MinecraftConsoles/Minecraft.Client/Windows64
void_17 5a9e512117
Restore Windows 7 compatibility (#160)
* Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility

Shcore.dll and SetProcessDpiAwareness were introduced in Windows 8 and higher, so to keep compatibility with Windows 7, we use GetProcAddress to call this function dynamically, avoiding linker writing binary dependency on shcore.dll in the import table

* Revert "Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility"

This reverts commit f1f397fdbe.

* Reapply the fix
2026-03-03 03:20:24 +08:00
..
4JLibs Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
GameConfig Initial commit 2026-03-01 12:16:08 +08:00
Iggy Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
Leaderboards Initial commit 2026-03-01 12:16:08 +08:00
Miles Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
Sentient feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Social Initial commit 2026-03-01 12:16:08 +08:00
Sound Actually moved sound to "Windows64" so commit 9691561 works 2026-03-01 16:52:27 -07:00
XML Initial commit 2026-03-01 12:16:08 +08:00
KeyboardMouseInput.cpp feat: improve mouse input handling 2026-03-02 00:43:04 +08:00
KeyboardMouseInput.h feat: improve mouse input handling 2026-03-02 00:43:04 +08:00
Minecraft_Macros.h Initial commit 2026-03-01 12:16:08 +08:00
Resource.h Initial commit 2026-03-01 12:16:08 +08:00
Windows64_App.cpp Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
Windows64_App.h Windows: More proper shutdown 2026-03-01 22:13:44 +04:00
Windows64_Minecraft.cpp Restore Windows 7 compatibility (#160) 2026-03-03 03:20:24 +08:00
Windows64_UIController.cpp Increase GDRAW_D3D11_RESOURCE_rendertarget limit from 32 MB to 64 MB to prevent allocation warnings at high resolutions 2026-03-01 21:00:40 +01:00
Windows64_UIController.h Initial commit 2026-03-01 12:16:08 +08:00
Xbox_BuildVer.h Initial commit 2026-03-01 12:16:08 +08:00