diff --git a/CMakeLists.txt b/CMakeLists.txt index 5623ed4a..52391571 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -235,10 +235,14 @@ if(TARGET Minecraft.Server) endif() set(_item_map_inputs - "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Tile.h" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Item.h" + "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Tile.h" ) +if(CMAKE_CROSSCOMPILING AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang") + string(REPLACE ";" "\\;" _item_map_inputs "${_item_map_inputs}") +endif() + #neo: added ItemNameMap generation add_custom_command( OUTPUT "${CMAKE_BINARY_DIR}/generated/ItemNameMap.h" diff --git a/Minecraft.Client/Common/Consoles_App.cpp b/Minecraft.Client/Common/Consoles_App.cpp index 89ed29e3..7612806d 100644 --- a/Minecraft.Client/Common/Consoles_App.cpp +++ b/Minecraft.Client/Common/Consoles_App.cpp @@ -946,7 +946,9 @@ void CMinecraftApp::InitGameSettings() memset(pProfileSettings,0,sizeof(C_4JProfile::PROFILESETTINGS)); SetDefaultOptions(pProfileSettings,i); Win64_LoadSettings(GameSettingsA[i]); +#ifndef MINECRAFT_SERVER_BUILD ApplyGameSettingsChanged(i); +#endif #elif defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__ C4JStorage::PROFILESETTINGS *pProfileSettings=StorageManager.GetDashboardProfileSettings(i); // 4J-PB - don't cause an options write to happen here diff --git a/Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp b/Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp index fe0add7d..9031cb92 100644 --- a/Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp @@ -6,7 +6,7 @@ #include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "..\..\..\Minecraft.World\net.minecraft.stats.h" #include "..\..\..\Minecraft.World\net.minecraft.world.effect.h" -#include "..\..\MultiplayerLocalPlayer.h" +#include "..\..\MultiPlayerLocalPlayer.h" #include "..\..\Minecraft.h" #include "..\..\Options.h" #include "..\..\EntityRenderDispatcher.h" diff --git a/Minecraft.Client/GameRenderer.cpp b/Minecraft.Client/GameRenderer.cpp index d57d2c75..c584b0b9 100644 --- a/Minecraft.Client/GameRenderer.cpp +++ b/Minecraft.Client/GameRenderer.cpp @@ -148,6 +148,7 @@ GameRenderer::GameRenderer(Minecraft *mc) itemInHandRenderer = nullptr; // 4J-PB - set up the local players iteminhand renderers here - needs to be done with lighting enabled so that the render geometry gets compiled correctly +#ifndef MINECRAFT_SERVER_BUILD glEnable(GL_LIGHTING); mc->localitemInHandRenderers[0] = new ItemInHandRenderer(mc);//itemInHandRenderer; mc->localitemInHandRenderers[1] = new ItemInHandRenderer(mc); @@ -170,7 +171,9 @@ GameRenderer::GameRenderer(Minecraft *mc) for(int i=0;iSet(eUpdateEventIsFinished); @@ -183,6 +186,7 @@ GameRenderer::GameRenderer(Minecraft *mc) m_updateThread->SetProcessor(CPU_CORE_CHUNK_UPDATE); m_updateThread->Run(); #endif +#endif } // 4J Stu Added to go with 1.8.2 change diff --git a/Minecraft.Client/MinecraftServer.cpp b/Minecraft.Client/MinecraftServer.cpp index db87c954..621af1c5 100644 --- a/Minecraft.Client/MinecraftServer.cpp +++ b/Minecraft.Client/MinecraftServer.cpp @@ -2017,7 +2017,11 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) QueryPerformanceCounter(&asAfterRules); #endif +#ifdef MINECRAFT_SERVER_BUILD + levels[0]->saveToDisc(nullptr, true); +#else levels[0]->saveToDisc(Minecraft::GetInstance()->progressRenderer, true); +#endif #if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD) QueryPerformanceCounter(&asAfterFlush); diff --git a/build-linux.sh b/build-linux.sh index d5357932..8e35335e 100755 --- a/build-linux.sh +++ b/build-linux.sh @@ -84,6 +84,10 @@ do_cmake_configure() { -imsvc $winsdk/sdk/include/um \ -imsvc $winsdk/sdk/include/shared" + if [[ "$BUILD_TYPE" == "Debug" ]]; then + c_flags="$c_flags -w" + fi + local linker_flags="\ -libpath:$winsdk/crt/lib/x86_64 \ -libpath:$winsdk/sdk/lib/um/x86_64 \ @@ -155,7 +159,7 @@ write_client_launcher() { #!/usr/bin/env bash set -euo pipefail GAME_DIR="$INSTALL_DIR/client" -PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/minecraft-lce-client}" +PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/neoLegacy/client}" export WINEARCH=win64 export WINEPREFIX="\${WINEPREFIX:-\$HOME/.local/share/minecraft-lce-client-prefix}" export WINEDLLOVERRIDES="winemenubuilder.exe=d" @@ -183,7 +187,7 @@ set -euo pipefail GAME_DIR="$INSTALL_DIR/server" SERVER_PORT="\${MC_PORT:-25565}" SERVER_BIND_IP="\${MC_BIND:-0.0.0.0}" -PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/minecraft-lce-server}" +PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/neoLegacy/server}" export WINEARCH=win64 export WINEPREFIX="\${WINEPREFIX:-\$HOME/.local/share/minecraft-lce-server-prefix}" export WINEDLLOVERRIDES="winemenubuilder.exe=d;winedbg.exe=d" @@ -226,7 +230,7 @@ set -euo pipefail GAME_DIR="$INSTALL_DIR/fourkit" SERVER_PORT="\${MC_PORT:-25565}" SERVER_BIND_IP="\${MC_BIND:-0.0.0.0}" -PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/minecraft-lce-fourkit}" +PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/neoLegacy/fourkit}" export WINEARCH=win64 export WINEPREFIX="\${WINEPREFIX:-\$HOME/.local/share/minecraft-lce-fourkit-prefix}" export WINEDLLOVERRIDES="winemenubuilder.exe=d;winedbg.exe=d"