file_list = "data/file_list.yml"
build_target = "odyssey"
file_list_removed_prefixes = [ "al/" ]
no_object_check_for = [ "sead/", "NintendoSDK/", "eui/", "agl/" ]

[decomp_me]
compiler_name = "clang-3.9.1"
default_compile_flags = "-x c++ -O3 -g2 -std=c++1z -fno-rtti -fno-exceptions -Wall -Wextra -fno-strict-aliasing"
