MinecraftConsoles/Minecraft.Client/Common/DLC/DLCSkinFile.h
2026-04-15 20:06:45 -07:00

32 lines
921 B
C++

#pragma once
#include "DLCFile.h"
#include "../../../Minecraft.Client/HumanoidModel.h"
class DLCSkinFile : public DLCFile
{
private:
wstring m_displayName;
wstring m_themeName;
wstring m_cape;
unsigned int m_uiAnimOverrideBitmask;
bool m_bIsFree;
vector<SKIN_BOX *> m_AdditionalBoxes;
vector<SKIN_OFFSET *> m_Offsets;
public:
DLCSkinFile(const wstring &path);
void addData(PBYTE pbData, DWORD dwBytes) override;
void addParameter(DLCManager::EDLCParameterType type, const wstring &value) override;
wstring getParameterAsString(DLCManager::EDLCParameterType type) override;
bool getParameterAsBool(DLCManager::EDLCParameterType type) override;
vector<SKIN_BOX *> *getAdditionalBoxes();
int getAdditionalBoxesCount();
vector<SKIN_OFFSET *> *getOffsets();
int getOffsetsCount();
unsigned int getAnimOverrideBitmask() { return m_uiAnimOverrideBitmask;}
bool isFree() {return m_bIsFree;}
};