diff --git a/Minecraft.Client/Common/Audio/SoundEngine.cpp b/Minecraft.Client/Common/Audio/SoundEngine.cpp index 31804e6b..69948636 100644 --- a/Minecraft.Client/Common/Audio/SoundEngine.cpp +++ b/Minecraft.Client/Common/Audio/SoundEngine.cpp @@ -770,14 +770,14 @@ int SoundEngine::GetRandomishTrack(int iStart,int iEnd) if(m_bHeardTrackA[i]==false) { bAllTracksHeard=false; - app.DebugPrintf("Not heard all tracks yet\n"); + //app.DebugPrintf("Not heard all tracks yet\n"); break; } } if(bAllTracksHeard) { - app.DebugPrintf("Heard all tracks - resetting the tracking array\n"); + //app.DebugPrintf("Heard all tracks - resetting the tracking array\n"); for(size_t i=iStart;i<=iEnd;i++) { @@ -793,17 +793,17 @@ int SoundEngine::GetRandomishTrack(int iStart,int iEnd) if(m_bHeardTrackA[iVal]==false) { // not heard this - app.DebugPrintf("(%d) Not heard track %d yet, so playing it now\n",i,iVal); + //app.DebugPrintf("(%d) Not heard track %d yet, so playing it now\n",i,iVal); m_bHeardTrackA[iVal]=true; break; } else { - app.DebugPrintf("(%d) Skipping track %d already heard it recently\n",i,iVal); + //app.DebugPrintf("(%d) Skipping track %d already heard it recently\n",i,iVal); } } - app.DebugPrintf("Select track %d\n",iVal); + //app.DebugPrintf("Select track %d\n",iVal); return iVal; } /////////////////////////////////////////////