIO/HioNode.h" +#include "player/IPlayerModelChanger.h" namespace al { class LiveActor; diff --git a/lib/game/Scene/ProjectActorFactory.h b/lib/game/Scene/ProjectActorFactory.h index df3b21a0..db52377c 100644 --- a/lib/game/Scene/ProjectActorFactory.h +++ b/lib/game/Scene/ProjectActorFactory.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/ActorFactory.h" +#include "Library/LiveActor/ActorFactory.h" namespace al { diff --git a/lib/game/Scene/ProjectAppearSwitchFactory.h b/lib/game/Scene/ProjectAppearSwitchFactory.h index 05a0ba14..9b73da80 100644 --- a/lib/game/Scene/ProjectAppearSwitchFactory.h +++ b/lib/game/Scene/ProjectAppearSwitchFactory.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/ActorFactory.h" +#include "Library/LiveActor/ActorFactory.h" namespace al { diff --git a/lib/game/Scene/StageScene.h b/lib/game/Scene/StageScene.h index 60ed0d96..0cc2cde5 100644 --- a/lib/game/Scene/StageScene.h +++ b/lib/game/Scene/StageScene.h @@ -1,6 +1,6 @@ #pragma once -#include "al/scene/Scene.h" +#include "scene/Scene.h" #include "game/StageScene/StageSceneLayout.h" #define INHERITSIZE sizeof(al::Scene) diff --git a/lib/game/Scene/StageSceneStateWorldMap.h b/lib/game/Scene/StageSceneStateWorldMap.h index 459ad70f..9b0e2192 100644 --- a/lib/game/Scene/StageSceneStateWorldMap.h +++ b/lib/game/Scene/StageSceneStateWorldMap.h @@ -2,10 +2,10 @@ #include -#include "al/Library/Layout/LayoutActor.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/Nerve/NerveStateBase.h" -#include "al/Library/Scene/Scene.h" +#include "Library/Layout/LayoutActor.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/Nerve/NerveStateBase.h" +#include "Library/Scene/Scene.h" #include "game/MapObj/WorldMapParts.h" #include "game/MapObj/WorldMapRoute.h" diff --git a/lib/game/Sequence/HakoniwaSequence.h b/lib/game/Sequence/HakoniwaSequence.h index eab72821..e2331d41 100644 --- a/lib/game/Sequence/HakoniwaSequence.h +++ b/lib/game/Sequence/HakoniwaSequence.h @@ -2,8 +2,8 @@ #include "types.h" -#include "al/audio/AudioDirector.h" -#include "al/scene/Scene.h" +#include "audio/AudioDirector.h" +#include "scene/Scene.h" #include "game/GameData/GameDataHolderAccessor.h" #include "game/StageScene/StageScene.h" #include "game/WorldList/WorldResourceLoader.h" @@ -53,4 +53,4 @@ public: undefined* field_0x2b8; undefined padding_0x160[160]; undefined8 field_0x360; -}; \ No newline at end of file +}; diff --git a/lib/game/Sequence/WorldResourceLoader.h b/lib/game/Sequence/WorldResourceLoader.h index 47fcdc4a..4f1c5b65 100644 --- a/lib/game/Sequence/WorldResourceLoader.h +++ b/lib/game/Sequence/WorldResourceLoader.h @@ -1,8 +1,8 @@ #pragma once #include -#include "al/Library/Resource/Resource.h" -#include "al/Library/Thread/AsyncFunctorThread.h" +#include "Library/Resource/Resource.h" +#include "Library/Thread/AsyncFunctorThread.h" #include "game/System/GameDataHolder.h" class WorldResourceLoader { diff --git a/lib/game/System/ByamlSave.h b/lib/game/System/ByamlSave.h index 77b58071..cea8ccbd 100644 --- a/lib/game/System/ByamlSave.h +++ b/lib/game/System/ByamlSave.