#pragma once #include "Model.h" class PhantomModel : public Model { private: ModelPart *body; ModelPart *head; ModelPart *leftWing; ModelPart *leftWingTip; ModelPart *rightWing; ModelPart *rightWingTip; ModelPart *tailBase; ModelPart *tailTip; public: PhantomModel(); int modelVersion(); virtual void render(shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); };