Commit graph

29 commits

Author SHA1 Message Date
Fireblade 950de854a1 feat: barrier block
todo: deprecate *.col file usage
2026-04-29 16:35:14 -04:00
piebot 0f1c453a17
chore: sync upstream LCE-Relevations through 0df5cd8
chore: sync upstream LCE-Relevations through 0df5cd8
2026-04-28 15:09:56 +03:00
George V. 2a86a93971
feat(TU31): add Depth Strider enchantment 2026-04-28 09:37:17 +03:00
George V. 2293dcbb9f
Merge remote-tracking branch 'Revelations/main' into upstream-merge
# Conflicts:
#	.github/workflows/nightly.yml
#	CMakeLists.txt
#	Minecraft.Client/CMakeLists.txt
#	Minecraft.Client/StringTable.cpp
#	Minecraft.Server/FourKitNatives.cpp
#	Minecraft.Server/Windows64/ServerMain.cpp
#	Minecraft.World/BiomeDecorator.cpp
#	Minecraft.World/BiomeSource.cpp
#	Minecraft.World/cmake/sources/Common.cmake
#	README.md
#	cmake/ServerTarget.cmake
2026-04-28 03:01:30 +03:00
ModMaker101 cbdb92d045 Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540) 2026-04-26 15:38:13 -05:00
piebot 349b98640f mfeat(TU31): add new biomes and fix existing ones. 2026-04-26 17:16:19 +03:00
Tranqlmao 4b6e9f8eb2 Elytra
mfeat: added early access elytra in creative for bug testing/accuracy comparison
TODO: replace temporary atlas, Properly implement 3d skulls
2026-04-24 20:00:35 -04:00
Lord_Cambion 4c8e38c721 feat: stoneslab2
fully implemented stoneslab2 with craftings and revisited existing slabs according to wii u decomp

todo:Material.cs
2026-04-21 01:32:02 +03:00
Lord_Cambion ab469e6330 fix: compilation error during release 2026-04-18 13:21:27 +02:00
Lord_Cambion 383302eb2e feat: armorstand from decomp 2026-04-18 03:46:45 +02:00
Lord_Cambion f17f5a98e5 some changes 2026-04-14 21:04:09 +02:00
George V. ac7a207597
Merge branch 'main' into upstream-merge
# Conflicts:
#	Minecraft.Client/Windows64Media/strings.h
#	Minecraft.World/BiomeSource.cpp
#	Minecraft.World/BiomeSource.h
2026-04-13 22:26:43 +03:00
Lord_Cambion b512cc8f11 feat: worldgeneration using decomp 2026-04-13 17:45:07 +02:00
George V. a0f4063807
Merge branch 'main' into upstream-merge 2026-04-11 02:52:52 +03:00
Lord_Cambion 61b6e6adca feat: Guardians 2026-04-10 14:03:32 +02:00
George V. 506ebd2176 Merge remote-tracking branch 'itsRevela/main'
# Conflicts:
#	.github/workflows/nightly.yml
#	.gitignore
#	Minecraft.Client/ChatScreen.cpp
#	Minecraft.Client/ClientConnection.cpp
#	Minecraft.Client/Common/Audio/SoundEngine.cpp
#	Minecraft.Client/Common/Audio/SoundEngine.h
#	Minecraft.Client/Common/Media/MediaWindows64.arc
#	Minecraft.Client/Common/UI/IUIScene_HUD.cpp
#	Minecraft.Client/Common/UI/UIControl_Base.cpp
#	Minecraft.Client/Common/UI/UIScene_DeathMenu.cpp
#	Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp
#	Minecraft.Client/Common/XUI/XUI_Chat.cpp
#	Minecraft.Client/Common/XUI/XUI_Death.cpp
#	Minecraft.Client/Font.cpp
#	Minecraft.Client/Gui.cpp
#	Minecraft.Client/PendingConnection.cpp
#	Minecraft.Client/PlayerConnection.cpp
#	Minecraft.Client/PlayerConnection.h
#	Minecraft.Client/PlayerList.cpp
#	Minecraft.Client/Windows64/Network/WinsockNetLayer.cpp
#	Minecraft.Client/Windows64/Network/WinsockNetLayer.h
#	Minecraft.Client/Windows64Media/strings.h
#	Minecraft.Client/cmake/sources/Common.cmake
#	Minecraft.Server/Console/ServerCliEngine.cpp
#	Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp
#	Minecraft.Server/Windows64/ServerMain.cpp
#	Minecraft.World/WitherBoss.h
#	Minecraft.World/cmake/sources/Common.cmake
#	README.md
2026-04-09 15:21:43 +03:00
Lord_Cambion aaae8b01a9 feat: Melon Feature
fix: polished stone variants spawning on top of certain biomes.
2026-04-08 00:11:07 +02:00
Lord_Cambion 720e1a77a4 feat: oceanMonument
feat: Mesa biomes
feat: changed world generation according to java
fix: swamp hut changed to spruce
2026-04-07 19:41:14 +02:00
BrainFart17 bc49d40c91 Merge branch 'main' of https://codeberg.org/piebot/LegacyEvolved 2026-04-05 20:44:36 -07:00
BrainFart17 f0b28416c0 Add fishing stuff from TU 31 2026-04-05 17:38:06 -07:00
SevenToaster509 546a279cc9 Book & Quill - Initial Commit
Implement Book & Quill:
- IUIScene_WritingBookMenu and UIScene_BookAndQuillMenu for UI
- Edited UIControl_Label to add direct editing (quite hardcoded to my needs right now)
- Reimplement scrapped custom payload packets for books and signing
- Other misc changes

