diff --git a/Minecraft.Client/LivingEntityRenderer.cpp b/Minecraft.Client/LivingEntityRenderer.cpp index 62b59c10..315e20dd 100644 --- a/Minecraft.Client/LivingEntityRenderer.cpp +++ b/Minecraft.Client/LivingEntityRenderer.cpp @@ -69,8 +69,8 @@ void LivingEntityRenderer::render(shared_ptr _mob, double x, double y, d if (player != nullptr) { Textures *textures = Minecraft::GetInstance()->textures; - int skinId = player->getCustomSkin() - 1; - int defaultSkin = player->getCustomSkin() + 35; + int skinId = player->getPlayerDefaultSkin() - 1; + int defaultSkin = player->getPlayerDefaultSkin() + 35; if (slim[skinId] == true) { @@ -286,8 +286,8 @@ void LivingEntityRenderer::renderModel(shared_ptr mob, float wp, f if (player != nullptr) { Textures *textures = Minecraft::GetInstance()->textures; - int skinId = player->getCustomSkin() - 1; - int defaultSkin = player->getCustomSkin() + 35; + int skinId = player->getPlayerDefaultSkin() - 1; + int defaultSkin = player->getPlayerDefaultSkin() + 35; if (slim[skinId] == true) { @@ -384,8 +384,8 @@ void LivingEntityRenderer::renderArrows(shared_ptr mob, float a) if (player != nullptr) { Textures *textures = Minecraft::GetInstance()->textures; - int skinId = player->getCustomSkin() - 1; - int defaultSkin = player->getCustomSkin() + 35; + int skinId = player->getPlayerDefaultSkin() - 1; + int defaultSkin = player->getPlayerDefaultSkin() + 35; if (slim[skinId] == true) { diff --git a/README.md b/README.md index 6d12f5dc..bd6f394e 100644 --- a/README.md +++ b/README.md @@ -3,8 +3,9 @@ This project aims to backport the newer title updates back to the Minecraft: Legacy Console Edition Source Code (which is based on TU19). [![Discord](https://img.shields.io/badge/Discord-Join%20Server-5865F2?logo=discord&logoColor=white)](https://discord.gg/D6hEPNYeyn) -[![Get it on Emerald Legacy Launcher](.gitea/emerald_badge.png)](https://emerald-legacy-launcher.github.io/) - + + Get it on Emerald Legacy Launcher + # Our roadmap: ![Roadmap](.gitea/roadmap.png)