neoLegacy/Minecraft.World/CustomPayloadPacket.h
itsRevela ba3ebe666c feat: dedicated server security hardening
Comprehensive security system to protect against packet-sniffing attacks,
XUID harvesting, privilege escalation, bot flooding, and XUID impersonation.

- Stream cipher: per-session XOR cipher with 4-message handshake via
  CustomPayloadPacket (MC|CKey, MC|CAck, MC|COn). Negotiated per-connection,
  backwards compatible (old clients/servers fall back to plaintext).
- Security gate: buffers all game data until cipher handshake completes,
  preventing unsecured clients from receiving any XUIDs or game state.
- Cipher handshake enforcer: kicks clients that don't complete the handshake
  within 5 seconds (configurable via require-secure-client).
- Identity tokens: persistent per-XUID tokens in identity-tokens.json,
  issued over the encrypted channel, verified on reconnect. Prevents XUID
  replay attacks. Client stores server-specific tokens.
- PROXY protocol v1: parses real client IPs from playit.gg tunnel headers
  so rate limiting, IP bans, and XUID spoof detection work per-player.
- Rate limiting: per-IP sliding window (default 5 connections/30s) with
  pending connection cap (default 10).
- Privilege hardening: OP requires ops.json, live checks on every command
  and privilege packet. Host-only server settings changes.
- XUID stripping: PreLoginPacket response sends INVALID_XUID placeholders.
- Packet validation: readUtf global string cap, reduced max packet size,
  stream desync protection on oversized strings.
- OpManager: persistent ops.json with XUID-based OP list.
- Whitelist improvements: whitelist add accepts player names with ambiguity
  detection, XUID cache from login attempts.
- revoketoken command: revoke identity tokens for players who lost theirs.
- server.log: persistent log file written alongside console output with
  flush-per-write to survive crashes.
- CLI security logging: consolidated per-join security summary with cipher
  status, token status, XUID, and real IP. Security warnings for kicks,
  spoofing, and unauthorized commands.
2026-03-28 19:18:06 -05:00

45 lines
1.6 KiB
C++

#pragma once
using namespace std;
#include "Packet.h"
class CustomPayloadPacket : public Packet, public enable_shared_from_this<CustomPayloadPacket>
{
public:
// Mojang-defined custom packets
static const wstring CUSTOM_BOOK_PACKET;
static const wstring CUSTOM_BOOK_SIGN_PACKET;
static const wstring TEXTURE_PACK_PACKET;
static const wstring TRADER_LIST_PACKET;
static const wstring TRADER_SELECTION_PACKET;
static const wstring SET_ADVENTURE_COMMAND_PACKET;
static const wstring SET_BEACON_PACKET;
static const wstring SET_ITEM_NAME_PACKET;
// Security: stream cipher handshake channels
static const wstring CIPHER_KEY_CHANNEL; // server->client: carries 16-byte key
static const wstring CIPHER_ACK_CHANNEL; // client->server: ack (empty payload)
static const wstring CIPHER_ON_CHANNEL; // server->client: activation signal (empty payload)
// Security: identity token channels
static const wstring IDENTITY_TOKEN_ISSUE; // server->client: issue new 32-byte token
static const wstring IDENTITY_TOKEN_CHALLENGE; // server->client: request stored token
static const wstring IDENTITY_TOKEN_RESPONSE; // client->server: present stored token
wstring identifier;
int length;
byteArray data;
CustomPayloadPacket();
CustomPayloadPacket(const wstring &identifier, byteArray data);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return std::make_shared<CustomPayloadPacket>(); }
virtual int getId() { return 250; }
};