lib/sead: Update submodule to afd4d23 (#795)

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: german77 <5944268+german77@users.noreply.github.com>
This commit is contained in:
renovate[bot] 2025-11-04 19:40:29 +01:00 committed by GitHub
parent 925a2fe043
commit b83d2ce1f8
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2 changed files with 3 additions and 3 deletions

@ -1 +1 @@
Subproject commit 80ee043313c2d7e5f39342a2c8199f7ef9c68533
Subproject commit afd4d23bd893995412c06c38854162675dcf0073

View file

@ -122,7 +122,7 @@ void HackFork::init(const al::ActorInitInfo& info) {
mInvJointMtx.setInverse(jointMtx);
mCapTargetInfo->setPoseMatrix(&mCapPoseMtx);
mUpsideDownInitialHackDir.inverse(&mInvInitialHackDir);
mInvInitialHackDir.setInverse(mUpsideDownInitialHackDir);
initBasicPoseInfo();
mHackStartShaderCtrl = new PlayerHackStartShaderCtrl(this, &sPlayerHackStartShaderParam);
@ -538,7 +538,7 @@ void HackFork::calcHackDir(al::HitSensor* sensor) {
if (!al::tryNormalizeOrZero(&mPullDirection2))
al::calcUpDir(&mPullDirection2, this);
mHackDir.inverse(&mInvInitialHackDir);
mInvInitialHackDir.setInverse(mHackDir);
}
void HackFork::exeWait() {