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14 lines
387 B
C++
14 lines
387 B
C++
#pragma once
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#include "AbstractArmorLayer.h"
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class LivingEntityRenderer;
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class LivingEntity;
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class HumanoidArmorLayer : public AbstractArmorLayer {
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public:
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explicit HumanoidArmorLayer(LivingEntityRenderer* renderer);
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virtual ~HumanoidArmorLayer() {}
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virtual void createArmorModels() override;
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virtual void setPartVisibility(HumanoidModel* model, unsigned int slot);
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}; |