mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-09 23:13:04 +00:00
we have isSame inside biome, so we dont need to use that function i created because it is useless.
285 lines
9.6 KiB
C++
285 lines
9.6 KiB
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.level.newbiome.layer.h"
|
|
#include "RiverInitLayer.h"
|
|
#include "RareBiomeSpotLayer.h"
|
|
#include "net.minecraft.world.level.h"
|
|
#include "BiomeOverrideLayer.h"
|
|
#include "CustomizableSourceSettings.h"
|
|
|
|
#ifdef __PSVITA__
|
|
#include "../Minecraft.Client/PSVita/PSVitaExtras/libdivide.h"
|
|
#include <ImposeContinentsLayer.h>
|
|
|
|
libdivide::divider<long long> fast_d2(2);
|
|
libdivide::divider<long long> fast_d3(3);
|
|
libdivide::divider<long long> fast_d4(4);
|
|
libdivide::divider<long long> fast_d5(5);
|
|
libdivide::divider<long long> fast_d6(6);
|
|
libdivide::divider<long long> fast_d7(7);
|
|
libdivide::divider<long long> fast_d10(10);
|
|
#endif
|
|
LayerArray Layer::getDefaultLayers(int64_t seed, LevelType* levelType, void* superflatConfig)
|
|
{
|
|
int32_t seed32 = (int32_t)seed;
|
|
|
|
shared_ptr<Layer> islandLayer = make_shared<IslandLayer>(seed32, 1);
|
|
islandLayer = make_shared<FuzzyZoomLayer>(seed32, islandLayer, 0x7D0);
|
|
islandLayer = make_shared<AddIslandLayer>(seed32, islandLayer, 1);
|
|
islandLayer = make_shared<ZoomLayer>(seed32, islandLayer, 0x7D1);
|
|
islandLayer = make_shared<AddIslandLayer>(seed32, islandLayer, 2);
|
|
islandLayer = make_shared<AddIslandLayer>(seed32, islandLayer, 0x32);
|
|
islandLayer = make_shared<AddIslandLayer>(seed32, islandLayer, 0x46);
|
|
islandLayer = make_shared<RemoveTooMuchOceanLayer>(seed32, islandLayer, 2);
|
|
islandLayer = make_shared<AddSnowLayer>(seed32, islandLayer, 2);
|
|
islandLayer = make_shared<AddIslandLayer>(seed32, islandLayer, 3);
|
|
islandLayer = make_shared<AddEdgeLayer>(seed32, islandLayer, 2, 0);
|
|
islandLayer = make_shared<AddEdgeLayer>(seed32, islandLayer, 2, 1);
|
|
islandLayer = make_shared<AddEdgeLayer>(seed32, islandLayer, 3, 2);
|
|
islandLayer = make_shared<ZoomLayer>(seed32, islandLayer, 0x7D2);
|
|
islandLayer = make_shared<ZoomLayer>(seed32, islandLayer, 0x7D3);
|
|
islandLayer = make_shared<AddIslandLayer>(seed32, islandLayer, 4);
|
|
islandLayer = make_shared<DeepOceanLayer>(seed32, islandLayer, 4);
|
|
|
|
shared_ptr<Layer> baseLayer = ZoomLayer::zoom(seed32, islandLayer, 0x3E8, 0);
|
|
|
|
int zoomLevel = 4;
|
|
int riverZoomCount = 4;
|
|
|
|
if (levelType == LevelType::lvl_customized && superflatConfig != nullptr)
|
|
{
|
|
auto settings = CustomizableSourceSettings::Builder::build(
|
|
CustomizableSourceSettings::Builder::fromString(superflatConfig));
|
|
zoomLevel = settings->getBiomeSize();
|
|
riverZoomCount = settings->getRiverSize();
|
|
}
|
|
if (levelType == LevelType::lvl_largeBiomes)
|
|
zoomLevel = 6;
|
|
|
|
shared_ptr<Layer> riverInit = make_shared<RiverInitLayer>(seed32, baseLayer, 0x64);
|
|
shared_ptr<Layer> hillsNoise = ZoomLayer::zoom(seed32, riverInit, 0x3E8, 2);
|
|
|
|
shared_ptr<Layer> riverLayerFinal = ZoomLayer::zoom(seed32, riverInit, 0x3E8, 2);
|
|
riverLayerFinal = ZoomLayer::zoom(seed32, riverLayerFinal, 0x3E8, riverZoomCount);
|
|
riverLayerFinal = make_shared<RiverLayer>(seed32, riverLayerFinal, 1);
|
|
riverLayerFinal = make_shared<SmoothLayer>(seed32, riverLayerFinal, 0x3E8);
|
|
|
|
