MinecraftConsoles/Minecraft.Client/EntityTileRenderer.cpp
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

31 lines
1 KiB
C++

#include "stdafx.h"
#include "EntityTileRenderer.h"
#include "TileEntityRenderDispatcher.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
EntityTileRenderer *EntityTileRenderer::instance = new EntityTileRenderer;
EntityTileRenderer::EntityTileRenderer()
{
chest = std::make_shared<ChestTileEntity>();
trappedChest = std::make_shared<ChestTileEntity>(ChestTile::TYPE_TRAP);
enderChest = std::make_shared<EnderChestTileEntity>();
}
void EntityTileRenderer::render(Tile *tile, int data, float brightness, float alpha, bool setColor, bool useCompiled)
{
if (tile->id == Tile::enderChest_Id)
{
TileEntityRenderDispatcher::instance->render(enderChest, 0, 0, 0, 0, setColor, alpha, useCompiled);
}
else if (tile->id == Tile::chest_trap_Id)
{
TileEntityRenderDispatcher::instance->render(trappedChest, 0, 0, 0, 0, setColor, alpha, useCompiled);
}
else
{
TileEntityRenderDispatcher::instance->render(chest, 0, 0, 0, 0, setColor, alpha, useCompiled);
}
}