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/HostIO/HioNode.h" +#include "Library/HostIO/HioNode.h" namespace al { class ByamlIter; diff --git a/lib/game/System/GameDataFunction.h b/lib/game/System/GameDataFunction.h index d2e7e6d0..b3c1ed54 100644 --- a/lib/game/System/GameDataFunction.h +++ b/lib/game/System/GameDataFunction.h @@ -1,6 +1,6 @@ #pragma once -#include "al/Library/LiveActor/LiveActor.h" +#include "Library/LiveActor/LiveActor.h" #include "game/System/GameDataHolder.h" #include "game/System/GameDataHolderAccessor.h" #include "game/System/GameDataHolderWriter.h" diff --git a/lib/game/System/GameDataHolder.h b/lib/game/System/GameDataHolder.h index 82f9d3c4..da5f9f48 100644 --- a/lib/game/System/GameDataHolder.h +++ b/lib/game/System/GameDataHolder.h @@ -6,8 +6,8 @@ #pragma once #include -#include "al/Library/Message/MessageSystem.h" -#include "al/Library/Scene/GameDataHolderBase.h" +#include "Library/Message/MessageSystem.h" +#include "Library/Scene/GameDataHolderBase.h" #include "game/System/GameDataFile.h" #include "game/System/WorldList.h" diff --git a/lib/game/System/GameSystem.h b/lib/game/System/GameSystem.h index d398decd..bbfb83c5 100644 --- a/lib/game/System/GameSystem.h +++ b/lib/game/System/GameSystem.h @@ -1,7 +1,7 @@ #pragma once -#include "al/Library/Nerve/NerveExecutor.h" -#include "al/Library/System/GameSystemInfo.h" +#include "Library/Nerve/NerveExecutor.h" +#include "Library/System/GameSystemInfo.h" namespace al { class Sequence; diff --git a/src/al/Library/Shadow/DepthShadowMapCtrl.cpp b/src/al/Library/Shadow/DepthShadowMapCtrl.cpp deleted file mode 100644 index d4a132b6..00000000 --- a/src/al/Library/Shadow/DepthShadowMapCtrl.cpp +++ /dev/null @@ -1,3 +0,0 @@ -#include "al/Library/Shadow/DepthShadowMapCtrl.h" - -namespace al {} diff --git a/src/al/Library/Shadow/ShadowMaskCtrl.cpp b/src/al/Library/Shadow/ShadowMaskCtrl.cpp deleted file mode 100644 index f06580f4..00000000 --- a/src/al/Library/Shadow/ShadowMaskCtrl.cpp +++ /dev/null @@ -1,3 +0,0 @@ -#include "al/Library/Shadow/ShadowMaskCtrl.h" - -namespace al {} diff --git a/src/game/Boss/Mofumofu/MofumofuWarpHole.cpp b/src/game/Boss/Mofumofu/MofumofuWarpHole.cpp index 21e16fe7..90129eac 100644 --- a/src/game/Boss/Mofumofu/MofumofuWarpHole.cpp +++ b/src/game/Boss/Mofumofu/MofumofuWarpHole.cpp @@ -2,14 +2,14 @@ #include #include -#include "al/Library/LiveActor/ActorActionFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/LiveActor/LiveActorUtil.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Math/VectorUtil.h" -#include "al/Library/Nerve/NerveSetupUtil.h" -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/LiveActor/ActorActionFunction.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorPoseKeeper.h" +#include "Library/LiveActor/LiveActorUtil.h" +#include "Library/Math/MathUtil.h" +#include "Library/Math/VectorUtil.h" +#include "Library/Nerve/NerveSetupUtil.h" +#include "Library/Nerve/NerveUtil.h" namespace { diff --git a/src/game/MapObj/AnagramAlphabetCharacter.cpp b/src/game/MapObj/AnagramAlphabetCharacter.cpp index 620c12f6..524676ae 100644 --- a/src/game/MapObj/AnagramAlphabetCharacter.cpp +++ b/src/game/MapObj/AnagramAlphabetCharacter.cpp @@ -1,18 +1,18 @@ #include "game/MapObj/AnagramAlphabetCharacter.h" -#include "al/Library/LiveActor/ActorActionFunction.h" -#include "al/Library/LiveActor/ActorClippingFunction.h" -#include "al/Library/LiveActor/ActorCollisionFunction.h" -#include "al/Library/LiveActor/ActorFlagFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorMovementFunction.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/LiveActor/ActorSensorFunction.h" -#include "al/Library/LiveActor/ActorSensorMsgFunction.h" -#include "al/Library/LiveActor/LiveActorFunction.