MinecraftConsoles/Minecraft.Client/EntityRenderDispatcher.h
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

56 lines
1.7 KiB
C++

#pragma once
#include "EntityRenderer.h"
#include "../Minecraft.World/Entity.h"
#include "../Minecraft.World/JavaIntHash.h"
class font;
using namespace std;
class EntityRenderDispatcher
{
public:
static void staticCtor(); // 4J added
private:
typedef unordered_map<eINSTANCEOF, EntityRenderer *, eINSTANCEOFKeyHash, eINSTANCEOFKeyEq> classToRendererMap;
classToRendererMap renderers;
// 4J - was:
// Map<Class<? extends Entity>, EntityRenderer<? extends Entity>> renderers = new HashMap<Class<? extends Entity>, EntityRenderer<? extends Entity>>();
public:
static EntityRenderDispatcher *instance;
private:
Font *font;
public:
static double xOff, yOff, zOff;
Textures *textures;
ItemInHandRenderer *itemInHandRenderer;
Level *level;
shared_ptr<LivingEntity> cameraEntity;
shared_ptr<LivingEntity> crosshairPickMob;
float playerRotY;
float playerRotX;
Options *options;
bool isGuiRender; // 4J added
double xPlayer, yPlayer, zPlayer;
private:
EntityRenderDispatcher();
public:
EntityRenderer *getRenderer(eINSTANCEOF e);
EntityRenderer *getRenderer(shared_ptr<Entity> e);
void prepare(Level *level, Textures *textures, Font *font, shared_ptr<LivingEntity> player, shared_ptr<LivingEntity> crosshairPickMob, Options *options, float a);
void render(shared_ptr<Entity> entity, float a);
void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a, bool bItemFrame = false, bool bRenderPlayerShadow = true);
void setLevel(Level *level);
double distanceToSqr(double x, double y, double z);
Font *getFont();
void registerTerrainTextures(IconRegister *iconRegister);
private:
void renderHitbox(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a);
};