MinecraftConsoles/Minecraft.Client/Windows64
NΞVΛR fa25430694 Fix for exe not running, not founding the project directory
In _tWinMain (Windows64_Minecraft.cpp) add logic to detect if the executable path contains "\\x64\\". If found, truncate the path at that position, append "\\Minecraft.Client" and call SetCurrentDirectoryA to set the process working directory. This ensures relative resource paths resolve correctly when running from an x64 build output directory; the change is guarded by a substring check and uses MAX_PATH-safe APIs.
2026-03-01 18:19:38 +01:00
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4JLibs fix: fix release mode compilation on Windows 2026-03-01 16:04:34 +08:00
GameConfig Initial commit 2026-03-01 12:16:08 +08:00
GameHDD/20140401093851 feat: implement game-tick input handling and per-frame edge detection 2026-03-01 19:59:48 +08:00
Iggy Fix compilation for Clang-cl (#10) 2026-03-01 23:29:08 +08:00
Leaderboards Initial commit 2026-03-01 12:16:08 +08:00
Miles Initial commit 2026-03-01 12:16:08 +08:00
Sentient Initial commit 2026-03-01 12:16:08 +08:00
Social Initial commit 2026-03-01 12:16:08 +08:00
XML Initial commit 2026-03-01 12:16:08 +08:00
KeyboardMouseInput.cpp feat: improve mouse input handling 2026-03-02 00:43:04 +08:00
KeyboardMouseInput.h feat: improve mouse input handling 2026-03-02 00:43:04 +08:00
Minecraft_Macros.h Initial commit 2026-03-01 12:16:08 +08:00
Resource.h Initial commit 2026-03-01 12:16:08 +08:00
Windows64_App.cpp Initial commit 2026-03-01 12:16:08 +08:00
Windows64_App.h Initial commit 2026-03-01 12:16:08 +08:00
Windows64_Minecraft.cpp Fix for exe not running, not founding the project directory 2026-03-01 18:19:38 +01:00
Windows64_UIController.cpp Initial commit 2026-03-01 12:16:08 +08:00
Windows64_UIController.h Initial commit 2026-03-01 12:16:08 +08:00
Xbox_BuildVer.h Initial commit 2026-03-01 12:16:08 +08:00