neoLegacy/Minecraft.World/ShoreLayer.cpp
Lord_Cambion 0e4c5ef463 fix: matching constructors to wii u
i noticed constructor are different. still nothing changed :(
2026-05-19 17:07:26 +02:00

125 lines
3.3 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.newbiome.layer.h"
#include "net.minecraft.world.level.biome.h"
#include "IntCache.h"
ShoreLayer::ShoreLayer(int32_t seed, int64_t seedMixup, shared_ptr<Layer> parent) : Layer(seed,seedMixup)
{
this->parent = parent;
}
static bool isJungleCompatible(int id)
{
if (id == Biome::ocean->id || id == Biome::deepOcean->id)
return true;
Biome* b = Biome::getBiome(id);
if (b != nullptr && b->isSame(Biome::jungle))
return true;
return id == Biome::jungleEdge->id || id == Biome::jungle->id || id == Biome::jungleHills->id ||
id == Biome::forest->id || id == Biome::forestHills->id || id == Biome::taiga->id ||
(b != nullptr && b->hasSnow());
}
void ShoreLayer::replaceIfNeighborOcean(intArray& b, intArray& result, int x, int y, int w, int old, int replacement)
{
if (isOcean(old))
{
result[x + y * w] = old;
return;
}
int stride = w + 2;
int north = b[(x + 1) + y * stride];
int east = b[(x + 2) + (y + 1) * stride];
int west = b[(x + 0) + (y + 1) * stride];
int south = b[(x + 1) + (y + 2) * stride];
if (isOcean(north) || isOcean(east) || isOcean(west) || isOcean(south))
{
result[x + y * w] = replacement;
}
else
{
result[x + y * w] = old;
}
}
intArray ShoreLayer::getArea(int xo, int yo, int w, int h)
{
intArray b = parent->getArea(xo - 1, yo - 1, w + 2, h + 2);
intArray result = IntCache::allocate(w * h);
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
initRandom(x + xo, y + yo);
int old = b[(x + 1) + (y + 1) * (w + 2)];
int _n = b[(x + 1) + (y + 0) * (w + 2)];
int _e = b[(x + 2) + (y + 1) * (w + 2)];
int _w = b[(x + 0) + (y + 1) * (w + 2)];
int _s = b[(x + 1) + (y + 2) * (w + 2)];
if (old == Biome::mushroomIsland->id)
{
if (_n == Biome::ocean->id || _e == Biome::ocean->id || _w == Biome::ocean->id || _s == Biome::ocean->id)
{
result[x + y * w] = Biome::mushroomIslandShore->id;
}
else
{
result[x + y * w] = old;
}
}
else if (old == Biome::jungle->id || old == Biome::jungleHills->id || old == Biome::jungleEdge->id)
{
if (isJungleCompatible(_n) && isJungleCompatible(_e) && isJungleCompatible(_w) && isJungleCompatible(_s))
{
if (!isOcean(_n) && !isOcean(_e) && !isOcean(_w) && !isOcean(_s))
{
result[x + y * w] = old;
}
else
{
result[x + y * w] = Biome::jungleEdge->id;
}
}
else
{
result[x + y * w] = Biome::beaches->id;
}
}
else if (old == Biome::mesa->id || old == Biome::mesaPlateauF->id || old == Biome::mesaPlateau->id)
{
replaceIfNeighborOcean(b, result, x, y, w, old, Biome::mesa->id);
}
else if (Biome::getBiome(old) != nullptr && Biome::getBiome(old)->hasSnow())
{
replaceIfNeighborOcean(b, result, x, y, w, old, Biome::coldBeach->id);
}
else if (old == Biome::extremeHills->id || old == Biome::extremeHills_plus->id)
{
replaceIfNeighborOcean(b, result, x, y, w, old, Biome::stoneBeach->id);
}
else if (old == Biome::ocean->id || old == Biome::deepOcean->id || old == Biome::river->id || old == Biome::swampland->id)
{
result[x + y * w] = old;
}
else
{
if (isOcean(_n) || isOcean(_e) || isOcean(_w) || isOcean(_s))
{
result[x + y * w] = Biome::beaches->id;
}
else
{
result[x + y * w] = old;
}
}
}
}
return result;
}