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Nerve/NerveSetupUtil.h" -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/LiveActor/ActorActionFunction.h" +#include "Library/LiveActor/ActorClippingFunction.h" +#include "Library/LiveActor/ActorCollisionFunction.h" +#include "Library/LiveActor/ActorFlagFunction.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorMovementFunction.h" +#include "Library/LiveActor/ActorPoseKeeper.h" +#include "Library/LiveActor/ActorSensorFunction.h" +#include "Library/LiveActor/ActorSensorMsgFunction.h" +#include "Library/LiveActor/LiveActorFunction.h" +#include "Library/Math/MathUtil.h" +#include "Library/Nerve/NerveSetupUtil.h" +#include "Library/Nerve/NerveUtil.h" #include "game/MapObj/AnagramAlphabet.h" #include "game/MapObj/CapTargetParts.h" #include "game/Player/HackerJudge.h" diff --git a/src/game/MapObj/CapTargetParts.cpp b/src/game/MapObj/CapTargetParts.cpp index 68513116..301a658e 100644 --- a/src/game/MapObj/CapTargetParts.cpp +++ b/src/game/MapObj/CapTargetParts.cpp @@ -1,7 +1,7 @@ #include "game/MapObj/CapTargetParts.h" -#include "al/Library/LiveActor/ActorActionFunction.h" -#include "al/Library/LiveActor/ActorModelFunction.h" +#include "Library/LiveActor/ActorActionFunction.h" +#include "Library/LiveActor/ActorModelFunction.h" CapTargetParts::CapTargetParts(al::LiveActor* actor, const al::ActorInitInfo& initInfo) : al::PartsModel("帽子の的パーツ") { diff --git a/src/game/MapObj/FireDrum2D.cpp b/src/game/MapObj/FireDrum2D.cpp index a24e0d38..f372ef64 100644 --- a/src/game/MapObj/FireDrum2D.cpp +++ b/src/game/MapObj/FireDrum2D.cpp @@ -1,11 +1,11 @@ #include "game/MapObj/FireDrum2D.h" -#include "al/Library/LiveActor/ActorActionFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorSensorMsgFunction.h" -#include "al/Library/LiveActor/LiveActorUtil.h" -#include "al/Library/Nerve/NerveSetupUtil.h" -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/LiveActor/ActorActionFunction.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorSensorMsgFunction.h" +#include "Library/LiveActor/LiveActorUtil.h" +#include "Library/Nerve/NerveSetupUtil.h" +#include "Library/Nerve/NerveUtil.h" #include "game/Util/ActorDimensionKeeper.h" #include "game/Util/Sensor.h" diff --git a/src/game/MapObj/WorldMapEarth.cpp b/src/game/MapObj/WorldMapEarth.cpp index 4d30a018..99d97a19 100644 --- a/src/game/MapObj/WorldMapEarth.cpp +++ b/src/game/MapObj/WorldMapEarth.cpp @@ -1,8 +1,8 @@ #include "game/MapObj/WorldMapEarth.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/Math/MathUtil.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorPoseKeeper.h" +#include "Library/Math/MathUtil.h" WorldMapEarth::WorldMapEarth(const char* name) : al::LiveActor(name) {} diff --git a/src/game/MapObj/WorldMapParts.cpp b/src/game/MapObj/WorldMapParts.cpp index 76deb784..18d0f6db 100644 --- a/src/game/MapObj/WorldMapParts.cpp +++ b/src/game/MapObj/WorldMapParts.cpp @@ -1,9 +1,9 @@ #include "game/MapObj/WorldMapParts.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorModelFunction.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/Math/MathUtil.