neoLegacy/Minecraft.Client/HumanoidArmorLayer.h
2026-04-18 03:46:45 +02:00

14 lines
387 B
C++

#pragma once
#include "AbstractArmorLayer.h"
class LivingEntityRenderer;
class LivingEntity;
class HumanoidArmorLayer : public AbstractArmorLayer {
public:
explicit HumanoidArmorLayer(LivingEntityRenderer* renderer);
virtual ~HumanoidArmorLayer() {}
virtual void createArmorModels() override;
virtual void setPartVisibility(HumanoidModel* model, unsigned int slot);
};