shared_ptr<Layer> biomeLayer = make_shared<BiomeInitLayer>(seed32, baseLayer, 0xC8, levelType, superflatConfig);
|
|
|
|
{
|
|
auto testBiome = make_shared<BiomeInitLayer>(seed32, baseLayer, 0xC8, levelType, superflatConfig);
|
|
testBiome->init((uint32_t)seed);
|
|
IntCache::releaseAll();
|
|
intArray testArea = testBiome->getArea(0, 0, 20, 20);
|
|
app.DebugPrintf("BiomeInitLayer only seed=%d:\n", seed32);
|
|
for (int z = 0; z < 20; z++) {
|
|
for (int x = 0; x < 20; x++)
|
|
app.DebugPrintf("%3d ", testArea[x + z*20]);
|
|
app.DebugPrintf("\n");
|
|
}
|
|
IntCache::releaseAll();
|
|
}
|
|
|
|
biomeLayer = make_shared<BiomeEdgeLayer>(seed32, biomeLayer, 0x3E8);
|
|
biomeLayer = make_shared<RegionHillsLayer>(seed32, biomeLayer, hillsNoise, 0x3E8);
|
|
{
|
|
auto testLayer = biomeLayer;
|
|
testLayer->init((uint32_t)seed);
|
|
IntCache::releaseAll();
|
|
intArray testArea = testLayer->getArea(0, 0, 20, 20);
|
|
app.DebugPrintf("After RegionHillsLayer seed=%d:\n", seed32);
|
|
for (int z = 0; z < 20; z++) {
|
|
for (int x = 0; x < 20; x++)
|
|
app.DebugPrintf("%3d ", testArea[x + z*20]);
|
|
app.DebugPrintf("\n");
|
|
}
|
|
IntCache::releaseAll();
|
|
}
|
|
|
|
biomeLayer = make_shared<RareBiomeSpotLayer>(seed32, biomeLayer, 0x3E9);
|
|
|
|
for (int i = 0; i < zoomLevel; ++i)
|
|
{
|
|
biomeLayer = make_shared<ZoomLayer>(seed32, biomeLayer, 0x3E8 + i);
|
|
if (i == 0)
|
|
{
|
|
biomeLayer = make_shared<AddIslandLayer>(seed32, biomeLayer, 3);
|
|
biomeLayer = make_shared<AddMushroomIslandLayer>(seed32, biomeLayer, 5);
|
|
}
|
|
if (zoomLevel == 1 || i == 1)
|
|
{
|
|
biomeLayer = make_shared<GrowMushroomIslandLayer>(seed32, biomeLayer, 5);
|
|
biomeLayer = make_shared<ShoreLayer>(seed32, biomeLayer, 0x3E8);
|
|
}
|
|
}
|
|
|
|
biomeLayer = make_shared<SmoothLayer>(seed32, biomeLayer, 0x3E8);
|
|
{
|
|
auto testLayer = biomeLayer;
|
|
testLayer->init((uint32_t)seed);
|
|
IntCache::releaseAll();
|
|
intArray testArea = testLayer->getArea(60, 240, 20, 20);
|
|
app.DebugPrintf("After zoom loop seed=%d:\n", seed32);
|
|
for (int z = 0; z < 20; z++) {
|
|
for (int x = 0; x < 20; x++)
|
|
app.DebugPrintf("%3d ", testArea[x + z*20]);
|
|
app.DebugPrintf("\n");
|
|
}
|
|
IntCache::releaseAll();
|
|
}
|
|
shared_ptr<Layer> mixed = make_shared<RiverMixerLayer>(seed32, biomeLayer, riverLayerFinal, 0x64);
|
|
shared_ptr<Layer> voronoi = make_shared<VoronoiZoom>(seed32, mixed, 0xA);
|
|
|
|
mixed->init((uint32_t)seed);
|
|
voronoi->init((uint32_t)seed);
|
|
|
|
IntCache::releaseAll();
|
|
mixed->init((uint32_t)seed);
|
|
intArray testArea = mixed->getArea(0, 200, 60, 60);
|
|
app.DebugPrintf("Biomes 0-60, 200-260 seed=%d:\n", seed32);
|
|
for (int z = 0; z < 60; z++) {
|
|
for (int x = 0; x < 60; x++)
|
|
app.DebugPrintf("%3d ", testArea[x + z*60]);
|
|
app.DebugPrintf("\n");
|
|
}
|
|
IntCache::releaseAll();
|
|
|
|
LayerArray result(3, false);
|
|
result[0] = mixed;
|
|
result[1] = voronoi;
|
|
result[2] = mixed;
|
|
|
|
|
|
return result;
|
|
}
|
|
Layer::Layer(int64_t s)
|
|
{
|
|
int64_t sm = (int64_t)(int32_t)s;
|
|
int64_t a = sm * (0x5851F42D4C957F2DLL * sm + 0x14057B7EF767814FLL) + sm;
|
|
int64_t b = (0x5851F42D4C957F2DLL * a + 0x14057B7EF767814FLL) * a + sm;
|
|
this->seedMixup = b * (0x5851F42D4C957F2DLL * b + 0x14057B7EF767814FLL) + sm;
|
|
this->parent = nullptr;
|
|
this->seed = 0;
|
|
this->rval = 0;
|
|
}
|
|
|
|
void Layer::initRandom(int64_t x, int64_t y)
|
|
{
|
|
|
|
int64_t xi = (int64_t)(int32_t)x;
