Nytreon
eef6b1c129
fix(TU31): pistons not updating when they should ( #113 )
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* Fixed pistons not updating when they should
I removed the code that 4J added to make pistons ignore updates because it seems they removed it in later versions for parity with java edition! This allows for 0 tick piston interactions amount other things.
* Update PistonBaseTile.h
I forgot to update the header 🥹
2026-05-25 15:46:19 +03:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
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This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
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This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00