mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-23 09:04:21 +00:00
Scene: Add more actors to ProjectActorFactory (#902)
This commit is contained in:
parent
994b254fbc
commit
08d592a579
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@ -133530,7 +133530,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b5f8c
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size: 52
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label: _ZN2al19createActorFunctionI23AllDeadWatcherWithShineEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b5fc0
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size: 52
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@ -133775,7 +133775,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b6c00
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size: 52
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label: _ZN2al19createActorFunctionINS_16CameraRailHolderEEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b6c34
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size: 52
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@ -133785,7 +133785,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b6c68
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size: 52
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label: _ZN2al19createActorFunctionINS_16CameraWatchPointEEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b6c9c
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size: 52
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@ -133850,7 +133850,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b6f14
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size: 56
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label: _ZN2al19createActorFunctionI9CapHangerEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b6f4c
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size: 52
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@ -134060,7 +134060,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b780c
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size: 52
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label: _ZN2al19createActorFunctionI14CoinStackGroupEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b7840
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size: 52
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@ -134225,7 +134225,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b7ec0
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size: 52
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label: _ZN2al19createActorFunctionINS_9EffectObjEEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b7ef4
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size: 52
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@ -134235,22 +134235,22 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b7f28
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size: 52
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label: _ZN2al19createActorFunctionINS_19EffectObjCameraEmitEEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b7f5c
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size: 52
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label: _ZN2al19createActorFunctionINS_21EffectObjFollowCameraEEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b7f90
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size: 52
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label: _ZN2al19createActorFunctionINS_26EffectObjFollowCameraLimitEEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b7fc4
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size: 52
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label: _ZN2al19createActorFunctionINS_17EffectObjIntervalEEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b7ff8
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size: 52
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@ -134265,7 +134265,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b8060
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size: 52
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label: _ZN2al19createActorFunctionI12ElectricWireEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b8094
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size: 52
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@ -134555,7 +134555,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b8ce8
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size: 52
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label: _ZN2al19createActorFunctionI13HipDropSwitchEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b8d1c
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size: 52
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@ -134700,7 +134700,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b93bc
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size: 52
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label: _ZN2al19createActorFunctionI9KoopaShipEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b93f0
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size: 52
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@ -134725,7 +134725,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b94c0
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size: 52
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label: _ZN2al19createActorFunctionI10KuriboMiniEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b94f4
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size: 52
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@ -134800,7 +134800,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4b97cc
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size: 52
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label: _ZN2al19createActorFunctionI6MeganeEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4b9800
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size: 52
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@ -135180,7 +135180,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4baed0
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size: 52
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label: _ZN2al19createActorFunctionI15RaceAudienceNpcEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4baf04
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size: 52
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@ -135385,7 +135385,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4bbb90
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size: 52
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label: _ZN2al19createActorFunctionI16ShineTowerRocketEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4bbbc4
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size: 52
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@ -135720,7 +135720,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4bc9c8
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size: 52
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label: _ZN2al19createActorFunctionI14VolleyballBaseEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4bc9fc
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size: 52
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@ -135730,7 +135730,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4bca30
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size: 52
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label: _ZN2al19createActorFunctionI13VolleyballNpcEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4bca64
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size: 52
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@ -135800,7 +135800,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4bcd08
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size: 52
