DrPerkyLegit
61f363e803
fix particles being sent from the server
2026-05-31 20:50:30 -04:00
DrPerkyLegit
7d93753451
Merge branch 'neoStudiosLCE:main' into fix/armor-stands
2026-05-31 19:31:19 -04:00
DrPerkyLegit
76000424e1
fix armor stands no gravity field
2026-05-31 19:27:41 -04:00
DrPerkyLegit
a465d22390
Reapply "noPhysics field now works"
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This reverts commit 31abba9e04 .
2026-05-31 17:23:50 -04:00
DrPerkyLegit
31abba9e04
Revert "noPhysics field now works"
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This reverts commit e9b2f724c6 .
2026-05-31 17:21:14 -04:00
DrPerkyLegit
e9b2f724c6
noPhysics field now works
2026-05-31 16:46:48 -04:00
Fireblade
d421708b5f
Merge pull request #136 from DrPerkyLegit/fix/armor-stands
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Fix/armor stands
2026-05-31 14:33:10 -04:00
DrPerkyLegit
78759b9f15
render elytra on armor stands
2026-05-31 12:36:32 -04:00
Lord Cambion
2417eb4562
feat: better kill command, Host Privileges check ( #135 )
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i changed a bit the kill command because it was not working properly,
then i added a check for HostPrivileges for each command
2026-05-31 18:48:53 +03:00
DrPerkyLegit
5857fab1f6
fix default arm rotations
2026-05-31 11:32:55 -04:00
Lord Cambion
128651de24
fix: Ocelot Can Be Tamed ( #132 )
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* Revert "fix: ocelot couldnt be tamed"
This reverts commit 7701841381 .
* fix: better implementd ocelots taming.
2026-05-30 16:59:03 +03:00
Lord Cambion
b7393ab153
feat: dye recipes using flowers ( #131 )
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Nightly Release / cleanup (push) Has been cancelled
Nightly Release / Release Server (push) Has been cancelled
Nightly Release / Release Client (push) Has been cancelled
Nightly Release / Build Client (push) Has been cancelled
Nightly Release / Build Server (push) Has been cancelled
2026-05-28 22:31:49 +03:00
Lord_Cambion
7701841381
fix: ocelot couldnt be tamed
2026-05-28 20:09:18 +02:00
Lord_Cambion
6e29b9f778
Update: BlockPos.cpp comments
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changed from italian to english
2026-05-27 19:58:09 +02:00
Lord_Cambion
2d07c7abee
fix: boat not following correctly the player when speeding
2026-05-27 19:20:09 +02:00
Zero
544befe162
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
pieeebot
cd50236b8a
Revert "feat: Feat/expanded worlds ( #107 )"
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This reverts commit 98c33aa677 .
2026-05-25 21:06:22 +03:00
pieeebot
4d745ab65c
Revert "fix: remove round robin chunk cache ( #114 )"
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This reverts commit bb62a9f559 .
2026-05-25 21:05:50 +03:00
Lord_Cambion
f904fb1972
fix: fences turn grass into dirt
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problem: the game used is solid and it was wrong because blocks like fences or walls are also flagged as solit blocks because their material.
2026-05-25 18:34:32 +02:00
Lord_Cambion
4003a8e548
Merge branch 'main' of https://github.com/neoStudiosLCE/neoLegacy
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* 'main' of https://github.com/neoStudiosLCE/neoLegacy :
chore: release v1.0.6b
fix: remove round robin chunk cache (#114 )
2026-05-25 18:18:17 +02:00
Lord_Cambion
0bd0cd2452
feat: double the entity limit in your worlds
2026-05-25 18:18:10 +02:00
DrPerkyLegit
bb62a9f559
fix: remove round robin chunk cache ( #114 )
2026-05-25 18:54:30 +03:00
Nytreon
eef6b1c129
fix(TU31): pistons not updating when they should ( #113 )
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* Fixed pistons not updating when they should
I removed the code that 4J added to make pistons ignore updates because it seems they removed it in later versions for parity with java edition! This allows for 0 tick piston interactions amount other things.
* Update PistonBaseTile.h
I forgot to update the header 🥹
2026-05-25 15:46:19 +03:00
Lord_Cambion
e1383cc6a3
fix: poison kill player
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Sync branches with main / sync (push) Waiting to run
i fixed before this behaviour but somehow it is broken.
now i am clamping if 1 or 2 hp player is left with 1 hp.
2026-05-25 02:16:33 +02:00
Lord Cambion
9c55f80368
feat: Comparator +Item Frame ( #106 )
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* feat: rotation in 8 directions
i implemented rotation in 8 directions for the item frames using decompilation
* fix: map render + normal items
map renders only explorated zones.
also fixed the size of the item and place inside item frame
* feat: itemframe drops items when hurt
* feat: comparator detects itemframe
2026-05-25 00:16:05 +03:00
DrPerkyLegit
98c33aa677
feat: Feat/expanded worlds ( #107 )
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* it works kinda but its laggy
* attempt at making it faster
* Revert "attempt at making it faster"
This reverts commit 32a68ed3ae .
* Revert "it works kinda but its laggy"
This reverts commit 2830b973d4 .
* round robin client chunk cache, expanded world type
2026-05-24 21:50:12 +03:00
Lord_Cambion
5d196d97cf
update italian comments to english
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2026-05-22 22:15:46 +02:00
Lord_Cambion
8446d10fa9
update: english comments i forgot to change!