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorModelFunction.h" +#include "Library/LiveActor/ActorPoseKeeper.h" +#include "Library/Math/MathUtil.h" void localFunc_34B9A8(WorldMapParts* mapParts) { al::invalidateOcclusionQuery(mapParts); diff --git a/src/game/Npc/AchievementHolder.cpp b/src/game/Npc/AchievementHolder.cpp index 17e8ca5f..f8183e68 100644 --- a/src/game/Npc/AchievementHolder.cpp +++ b/src/game/Npc/AchievementHolder.cpp @@ -2,9 +2,9 @@ #include "game/Npc/Achievement.h" #include "game/Npc/AchievementInfoReader.h" -#include "al/Library/Resource/ResourceUtil.h" +#include "Library/Resource/ResourceUtil.h" #include "game/Util/ResourceUtil.h" -#include "al/Library/Base/String.h" +#include "Library/Base/String.h" AchievementHolder::AchievementHolder() = default; diff --git a/src/game/Npc/AchievementInfoReader.cpp b/src/game/Npc/AchievementInfoReader.cpp index ad540580..a68a2714 100644 --- a/src/game/Npc/AchievementInfoReader.cpp +++ b/src/game/Npc/AchievementInfoReader.cpp @@ -1,8 +1,8 @@ #include "game/Npc/AchievementInfoReader.h" -#include "al/Library/Yaml/ByamlIter.h" -#include "al/Library/Resource/ResourceUtil.h" -#include "al/Library/Base/String.h" +#include "Library/Yaml/ByamlIter.h" +#include "Library/Resource/ResourceUtil.h" +#include "Library/Base/String.h" AchievementInfoReader::AchievementInfoReader() = default; diff --git a/src/game/Player/HackCapThrowParam.cpp b/src/game/Player/HackCapThrowParam.cpp index 9a2f02f9..776cacc9 100644 --- a/src/game/Player/HackCapThrowParam.cpp +++ b/src/game/Player/HackCapThrowParam.cpp @@ -1,6 +1,6 @@ #include "game/Player/HackCapThrowParam.h" -#include "al/Library/LiveActor/LiveActorUtil.h" +#include "Library/LiveActor/LiveActorUtil.h" HackCapThrowParam::HackCapThrowParam(al::LiveActor* actor) { mHackThrowHeight = al::findActorParamF32(actor, "投げる高さ"); diff --git a/src/game/Player/Player.cpp b/src/game/Player/Player.cpp index e11206be..d6841b73 100644 --- a/src/game/Player/Player.cpp +++ b/src/game/Player/Player.cpp @@ -1,13 +1,13 @@ #include "game/Player/Player.h" -#include "al/Library/Controller/InputFunction.h" -#include "al/Library/LiveActor/ActorActionFunction.h" -#include "al/Library/LiveActor/ActorClippingFunction.h" -#include "al/Library/LiveActor/ActorInitInfo.h" -#include "al/Library/LiveActor/ActorMovementFunction.h" -#include "al/Library/LiveActor/ActorPoseKeeper.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Nerve/NerveSetupUtil.h" -#include "al/Library/Nerve/NerveUtil.h" +#include "Library/Controller/InputFunction.h" +#include "Library/LiveActor/ActorActionFunction.h" +#include "Library/LiveActor/ActorClippingFunction.h" +#include "Library/LiveActor/ActorInitInfo.h" +#include "Library/LiveActor/ActorMovementFunction.h" +#include "Library/LiveActor/ActorPoseKeeper.h" +#include "Library/Math/MathUtil.h" +#include "Library/Nerve/NerveSetupUtil.h" +#include "Library/Nerve/NerveUtil.h" namespace { NERVE_IMPL(Player, Wait); diff --git a/src/game/Player/PlayerCostumeInfo.cpp b/src/game/Player/PlayerCostumeInfo.cpp index efe331bf..81dc1424 100644 --- a/src/game/Player/PlayerCostumeInfo.cpp +++ b/src/game/Player/PlayerCostumeInfo.cpp @@ -1,7 +1,7 @@ #include "game/Player/PlayerCostumeInfo.