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label: _ZN2al19createActorFunctionI13WorldWarpHoleEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4bcd3c
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size: 52
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@ -135990,7 +135990,7 @@ Scene/ProjectActorFactory.o:
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- offset: 0x4bd4c0
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size: 52
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label: _ZN2al19createActorFunctionI5YoshiEEPNS_9LiveActorEPKc
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status: NotDecompiled
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status: Matching
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lazy: true
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- offset: 0x4bd4f4
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size: 52
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@ -12,7 +12,7 @@ class SensorMsg;
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class CapHanger : public al::LiveActor {
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public:
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CapHanger(const char*, bool);
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CapHanger(const char*, bool = false);
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void init(const al::ActorInitInfo& info) override;
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void initItem(s32, s32, const al::ActorInitInfo&);
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void switchOn();
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@ -1,14 +1,69 @@
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#pragma once
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#include <basis/seadTypes.h>
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#include <math/seadVector.h>
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#include "Library/LiveActor/LiveActor.h"
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#include "Library/Rail/VertexGraph.h"
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namespace al {
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struct ActorInitInfo;
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class HitSensor;
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class SensorMsg;
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} // namespace al
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class ElectricWireVertex;
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class ElectricWire : public al::LiveActor {
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public:
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ElectricWire(const char*);
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void init(const al::ActorInitInfo& info) override;
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bool receiveMsg(const al::SensorMsg* message, al::HitSensor* other,
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al::HitSensor* self) override;
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void attackSensor(al::HitSensor* self, al::HitSensor* other) override;
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void initAfterPlacement() override;
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void control() override;
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bool tryCreateElectricWireLinks(al::LiveActor**, al::LiveActor*, const al::ActorInitInfo&,
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const char*, s32);
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void createGraph(const al::ActorInitInfo&);
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void switchStartOn();
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void tryUpdateDisplayModel();
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ElectricWireVertex* searchAliveKeeperGraphVertexBySensor(const al::HitSensor*);
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void endCapture(const sead::Vector3f*, const sead::Vector3f*, bool, bool);
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void afterSpringMovement();
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void springMovement();
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void exeHackEnd();
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void exeStandby();
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void exeCaptureWait();
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void exeCaptureStart();
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void exeCaptureHackStart();
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bool trySwitchMoveEndCamera(const ElectricWireVertex*);
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void exeSwitchRail();
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void trySetPoseGraphMoveDir(f32);
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const char* getMoveActionName() const;
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const char* getMoveAttackableActionName() const;
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const char* getSparkActionName() const;
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void exeTurnFrontStartDemo();
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void exeMove();
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bool checkMovableInputAndNextNerve();
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f32 checkEnableMoveByGraph(const al::Graph::PosVertex**, const sead::Vector2f&,
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const al::LiveActor*, const al::Graph::PosVertex*);
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ElectricWireVertex* checkMovableInputNextByGraph(bool*, const al::Graph::PosVertex*,
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const sead::Vector2f&);
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void exeMoveEnd();
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void onMoveEndEnd();
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void exeLightning();
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void exeLightningEnd();
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void exeLightningEndToMove();
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void addDemoActorElectricWirePartsAll();
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bool isElectricWireRadio() { return mIsElectricWireRadio; }
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private:
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char pad1[0x1a1];
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char filler_108[0x1a1];
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bool mIsElectricWireRadio;
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char filler_2aa[0x58];
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};
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static_assert(sizeof(ElectricWire) == 0x308);
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@ -26,6 +26,13 @@
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#include "Library/MapObj/WheelMapParts.h"
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#include "Library/MapObj/WobbleMapParts.h"
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#include "Library/Obj/AllDeadWatcher.h"
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#include "Library/Obj/CameraRailHolder.h"
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#include "Library/Obj/CameraWatchPoint.h"
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#include "Library/Obj/EffectObj.h"
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#include "Library/Obj/EffectObjCameraEmit.h"
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#include "Library/Obj/EffectObjFollowCamera.h"
