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6 commits

Author SHA1 Message Date
Lord_Cambion 4303b4966a fix: biome generation
biomes like extreme hills now have correct blocks sky and water, also correct grass. another thing is that now in the world spawns mutated biomes and it is acceptable as a world generation.
i dont thjink it is the same because seeds are not giving me the ones from youtube videos but we will work on it later.

For now it works and it is acceptable. spawns a variety of biomes that before was spawned in a random way, now depending on next biomes and temperature
2026-04-22 12:26:18 +02:00
Lord_Cambion f17f5a98e5 some changes 2026-04-14 21:04:09 +02:00
Lord_Cambion aaae8b01a9 feat: Melon Feature
fix: polished stone variants spawning on top of certain biomes.
2026-04-08 00:11:07 +02:00
Lord Cambion 10b7fc36d3 Biome Update! 2026-03-26 20:37:51 +01:00
daoge b3feddfef3
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
daoge_cmd b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00