From 6315f7b6249c544abf2e2f12c8db8b3ee8bcac66 Mon Sep 17 00:00:00 2001 From: KKNecmi Date: Mon, 25 May 2026 22:47:52 +0300 Subject: [PATCH] fix sword rotation values --- Minecraft.Client/PlayerRenderer.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Minecraft.Client/PlayerRenderer.cpp b/Minecraft.Client/PlayerRenderer.cpp index 8c61afbc..9224a60b 100644 --- a/Minecraft.Client/PlayerRenderer.cpp +++ b/Minecraft.Client/PlayerRenderer.cpp @@ -635,10 +635,10 @@ void PlayerRenderer::additionalRendering(shared_ptr _mob, float a) { if (anim == UseAnim_block) { - glTranslatef(-0.015f, -0.05f, -0.08f); - glRotatef(-20, 0, 1, 0); - glRotatef(10, 1, 0, 0); - glRotatef(0, 0, 0, 1); + glTranslatef(-0.015f, -0.05f, -0.12f); + glRotatef(0, 0, 1, 0); //-20 / -15 + glRotatef(20, 1, 0, 0); //10 / 30 + glRotatef(-5, 0, 0, 1); //0 / 5 } } glTranslatef(0, 3 / 16.0f, 0);