|
|
int64_t yi = (int64_t)(int32_t)y;
|
|
|
|
int64_t v4 = (0x5851F42D4C957F2DLL * seed + 0x14057B7EF767814FLL) * seed + xi;
|
|
uint32_t v5 = 1284865837u * (uint32_t)(v4 * (1284865837LL * v4 - 144211633LL) + yi) - 144211633u;
|
|
int64_t paired = (int64_t)(((uint64_t)v5 << 32) | (uint64_t)v5);
|
|
int64_t v6 = paired * (v4 * (0x5851F42D4C957F2DLL * v4 + 0x14057B7EF767814FLL) + yi) + xi;
|
|
uint32_t lo = 1284865837u * (uint32_t)v6 - 144211633u;
|
|
int64_t paired2 = (int64_t)(((uint64_t)lo << 32) | (uint64_t)lo);
|
|
rval = paired2 * v6 + yi;
|
|
|
|
|
|
}
|
|
|
|
int Layer::nextRandom(int max)
|
|
{
|
|
int64_t rval_full = this->rval;
|
|
uint32_t rval_lo = (uint32_t)rval_full;
|
|
uint32_t seed_lo = (uint32_t)this->seed;
|
|
uint32_t seed_hi = (uint32_t)(this->seed >> 32);
|
|
|
|
int result = (int)((int64_t)(rval_full >> 24) % (int64_t)max);
|
|
if (result < 0) result += max;
|
|
|
|
uint32_t v9 = rval_lo * (1284865837u * rval_lo - 144211633u);
|
|
uint32_t new_lo = v9 + seed_lo;
|
|
|
|
uint64_t paired = ((uint64_t)rval_lo << 32) | (uint64_t)rval_lo;
|
|
uint64_t big = (uint64_t)rval_full * (0x5851F42D4C957F2DULL * paired + 0x14057B7EF767814FULL);
|
|
uint32_t carry = ((uint64_t)v9 + (uint64_t)seed_lo) > 0xFFFFFFFFULL ? 1 : 0;
|
|
uint32_t new_hi = seed_hi + carry + (uint32_t)(big >> 32);
|
|
|
|
this->rval = ((int64_t)new_hi << 32) | (int64_t)new_lo;
|
|
return result;
|
|
}
|
|
|
|
void Layer::init(int64_t worldSeed)
|
|
{
|
|
if (parent != nullptr)
|
|
parent->init(worldSeed);
|
|
|
|
int64_t m = this->seedMixup;
|
|
int64_t val = (int64_t)(uint32_t)worldSeed;
|
|
|
|
|
|
uint32_t lo = (uint32_t)val;
|
|
uint64_t paired = ((uint64_t)lo << 32) | (uint64_t)lo;
|
|
val = val * (int64_t)(0x5851F42D4C957F2DULL * paired + 0x14057B7EF767814FULL) + m;
|
|
|
|
val = val * (0x5851F42D4C957F2DLL * val + 0x14057B7EF767814FLL) + m;
|
|
val = val * (0x5851F42D4C957F2DLL * val + 0x14057B7EF767814FLL) + m;
|
|
|
|
this->seed = val;
|
|
}
|
|
|
|
bool Layer::isOcean(int biomeId)
|
|
{
|
|
return biomeId == Biome::ocean->id ||
|
|
biomeId == Biome::deepOcean->id ||
|
|
biomeId == Biome::frozenOcean->id;
|
|
}
|
|
|
|
|
|
bool Layer::isSame(int biomeIdA, int biomeIdB) {
|
|
if (biomeIdA == biomeIdB) {
|
|
return true;
|
|
}
|
|
Biome* biome = Biome::getBiome(biomeIdA);
|
|
Biome* biome2 = Biome::getBiome(biomeIdB);
|
|
if (biome != nullptr && biome2 != nullptr) {
|
|
return biome->isSame(biome2);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
int Layer::random(int i, int j, int k, int l) {
|
|
int random = nextRandom(4);
|
|
|
|
int ret = (random != 2 ? i : k);
|
|
if (random == 3)
|
|
ret = l;
|
|
if (random == 1)
|
|
ret = j;
|
|
return ret;
|
|
}
|
|
|
|
int Layer::random(int i, int j) {
|
|
if (nextRandom(2)) {
|
|
return j;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
int Layer::modeOrRandom(int i, int j, int k, int l) {
|
|
if (j == k && k == l) {
|
|
return j;
|
|
} else if (i == j && i == k) {
|
|
return i;
|
|
} else if (i == j && i == l) {
|
|
return i;
|
|
} else if (i == k && i == l) {
|
|
return i;
|
|
} else if (i == j && k != l) {
|
|
return i;
|
|
} else if (i == k && j != l) {
|
|
return i;
|
|
} else if (i == l && j != k) {
|
|
return i;
|
|
} else if (j == k && i != l) {
|
|
return j;
|
|
} else if (j == l && i != k) {
|
|
return j;
|
|
} else {
|
|
return k == l && i != j ? k : random(i, j, k, l);
|
|
}
|
|
} |