From 1dda62a9245be108736236b595893c05a19c2919 Mon Sep 17 00:00:00 2001 From: itsRevela Date: Mon, 23 Mar 2026 11:57:16 -0500 Subject: [PATCH] Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp (#1348) (#1380) --- Minecraft.Client/Common/UI/UIScene_SettingsGraphicsMenu.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Minecraft.Client/Common/UI/UIScene_SettingsGraphicsMenu.cpp b/Minecraft.Client/Common/UI/UIScene_SettingsGraphicsMenu.cpp index 0772e8d4..6b1fd6d3 100644 --- a/Minecraft.Client/Common/UI/UIScene_SettingsGraphicsMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_SettingsGraphicsMenu.cpp @@ -241,9 +241,8 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal const int fovValue = sliderValueToFov(value); pMinecraft->gameRenderer->SetFovVal(static_cast(fovValue)); app.SetGameSettings(m_iPad, eGameSetting_FOV, value); - WCHAR tempString[256]; - swprintf(tempString, 256, L"FOV: %d", fovValue); - m_sliderFOV.setLabel(tempString); + swprintf(TempString, 256, L"FOV: %d", fovValue); + m_sliderFOV.setLabel(TempString); } break;