#pragma once #include "../Minecraft.World/Command.h" class TeleportCommand : public Command { public: virtual EGameCommand getId(); virtual void execute(shared_ptr source, byteArray commandData); static shared_ptr preparePacket(PlayerUID subject, PlayerUID destination); //neo: added static shared_ptr preparePacket(PlayerUID subject, float x, float y, float z, byte yRot, byte xRot); };