MinecraftConsoles/Minecraft.Client/OzelotRenderer.cpp
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

24 lines
735 B
C++

#include "stdafx.h"
#include "../Minecraft.World/net.minecraft.world.entity.animal.h"
#include "OzelotRenderer.h"
OzelotRenderer::OzelotRenderer(Model *model, float shadow) : MobRenderer(model, shadow)
{
}
void OzelotRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
{
MobRenderer::render(_mob, x, y, z, rot, a);
}
void OzelotRenderer::scale(shared_ptr<Mob> _mob, float a)
{
// 4J - original version used generics and thus had an input parameter of type Blaze rather than shared_ptr<Entity> we have here -
// do some casting around instead
shared_ptr<Ozelot> mob = dynamic_pointer_cast<Ozelot>(_mob);
MobRenderer::scale(mob, a);
if (mob->isTame())
{
glScalef(.8f, .8f, .8f);
}
}