neoLegacy/Minecraft.World/FireworksRecipe.h
DrPerkyLegit b67cbb85f3
Some checks are pending
Sync branches with main / sync (push) Waiting to run
feat: multiplayer feat/less hardcoded lists (#89)
* CustomPayloadPacket Changes

commented all code for old equip packets
cleaned up custom payload key creation
added 2 new payload packet definitions for upcoming changes

* server sided recipe list

* code cleanup for recipes

* add dtor for recipe classes to fix memory leak

* forgot this part to the dtor commit

* dtor changes tested and fixed

* server side creative menu list
2026-05-22 18:39:27 +03:00

50 lines
1.4 KiB
C++

#pragma once
#include "Recipy.h"
class FireworksRecipe : public Recipy
{
private:
//shared_ptr<ItemInstance> resultItem;
// 4J added so we can have separate contexts and rleBuf for different threads
class ThreadStorage
{
public:
shared_ptr<ItemInstance> resultItem;
ThreadStorage();
};
static DWORD tlsIdx;
static ThreadStorage *tlsDefault;
void setResultItem(shared_ptr<ItemInstance> item);
public:
// Each new thread that needs to use Compression will need to call one of the following 2 functions, to either create its own
// local storage, or share the default storage already allocated by the main thread
static void CreateNewThreadStorage();
static void UseDefaultThreadStorage();
static void ReleaseThreadStorage();
public:
FireworksRecipe();
bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level);
shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots);
int size();
const ItemInstance *getResultItem();
virtual const int getGroup() { return 0; }
// 4J-PB
virtual bool reqs(int iRecipe) { return false; };
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq) {};
// 4J Added
static void updatePossibleRecipes(shared_ptr<CraftingContainer> craftSlots, bool *firework, bool *charge, bool *fade);
static bool isValidIngredient(shared_ptr<ItemInstance> item, bool firework, bool charge, bool fade);
virtual void writeToStream(DataOutputStream* dos) {
dos->writeByte(99);
}
};