#pragma once #include "LeafTileItem.h" class LeafTileItem2 : public LeafTileItem { public: LeafTileItem2(int id); virtual int getLevelDataForAuxValue(int auxValue); virtual Icon *getIcon(int itemAuxValue); virtual int getColor(shared_ptr item, int spriteLayer) override; virtual unsigned int getDescriptionId(shared_ptr instance); };