diff --git a/Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp b/Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp index c2335ea9..82f0400b 100644 --- a/Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp @@ -291,7 +291,8 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLaye // Hardcore locks game mode to Survival m_iGameModeId = GameType::SURVIVAL->getId(); m_bGameModeCreative = false; - m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_SURVIVAL)); + m_sliderGamemode.setLabel(app.GetString(IDS_GAMEMODE_SURVIVAL)); + m_sliderGamemode.SetSliderValue(0); } } #endif