2026-05-22 21:21:32 +02:00
DrPerkyLegit
b67cbb85f3
feat: multiplayer feat/less hardcoded lists ( #89 )
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* CustomPayloadPacket Changes
commented all code for old equip packets
cleaned up custom payload key creation
added 2 new payload packet definitions for upcoming changes
* server sided recipe list
* code cleanup for recipes
* add dtor for recipe classes to fix memory leak
* forgot this part to the dtor commit
* dtor changes tested and fixed
* server side creative menu list
2026-05-22 18:39:27 +03:00
DrPerkyLegit
9f37450178
chore: switch all entity ids to dedicated ints ( #86 )
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* switch all entity ids to dedicated ints
* Increment NETWORK_PROTOCOL_VERSION to 79
2026-05-22 18:38:53 +03:00
NSDeathman
d7d38d4f8f
fix: doubled grass upper block destroying ( #104 )
2026-05-22 14:07:06 +03:00
PUFF_MON
2cc554c11b
fix: Incorrect Rabbit Stew strings ( #102 )
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2026-05-21 20:39:14 +03:00
Riley M.
a2f200fd98
fix: nix flake ( #101 )
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* fix: unbroke import paths in EnchantmentMenu.cpp
* fix: patch nix flakes for new 4JLibs
* style: format nix flake
* refactor(nix): rely on build-linux.sh functions for nix builds
* fix(nix): patch dev shell for build-linux.sh
* feat(nix): derive package version from network version
2026-05-21 19:49:56 +03:00
NSDeathman
dc5ad7aa6e
feat(TU31): added craft recipes for andesite, diorite and granite (and polished) blocks ( #97 )
2026-05-20 13:05:12 +03:00
NSDeathman
42ee0b519e
feat(TU31): Creepers can be ignited with flint and steel ( #84 )
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* TU31 feature: Creepers can be ignited with flint and steel
* make mobInteract more accurate to decomp
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Co-authored-by: piebot <274605694+pieeebot@users.noreply.github.com>
2026-05-18 22:02:31 +03:00
NSDeathman
d36a027e00
feat(TU31): Villagers turn into witches when struck by lightning ( #83 )
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* Villagers turn into witches when struck by lightning
* fix: include statement for if a villager has a custom nametag
* fix: fix unneccesary line
* Build fix
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Co-authored-by: piebot <274605694+pieeebot@users.noreply.github.com>
2026-05-18 21:13:26 +03:00
/home/neo
4cb96bcb44
revert last commit
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2026-05-17 02:12:16 +03:00
NSDeathman
3bc06a62a2
Bug fix: now fences and glass planes do not turn grass to dirt ( #80 )
2026-05-17 01:41:02 +03:00
NSDeathman
ce9ee06d41
feat(TU31): Village roads have base block underneath like in TU31 ( #73 )
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Sync branches with main / sync (push) Waiting to run
https://minecraft.wiki/w/Xbox_360_Edition_TU31
"World generation: Gravel roads in villages have cobblestone underneath, to prevent them from collapsing into caves."
2026-05-16 12:32:47 +03:00
NSDeathman
8b9058b13f
feat(TU31): Poppy & Dandelion now yield 1 dye instead of 2 like TU31 ( #76 )
Sync branches with main / sync (push) Waiting to run
2026-05-15 20:13:02 +03:00
NSDeathman
e176a9f5ec
fix(TU31): fix podzol down face texture ( #71 )
Sync branches with main / sync (push) Waiting to run
2026-05-15 15:23:17 +03:00
pieeebot
d6c1ef7ab9
fix: crash when switching gamemodes using /gamemode
2026-05-12 17:35:52 +03:00
github-actions
6ebbdc59f9
Merge remote-tracking branch 'origin/main' into experimental
2026-05-03 15:01:11 +00:00
Lord Cambion
16f0495ac2
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
neoapps-dev
89a64882ef
fix(PlayerConnection): /tp fix
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fix(PlayerConnection): pointer
fix(PlayerConnection): bytearray
fix(PlayerConnection): bytearray
fix(PlayerConnection): bytearray
fix(TeleportCommand): crash on coords
fix(TeleportCommand): crash on coords
fix: sunflower randomly spawning
2026-05-03 17:59:26 +03:00
Lord_Cambion
2673323dc0
fix: sunflower randomly spawning
2026-05-03 16:28:26 +02:00
neoapps-dev
083ccbd4e9
feat(PlayerConnection): better implementation of /tp and /time
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feat(PlayerConnection): better implementation of /time
fix(PlayerConnection): /tp
fix(PlayerConnection): /tp
fix(PlayerConnection): /time
fix(PlayerConnection): /time
fix(PlayerConnection): /time
fix(PlayerConnection): /time
fix(PlayerConnection): /tp
fix(PlayerConnection): /tp
2026-05-03 15:43:25 +03:00
/home/neo
abacd76024
feat(Minecraft.Client): client-side commands ( #52 )
2026-05-02 18:58:37 +03:00
SevenToaster509
05d7ccb6d4
feat(TU31): classic crafting ( #48 )
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credits: comicgab
2026-05-01 19:44:30 +03:00
github-actions
00118361a7
Merge remote-tracking branch 'origin/main' into experimental
2026-05-01 16:23:17 +00:00