TODO:
- Coloured and scambled text
- Book copying
- Clean up code
2026-04-05 15:05:03 +01:00
Lord_Cambion e5a8abd2ac herobrine removed 2026-04-02 14:45:46 +02:00
Lord_Cambion 6ed5bd13db Carica file su "Minecraft.World/cmake/sources" 2026-04-01 21:38:28 +02:00
Lord Cambion ce764a072c Biome Update pt2 2026-03-26 22:52:52 +01:00
Lord Cambion ae273c75fa Name Fixes 2026-03-26 00:40:52 +01:00
piebot 6a1e0df0f2 fix common.cmake 2026-03-24 17:58:31 +03:00
Revela b58f7c8fdd Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
#	Minecraft.Client/Minecraft.Client.vcxproj
#	Minecraft.Client/Minecraft.Client.vcxproj.filters
#	Minecraft.Server/Minecraft.Server.vcxproj
#	Minecraft.World/Minecraft.World.vcxproj
#	Minecraft.World/Minecraft.World.vcxproj.filters
#	README.md
2026-03-17 17:26:40 -05:00
rtm516 02a5961f39
Move project to CMake (#781)
* Move to cmake

* Move sources to source_groups and ditch more old VS files

* Add BuildVer.h generation

* Break out cmake source lists to platforms

* Don't copy swf files

* Revert audio changes from merge

* Add platform defines

* Match MSBuild flags

* Move BuildVer.h to common include and fix rebuild issue

* Seperate projects properly

* Exclude more files and make sure GameHDD exists

* Missing line

* Remove remaining VS project files

* Update readme and actions

* Use incremental LTCG

* Update workflows

* Update build workflows and output folder

* Disable vcpkg checks

* Force MSVC

* Use precompiled headers

* Only use PCH for cpp

* Exclude compat_shims from PCH

* Handle per-platform source includes

* Copy only current platform media

* Define Iggy libs per platform

* Fix EnsureGameHDD check

* Only set WIN32_EXECUTABLE on Windows

* Correct Iggy libs path

* Remove include of terrain_MipmapLevel

* Correct path to xsb/xwb

* Implement copilot suggestions

* Add clang flags (untested)

* Fix robocopy error checking

* Update documentation

* Drop CMakePresets.json version as we dont use v6 features

* Always cleanup artifacts in nightly even if some builds fail

* Re-work compiler target options

* Move newer iggy dll into redist and cleanup

* Fix typos

* Remove 'Source Files' from all source groups

* Remove old ps1 build scripts
2026-03-17 16:39:22 -05:00
rtm516 df4c9831c4 Move project to CMake (#781)
* Move to cmake

* Move sources to source_groups and ditch more old VS files

* Add BuildVer.h generation

* Break out cmake source lists to platforms

* Don't copy swf files

* Revert audio changes from merge

* Add platform defines

* Match MSBuild flags

* Move BuildVer.h to common include and fix rebuild issue

* Seperate projects properly

* Exclude more files and make sure GameHDD exists

* Missing line

* Remove remaining VS project files

* Update readme and actions

* Use incremental LTCG

* Update workflows

* Update build workflows and output folder

* Disable vcpkg checks

* Force MSVC

* Use precompiled headers

* Only use PCH for cpp

* Exclude compat_shims from PCH

* Handle per-platform source includes

* Copy only current platform media

* Define Iggy libs per platform

* Fix EnsureGameHDD check

* Only set WIN32_EXECUTABLE on Windows

* Correct Iggy libs path

* Remove include of terrain_MipmapLevel

* Correct path to xsb/xwb

* Implement copilot suggestions

* Add clang flags (untested)

* Fix robocopy error checking

* Update documentation

* Drop CMakePresets.json version as we dont use v6 features

* Always cleanup artifacts in nightly even if some builds fail

* Re-work compiler target options

* Move newer iggy dll into redist and cleanup

* Fix typos

* Remove 'Source Files' from all source groups

* Remove old ps1 build scripts
2026-03-17 16:39:22 -05:00