mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-09 13:22:56 +00:00
125 lines
3.3 KiB
C++
125 lines
3.3 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.newbiome.layer.h"
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#include "net.minecraft.world.level.biome.h"
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#include "IntCache.h"
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ShoreLayer::ShoreLayer(int32_t seed, int64_t seedMixup, shared_ptr<Layer> parent) : Layer(seed,seedMixup)
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{
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this->parent = parent;
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}
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static bool isJungleCompatible(int id)
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{
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if (id == Biome::ocean->id || id == Biome::deepOcean->id)
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return true;
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Biome* b = Biome::getBiome(id);
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if (b != nullptr && b->isSame(Biome::jungle))
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return true;
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return id == Biome::jungleEdge->id || id == Biome::jungle->id || id == Biome::jungleHills->id ||
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id == Biome::forest->id || id == Biome::forestHills->id || id == Biome::taiga->id ||
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(b != nullptr && b->hasSnow());
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}
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void ShoreLayer::replaceIfNeighborOcean(intArray& b, intArray& result, int x, int y, int w, int old, int replacement)
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{
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if (isOcean(old))
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{
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result[x + y * w] = old;
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return;
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}
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int stride = w + 2;
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int north = b[(x + 1) + y * stride];
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int east = b[(x + 2) + (y + 1) * stride];
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int west = b[(x + 0) + (y + 1) * stride];
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int south = b[(x + 1) + (y + 2) * stride];
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if (isOcean(north) || isOcean(east) || isOcean(west) || isOcean(south))
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{
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result[x + y * w] = replacement;
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}
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else
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{
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result[x + y * w] = old;
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}
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}
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intArray ShoreLayer::getArea(int xo, int yo, int w, int h)
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{
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intArray b = parent->getArea(xo - 1, yo - 1, w + 2, h + 2);
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intArray result = IntCache::allocate(w * h);
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for (int y = 0; y < h; y++)
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{
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for (int x = 0; x < w; x++)
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{
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initRandom(x + xo, y + yo);
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int old = b[(x + 1) + (y + 1) * (w + 2)];
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int _n = b[(x + 1) + (y + 0) * (w + 2)];
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int _e = b[(x + 2) + (y + 1) * (w + 2)];
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int _w = b[(x + 0) + (y + 1) * (w + 2)];
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int _s = b[(x + 1) + (y + 2) * (w + 2)];
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if (old == Biome::mushroomIsland->id)
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{
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if (_n == Biome::ocean->id || _e == Biome::ocean->id || _w == Biome::ocean->id || _s == Biome::ocean->id)
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{
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result[x + y * w] = Biome::mushroomIslandShore->id;
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}
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else
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{
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result[x + y * w] = old;
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}
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}
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else if (old == Biome::jungle->id || old == Biome::jungleHills->id || old == Biome::jungleEdge->id)
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{
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if (isJungleCompatible(_n) && isJungleCompatible(_e) && isJungleCompatible(_w) && isJungleCompatible(_s))
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{
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if (!isOcean(_n) && !isOcean(_e) && !isOcean(_w) && !isOcean(_s))
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{
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result[x + y * w] = old;
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}
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else
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{
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result[x + y * w] = Biome::jungleEdge->id;
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}
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}
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else
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{
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result[x + y * w] = Biome::beaches->id;
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}
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}
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else if (old == Biome::mesa->id || old == Biome::mesaPlateauF->id || old == Biome::mesaPlateau->id)
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{
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replaceIfNeighborOcean(b, result, x, y, w, old, Biome::mesa->id);
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}
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else if (Biome::getBiome(old) != nullptr && Biome::getBiome(old)->hasSnow())
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{
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replaceIfNeighborOcean(b, result, x, y, w, old, Biome::coldBeach->id);
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}
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else if (old == Biome::extremeHills->id || old == Biome::extremeHills_plus->id)
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{
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replaceIfNeighborOcean(b, result, x, y, w, old, Biome::stoneBeach->id);
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}
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else if (old == Biome::ocean->id || old == Biome::deepOcean->id || old == Biome::river->id || old == Biome::swampland->id)
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{
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result[x + y * w] = old;
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}
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else
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{
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if (isOcean(_n) || isOcean(_e) || isOcean(_w) || isOcean(_s))
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{
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result[x + y * w] = Biome::beaches->id;
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}
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else
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{
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result[x + y * w] = old;
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}
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}
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}
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}
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return result;
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} |