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Base/String.h" +#include "Library/Math/MathUtil.h" +#include "Library/Base/String.h" PlayerHeadCostumeInfo::PlayerHeadCostumeInfo(char const* a1) { _0 = a1; diff --git a/src/game/Player/PlayerEquipmentUser.cpp b/src/game/Player/PlayerEquipmentUser.cpp index e5d543bf..bfca434e 100644 --- a/src/game/Player/PlayerEquipmentUser.cpp +++ b/src/game/Player/PlayerEquipmentUser.cpp @@ -1,6 +1,6 @@ #include "game/Player/PlayerEquipmentUser.h" -#include "al/Library/LiveActor/ActorSensorMsgFunction.h" +#include "Library/LiveActor/ActorSensorMsgFunction.h" #include "game/Util/Sensor.h" PlayerEquipmentUser::PlayerEquipmentUser(const PlayerInput* input, diff --git a/src/game/Player/PlayerInput.cpp b/src/game/Player/PlayerInput.cpp index c6d0bec6..52ae4661 100644 --- a/src/game/Player/PlayerInput.cpp +++ b/src/game/Player/PlayerInput.cpp @@ -1,10 +1,10 @@ #include "game/Player/PlayerInput.h" -#include "al/Library/Controller/InputFunction.h" -#include "al/Library/Controller/JoyPadAccelPoseAnalyzer.h" -#include "al/Library/LiveActor/LiveActor.h" -#include "al/Library/Math/MathUtil.h" -#include "al/Library/Math/VectorUtil.h" +#include "Library/Controller/InputFunction.h" +#include "Library/Controller/JoyPadAccelPoseAnalyzer.h" +#include "Library/LiveActor/LiveActor.h" +#include "Library/Math/MathUtil.h" +#include "Library/Math/VectorUtil.h" #include "game/Player/PlayerFunction.h" #include "game/Player/PlayerInputFunction.h" #include "game/Util/ActorDimensionKeeper.h" diff --git a/src/game/Player/PlayerInputFunction.cpp b/src/game/Player/PlayerInputFunction.cpp index 2cf08553..0f09067e 100644 --- a/src/game/Player/PlayerInputFunction.cpp +++ b/src/game/Player/PlayerInputFunction.cpp @@ -1,7 +1,7 @@ #include "game/Player/PlayerInputFunction.h" -#include "al/Library/LiveActor/LiveActor.h" -#include "al/Library/Controller/InputFunction.h" +#include "Library/LiveActor/LiveActor.h" +#include "Library/Controller/InputFunction.h" bool PlayerInputFunction::isTriggerAction(const al::LiveActor* actor, int port) { if (rs::isSeparatePlay(actor) && al::isPadTypeJoySingle(port)) { diff --git a/src/game/Player/PlayerModelHolder.cpp b/src/game/Player/PlayerModelHolder.cpp index 4a52331f..a7c558f0 100644 --- a/src/game/Player/PlayerModelHolder.cpp +++ b/src/game/Player/PlayerModelHolder.cpp @@ -1,6 +1,6 @@ #include "game/Player/PlayerModelHolder.h" -#include "al/Library/Base/String.h" +#include "Library/Base/String.h" PlayerModelHolder::PlayerModelHolder(unsigned int bufferSize) { mBuffer.allocBuffer(bufferSize, nullptr); diff --git a/src/game/Player/PlayerPainPartsKeeper.cpp b/src/game/Player/PlayerPainPartsKeeper.cpp index 61fa6a78..6fae4a6d 100644 --- a/src/game/Player/PlayerPainPartsKeeper.cpp +++ b/src/game/Player/PlayerPainPartsKeeper.cpp @@ -1,10 +1,10 @@ #include "game/Player/PlayerPainPartsKeeper.h" -#include "al/Library/LiveActor/ActorActionFunction.h" -#include "al/Library/LiveActor/ActorModelFunction.h" -#include "al/Library/LiveActor/ActorMovementFunction.h" -#include "al/Library/LiveActor/LiveActorUtil.h" -#include "al/Library/Model/PartsModel.h" +#include "Library/LiveActor/ActorActionFunction.h" +#include "Library/LiveActor/ActorModelFunction.h" +#include "Library/LiveActor/ActorMovementFunction.h" +#include "Library/LiveActor/LiveActorUtil.h" +#include "Library/Model/PartsModel.h" #include "game/Player/Player.h" #include "game/Player/PlayerCostumeInfo.h" #include "game/Player/PlayerModelHolder.h" diff --git a/src/game/Scene/ProjectActorFactory.cpp b/src/game/Scene/ProjectActorFactory.cpp index 6b37b397..0c7f5c6b 100644 --- a/src/game/Scene/ProjectActorFactory.cpp +++ b/src/game/Scene/ProjectActorFactory.cpp @@ -1,5 +1,5 @@ #include "game/Scene/ProjectActorFactory.h" -#include "al/Library/Factory/Factory.h" +#include "Library/Factory/Factory.h" namespace al { diff --git a/src/game/Sequence/WorldResourceLoader.cpp