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#include "Library/Obj/EffectObjFollowCameraLimit.h"
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#include "Library/Obj/EffectObjInterval.h"
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#include "Boss/BarrierField.h"
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#include "Boss/BossForest/BossForestWander.h"
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@ -34,6 +41,8 @@
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#include "Enemy/Gamane.h"
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#include "Enemy/KaronWing.h"
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#include "Enemy/Kuribo2D.h"
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#include "Enemy/KuriboMini.h"
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#include "Enemy/Megane.h"
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#include "Enemy/Mummy.h"
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#include "Enemy/Nokonoko2D.h"
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#include "Enemy/Pecho.h"
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@ -49,19 +58,25 @@
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#include "Item/CoinCollect2D.h"
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#include "Item/CoinLead.h"
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#include "Item/CoinRail.h"
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#include "Item/CoinStackGroup.h"
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#include "Item/LifeMaxUpItem.h"
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#include "Item/LifeMaxUpItem2D.h"
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#include "Item/LifeUpItem.h"
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#include "Item/LifeUpItem2D.h"
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#include "MapObj/AllDeadWatcherWithShine.h"
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#include "MapObj/AnagramAlphabet.h"
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#include "MapObj/CapBomb.h"
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#include "MapObj/CapHanger.h"
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#include "MapObj/CapSwitch.h"
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#include "MapObj/ChurchDoor.h"
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#include "MapObj/CitySignal.h"
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#include "MapObj/CoinCollectHintObj.h"
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#include "MapObj/Doshi.h"
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#include "MapObj/ElectricWire/ElectricWire.h"
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#include "MapObj/FireDrum2D.h"
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#include "MapObj/HackFork.h"
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#include "MapObj/HipDropSwitch.h"
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#include "MapObj/KoopaShip.h"
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#include "MapObj/LavaPan.h"
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#include "MapObj/MeganeMapParts.h"
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#include "MapObj/MoonBasementSlideObj.h"
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@ -70,6 +85,7 @@
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#include "MapObj/PoleGrabCeil.h"
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#include "MapObj/RouletteSwitch.h"
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#include "MapObj/SaveFlagCheckObj.h"
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#include "MapObj/ShineTowerRocket.h"
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#include "MapObj/SignBoardDanger.h"
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#include "MapObj/Souvenir.h"
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#include "MapObj/StageSwitchSelector.h"
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@ -78,13 +94,18 @@
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#include "MapObj/TrampleSwitchTimer.h"
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#include "MapObj/TransparentWall.h"
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#include "MapObj/TreasureBoxKey.h"
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#include "MapObj/VolleyballBase.h"
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#include "MapObj/VolleyballNet.h"
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#include "MapObj/WeightSwitch.h"
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#include "MapObj/WorldMapEarth.h"
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#include "MapObj/WorldWarpHole.h"
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#include "Npc/Bird.h"
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#include "Npc/BirdPlayerGlideCtrl.h"
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#include "Npc/KuriboGirl.h"
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#include "Npc/RaceAudienceNpc.h"
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#include "Npc/VocalMike.h"
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#include "Npc/VolleyballNpc.h"
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#include "Player/Yoshi.h"
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const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[] = {
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{"AchievementNpc", nullptr},
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@ -92,7 +113,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
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{"AirBubbleGenerator", nullptr},
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{"AirCurrent", nullptr},
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{"AllDeadWatcher", al::createActorFunction<al::AllDeadWatcher>},
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{"AllDeadWatcherWithShine", nullptr},
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{"AllDeadWatcherWithShine", al::createActorFunction<AllDeadWatcherWithShine>},
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{"AmiiboHelpNpc", nullptr},
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{"AmiiboNpc", nullptr},
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{"AnagramAlphabet", al::createActorFunction<AnagramAlphabet>},
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@ -151,9 +172,9 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
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{"CageBreakable", nullptr},
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{"CameraDemoGateMapParts", nullptr},
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{"CameraDemoKeyMoveMapParts", nullptr},
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{"CameraRailHolder", nullptr},
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{"CameraRailHolder", al::createActorFunction<al::CameraRailHolder>},
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{"CameraSub", nullptr},
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{"CameraWatchPoint", nullptr},
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{"CameraWatchPoint", al::createActorFunction<al::CameraWatchPoint>},
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{"Candlestand", nullptr},
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{"CandlestandFire", nullptr},
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{"CandlestandInitializer", nullptr},
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@ -168,7 +189,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
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{"CapCatapult", nullptr},
