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* StructureGrowEvent, expose internal dimension id * Update StructureGrowEvent.cs * PlayerLoginEvent, ability to change xuids, get xuids, stub for experimental player connection api * add docs, fix up to use cmake --------- Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
12 lines
175 B
C#
12 lines
175 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Minecraft.Server.FourKit.Enums;
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public enum LoginType
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{
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INITIAL = 1,
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ACCEPTED = 2,
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}
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