b/src/game/Sequence/WorldResourceLoader.cpp index 6677b6fb..43ec3dbe 100644 --- a/src/game/Sequence/WorldResourceLoader.cpp +++ b/src/game/Sequence/WorldResourceLoader.cpp @@ -1,12 +1,12 @@ #include "game/Sequence/WorldResourceLoader.h" #include -#include "al/Library/Base/String.h" -#include "al/Library/File/FileUtil.h" -#include "al/Library/Memory/HeapUtil.h" -#include "al/Library/Resource/ResourceHolder.h" -#include "al/Library/Yaml/ByamlIter.h" -#include "al/Library/Yaml/ByamlUtil.h" +#include "Library/Base/String.h" +#include "Library/File/FileUtil.h" +#include "Library/Memory/HeapUtil.h" +#include "Library/Resource/ResourceHolder.h" +#include "Library/Yaml/ByamlIter.h" +#include "Library/Yaml/ByamlUtil.h" s32 priority = sead::Thread::cDefaultPriority; diff --git a/src/game/System/GameConfigData.cpp b/src/game/System/GameConfigData.cpp index 3095c0f8..089af7d3 100644 --- a/src/game/System/GameConfigData.cpp +++ b/src/game/System/GameConfigData.cpp @@ -1,7 +1,7 @@ #include "game/System/GameConfigData.h" -#include "al/Library/Yaml/ByamlUtil.h" -#include "al/Library/Yaml/Writer/ByamlWriter.h" +#include "Library/Yaml/ByamlUtil.h" +#include "Library/Yaml/Writer/ByamlWriter.h" void GameConfigData::init() { mCameraStickSensitivityLevel = -1; diff --git a/src/game/System/GameDataFile.cpp b/src/game/System/GameDataFile.cpp index 17a015aa..4c2c28e7 100644 --- a/src/game/System/GameDataFile.cpp +++ b/src/game/System/GameDataFile.cpp @@ -1,6 +1,6 @@ #include "game/System/GameDataFile.h" -#include "al/Library/Base/String.h" +#include "Library/Base/String.h" #include "game/System/GameDataFunction.h" void GameDataFile::HintInfo::clear() { diff --git a/src/game/System/GameDataHolderAccessor.cpp b/src/game/System/GameDataHolderAccessor.cpp index 4296dd8f..d41933d1 100644 --- a/src/game/System/GameDataHolderAccessor.cpp +++ b/src/game/System/GameDataHolderAccessor.cpp @@ -1,8 +1,8 @@ #include "game/System/GameDataHolderAccessor.h" -#include "al/Library/Scene/ISceneObj.h" -#include "al/Library/Scene/SceneObjHolder.h" -#include "al/Library/Scene/SceneUtil.h" +#include "Library/Scene/ISceneObj.h" +#include "Library/Scene/SceneObjHolder.h" +#include "Library/Scene/SceneUtil.h" GameDataHolderAccessor::GameDataHolderAccessor(const al::IUseSceneObjHolder* holder) { mSceneObj = al::getSceneObj(holder, 18); diff --git a/src/game/System/GameSystem.cpp b/src/game/System/GameSystem.cpp index 6fd0ceb0..dde9ef67 100644 --- a/src/game/System/GameSystem.cpp +++ b/src/game/System/GameSystem.cpp @@ -1,6 +1,6 @@ #include "game/System/GameSystem.h" -#include "al/Library/Nerve/NerveSetupUtil.h" +#include "Library/Nerve/NerveSetupUtil.h" namespace { diff --git a/src/game/System/ProjectInterface.cpp b/src/game/System/ProjectInterface.cpp index ccddd7c0..72965575 100644 --- a/src/game/System/ProjectInterface.cpp +++ b/src/game/System/ProjectInterface.cpp @@ -1,4 +1,4 @@ -#include "al/Library/System/SystemKit.h" +#include "Library/System/SystemKit.h" #include "game/System/Application.h" al::SystemKit* alProjectInterface::getSystemKit() { diff --git a/src/game/System/RootTask.cpp b/src/game/System/RootTask.cpp index 6d067529..e0da836c 100644 --- a/src/game/System/RootTask.cpp +++ b/src/game/System/RootTask.cpp @@ -1,7 +1,7 @@ #include "game/System/RootTask.h" #include -#include "al/Library/Memory/HeapUtil.h" +#include "Library/Memory/HeapUtil.h" #include "game/System/GameSystem.h" void RootTask::enter() {}