Fireblade
950de854a1
feat: barrier block
...
todo: deprecate *.col file usage
2026-04-29 16:35:14 -04:00
Lord_Cambion
4c8e38c721
feat: stoneslab2
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fully implemented stoneslab2 with craftings and revisited existing slabs according to wii u decomp
todo:Material.cs
2026-04-21 01:32:02 +03:00
Lord_Cambion
720e1a77a4
feat: oceanMonument
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feat: Mesa biomes
feat: changed world generation according to java
fix: swamp hut changed to spruce
2026-04-07 19:41:14 +02:00
Lord Cambion
10b7fc36d3
Biome Update!
2026-03-26 20:37:51 +01:00
Tranqlmao
83e8a28913
SandTile Fix
2026-03-20 13:53:31 -04:00
Tranqlmao
07fd3222b8
Added Double Tall Plants
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TODO:
Add Sunflower
Add natural spawning of these flowers
2026-03-20 01:53:28 -04:00
Lord Cambion
82a95d6683
FIXED ID MATCHING THE LCE
2026-03-19 23:06:22 +01:00
Lord Cambion
8c6da7ea22
saplings now have all the id 6
2026-03-19 22:30:49 +01:00
Lord Cambion
4198a014f3
prismarine fiex id 168,168:1,168:2
2026-03-19 19:35:43 +01:00
Tranqlmao
8423170d13
Strings Fix
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+Some block/item id parity
2026-03-19 13:12:06 -04:00
Tranqlmao
5295de161f
Prismarine Patch
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Added the rest of prismarine items and blocks.
Added recipes for blocks (lantern excluded)
Parity crafting and creative menu locations
2026-03-18 20:48:28 -04:00
Tranqlmao
c6669c696f
Added Prismarine Block
...
Will add the next blocks, pushing for consistency
2026-03-18 16:39:35 -04:00
Lord Cambion
cad14c2a43
Door Crafting changes + Beam Color
2026-03-18 12:01:53 +01:00
Lord Cambion
d55ec28291
ACACIA and DARK_OAK
2026-03-17 19:36:38 +01:00
Lord Cambion
566570c776
Partly added leaves. just need to fix colors
2026-03-17 17:53:23 +01:00
Tranqlmao
ea2f6daf41
Incomplete reference pointer fix
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Incomplete reference pointer fix
2026-03-16 21:03:20 -04:00
Tranqlmao
6fda682e26
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-16 20:49:12 -04:00
Tranqlmao
36ad1a341e
Sea Lanterns
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Added Prismarine Crystals and Sea Lanterns
2026-03-16 20:33:21 -04:00
piebot
135108a485
Add Packed Ice
2026-03-17 01:44:44 +03:00
piebot
0607e115dc
Fix build error
2026-03-15 04:14:11 +03:00
piebot
91203050fa
Implement red sand and red sandstone.
2026-03-14 23:21:19 +03:00
piebot
49dbf1b80f
Changed Item IDs to Match Java
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Also changed Lapis and Rose Textures.
2026-03-12 19:25:09 +03:00
piebot
a205b1d70a
Added features from TU25
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Acacia and Dark Oak Logs, Planks and Stairs.
Fences, Fence Gates and Doors for Spruce/Birch/Jungle/Acacia/Dark Oak.
Iron Trapdoors and Inverted Daylight Sensor.
2026-03-11 08:58:52 +03:00
void_17
988e3042e0
Remove all MSVC __int64 ( #742 )
2026-03-07 03:31:30 +07:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
void_17
b9a2951901
Revert "Get rid of MSVC's __int64"
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This reverts commit d63f79325f .
2026-03-02 17:39:35 +07:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
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This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
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This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
void_17
d63f79325f
Get rid of MSVC's __int64
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Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00