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{"CapFlower", nullptr},
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{"CapFlowerGroup", nullptr},
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{"CapHanger", nullptr},
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{"CapHanger", al::createActorFunction<CapHanger>},
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{"CapMessageAfterInformation", nullptr},
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{"CapRack", nullptr},
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{"CapRackTimer", nullptr},
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@ -213,7 +234,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
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{"CoinLead", al::createActorFunction<CoinLead>},
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{"CoinRail", al::createActorFunction<CoinRail>},
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{"CoinRing", nullptr},
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{"CoinStackGroup", nullptr},
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{"CoinStackGroup", al::createActorFunction<CoinStackGroup>},
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{"CrystalBreakable", nullptr},
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{"DamageBallGenerator", nullptr},
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{"DelaySwitch", nullptr},
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@ -248,16 +269,16 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
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{"DoorWarp", nullptr},
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{"DoorWarpStageChange", nullptr},
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{"EchoBlockMapParts", nullptr},
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{"EffectObj", nullptr},
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{"EffectObj", al::createActorFunction<al::EffectObj>},
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{"EffectObjScale", nullptr},
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{"EffectObjAlpha", nullptr},
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{"EffectObjCameraEmit", nullptr},
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{"EffectObjFollowCamera", nullptr},
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{"EffectObjFollowCameraLimit", nullptr},
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{"EffectObjInterval", nullptr},
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{"EffectObjCameraEmit", al::createActorFunction<al::EffectObjCameraEmit>},
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{"EffectObjFollowCamera", al::createActorFunction<al::EffectObjFollowCamera>},
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{"EffectObjFollowCameraLimit", al::createActorFunction<al::EffectObjFollowCameraLimit>},
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{"EffectObjInterval", al::createActorFunction<al::EffectObjInterval>},
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{"EffectObjNpcManFar", nullptr},
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{"EffectObjQualityChange", nullptr},
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{"ElectricWire", nullptr},
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{"ElectricWire", al::createActorFunction<ElectricWire>},
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{"ElectricWireKoopa", nullptr},
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{"EntranceCameraStartObj", nullptr},
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{"EventKeyMoveCameraObjNoDemo", nullptr},
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@ -316,7 +337,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
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{"HintNpc", nullptr},
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{"HintPhoto", nullptr},
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{"HintRouteGuidePoint", nullptr},
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{"HipDropSwitch", nullptr},
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{"HipDropSwitch", al::createActorFunction<HipDropSwitch>},
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{"HipDropSwitchSave", nullptr},
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{"HipDropSwitchTimer", nullptr},
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{"HipDropTile", nullptr},
|
||||
|
|
@ -348,12 +369,12 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
|
|||
{"KoopaLv1", nullptr},
|
||||
{"KoopaLv2", nullptr},
|
||||
{"KoopaLv3", nullptr},
|
||||
{"KoopaShip", nullptr},
|
||||
{"KoopaShip", al::createActorFunction<KoopaShip>},
|
||||
{"Kuribo2D3D", al::createActorFunction<Kuribo2D>},
|
||||
{"KuriboGenerator2D3D", nullptr},
|
||||
{"KuriboGirl", al::createActorFunction<KuriboGirl>},
|
||||
{"KuriboPossessed", nullptr},
|
||||
{"KuriboMini", nullptr},
|
||||
{"KuriboMini", al::createActorFunction<KuriboMini>},
|
||||
{"KuriboTowerSwitch", nullptr},
|
||||
{"KuriboWing", nullptr},
|
||||
{"LavaFryingPan", nullptr},
|
||||
|
|
@ -368,7 +389,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
|
|||
{"LongGenerator", nullptr},
|
||||
{"MarchingCubeBlock", nullptr},
|
||||
{"MapPartsRoulette", nullptr},
|
||||
{"Megane", nullptr},
|
||||
{"Megane", al::createActorFunction<Megane>},
|
||||
{"MeganeLiftExLift", nullptr},
|
||||
{"MeganeKeyMoveMapParts", nullptr},
|
||||
{"MeganeMapParts", al::createActorFunction<MeganeMapParts>},
|
||||
|
|
@ -452,7 +473,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
|
|||
{"Pyramid", nullptr},
|
||||
{"QuestObj", nullptr},
|
||||
{"RabbitGraph", nullptr},
|
||||
{"RaceAudienceNpc", nullptr},
|
||||
{"RaceAudienceNpc", al::createActorFunction<RaceAudienceNpc>},
|
||||
{"RaceManGoal", nullptr},
|
||||
{"RaceManRace", nullptr},
|
||||
{"RaceManStart", nullptr},
|
||||
|
|
@ -502,7 +523,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
|
|||
{"ShineChipWatcher", nullptr},
|
||||
{"ShineDot", nullptr},
|
||||
{"ShineFukankunWatchObj", nullptr},
|
||||
{"ShineTowerRocket", nullptr},
|
||||
{"ShineTowerRocket", al::createActorFunction<ShineTowerRocket>},
|
||||
{"ShopBgmPlayer", nullptr},
|
||||
{"ShopMark", nullptr},
|
||||
{"ShoppingWatcher", nullptr},
|
||||
|
|
@ -596,9 +617,9 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
|
|||
{"Utsubo", nullptr},
|
||||
{"UtsuboWatcher", nullptr},
|
||||
{"VocalMike", al::createActorFunction<VocalMike>},
|
||||
{"VolleyballBase", nullptr},
|
||||
{"VolleyballBase", al::createActorFunction<VolleyballBase>},
|
||||
{"VolleyballNet", al::createActorFunction<VolleyballNet>},
|
||||
{"VolleyballNpc", nullptr},
|
||||
{"VolleyballNpc", al::createActorFunction<VolleyballNpc>},
|
||||
{"Wanwan", nullptr},
|
||||
{"WanwanHole", nullptr},
|
||||
{"WaterAreaMoveModel", nullptr},
|
||||
|
|
@ -613,7 +634,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
|
|||
{"WorldMapEarth", al::createActorFunction<WorldMapEarth>},
|
||||
{"WorldTravelingNpc", nullptr},
|
||||
{"WorldTravelingPeach", nullptr},
|
||||
{"WorldWarpHole", nullptr},
|
||||
{"WorldWarpHole", al::createActorFunction<WorldWarpHole>},
|
||||
{"Fastener", nullptr},
|
||||
{"FastenerObj", nullptr},
|
||||
{"AtmosScatterRequester", nullptr},
|
||||
|
|
@ -654,7 +675,7 @@ const al::NameToCreator<al::ActorCreatorFunction> sProjectActorFactoryEntries[]
|
|||
{"WheelMapParts", al::createActorFunction<al::WheelMapParts>},
|
||||
{"WobbleMapParts", al::createActorFunction<al::WobbleMapParts>},
|
||||
{"WindBlowMapParts", nullptr},
|
||||
{"Yoshi", nullptr},
|
||||
{"Yoshi", al::createActorFunction<Yoshi>},
|
||||
{"YoshiFruit", nullptr},
|
||||
{"YoshiFruitShineHolder", nullptr},
|
||||
{"Yukimaru", nullptr},
|
||||
|
|
|
|||
Loading…
Reference in a new issue