neoLegacy/Minecraft.World/ArmorStandItem.h
2026-04-18 03:46:45 +02:00

19 lines
561 B
C++

#pragma once
#include "Item.h"
#include "ArmorStand.h"
class ArmorStandItem : public Item
{
public:
explicit ArmorStandItem(int id);
virtual ~ArmorStandItem() {}
virtual bool useOn(shared_ptr<ItemInstance> itemInstance,
shared_ptr<Player> player,
Level *level, int x, int y, int z, int face,
float clickX, float clickY, float clickZ,
bool bTestUseOnOnly = false) override;
static void randomizePose(shared_ptr<ArmorStand> stand, Random *rng);
};