MinecraftConsoles/Minecraft.Server/Access/Access.cpp
kuwacom b535baa7c6 add: Dedicated Server BAN access manager with persistent player and IP bans
- add Access frontend that publishes thread-safe ban manager snapshots for dedicated server use
- add BanManager storage for banned-players.json and banned-ips.json with load/save/update flows
- add persistent player and IP ban checks during dedicated server connection handling
- add UTF-8 BOM-safe JSON parsing and shared file helpers backed by nlohmann/json
- add Unicode-safe ban file read/write and safer atomic replacement behavior on Windows
- add active-ban snapshot APIs and expiry-aware filtering for expires metadata
- add RAII-based dedicated access shutdown handling during server startup and teardown
2026-03-08 10:15:13 +09:00

278 lines
6.7 KiB
C++

#include "stdafx.h"
#include "Access.h"
#include "..\ServerLogger.h"
#include <memory>
#include <mutex>
namespace ServerRuntime
{
namespace Access
{
namespace
{
/**
* **Access State**
*
* These features are used extensively from various parts of the code, so safe read/write handling is implemented
* Stores the published BAN manager snapshot plus a writer gate for clone-and-publish updates
* 公開中のBanManagerスナップショットと更新直列化用ロックを保持する
*/
struct AccessState
{
std::mutex stateLock;
std::mutex writeLock;
std::shared_ptr<BanManager> banManager;
};
AccessState g_accessState;
/**
* Copies the currently published manager pointer so readers can work without holding the publish mutex
* 公開中のBanManager共有ポインタを複製取得する
*/
static std::shared_ptr<BanManager> GetBanManagerSnapshot()
{
std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
return g_accessState.banManager;
}
/**
* Replaces the shared manager pointer with a fully prepared snapshot in one short critical section
* 準備完了したBanManagerスナップショットを短いロックで公開する
*/
static void PublishBanManagerSnapshot(const std::shared_ptr<BanManager> &banManager)
{
std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
g_accessState.banManager = banManager;
}
}
std::string FormatXuid(PlayerUID xuid)
{
if (xuid == INVALID_XUID)
{
return "";
}
char buffer[32] = {};
sprintf_s(buffer, sizeof(buffer), "0x%016llx", (unsigned long long)xuid);
return buffer;
}
bool Initialize(const std::string &baseDirectory)
{
std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
// Build the replacement manager privately so readers keep using the last published snapshot during disk I/O.
std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(baseDirectory);
if (!banManager->EnsureBanFilesExist())
{
LogError("access", "failed to ensure dedicated server ban files exist");
return false;
}
if (!banManager->Reload())
{
LogError("access", "failed to load dedicated server ban files");
return false;
}
std::vector<BannedPlayerEntry> playerEntries;
std::vector<BannedIpEntry> ipEntries;
banManager->SnapshotBannedPlayers(&playerEntries);
banManager->SnapshotBannedIps(&ipEntries);
PublishBanManagerSnapshot(banManager);
LogInfof(
"access",
"loaded %u player bans and %u ip bans",
(unsigned)playerEntries.size(),
(unsigned)ipEntries.size());
return true;
}
void Shutdown()
{
std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
PublishBanManagerSnapshot(std::shared_ptr<BanManager>());
}
bool Reload()
{
std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
if (current == nullptr)
{
return false;
}
std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
if (!banManager->EnsureBanFilesExist())
{
return false;
}
if (!banManager->Reload())
{
return false;
}
PublishBanManagerSnapshot(banManager);
return true;
}
bool IsInitialized()
{
return GetBanManagerSnapshot() != nullptr;
}
bool IsPlayerBanned(PlayerUID xuid)
{
const std::string formatted = FormatXuid(xuid);
if (formatted.empty())
{
return false;
}
std::shared_ptr<BanManager> banManager = GetBanManagerSnapshot();
return (banManager != nullptr) ? banManager->IsPlayerBannedByXuid(formatted) : false;
}
bool IsIpBanned(const std::string &ip)
{
std::shared_ptr<BanManager> banManager = GetBanManagerSnapshot();
return (banManager != nullptr) ? banManager->IsIpBanned(ip) : false;
}
bool AddPlayerBan(PlayerUID xuid, const std::string &name, const BanMetadata &metadata)
{
const std::string formatted = FormatXuid(xuid);
if (formatted.empty())
{
return false;
}
std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
if (current == nullptr)
{
return false;
}
std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
BannedPlayerEntry entry;
entry.xuid = formatted;
entry.name = name;
entry.metadata = metadata;
if (!banManager->AddPlayerBan(entry))
{
return false;
}
PublishBanManagerSnapshot(banManager);
return true;
}
bool AddIpBan(const std::string &ip, const BanMetadata &metadata)
{
std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
if (current == nullptr)
{
return false;
}
std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
BannedIpEntry entry;
entry.ip = ip;
entry.metadata = metadata;
if (!banManager->AddIpBan(entry))
{
return false;
}
PublishBanManagerSnapshot(banManager);
return true;
}
bool RemovePlayerBan(PlayerUID xuid)
{
const std::string formatted = FormatXuid(xuid);
if (formatted.empty())
{
return false;
}
std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
if (current == nullptr)
{
return false;
}
std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
if (!banManager->RemovePlayerBanByXuid(formatted))
{
return false;
}
PublishBanManagerSnapshot(banManager);
return true;
}
bool RemoveIpBan(const std::string &ip)
{
std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
if (current == nullptr)
{
return false;
}
std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
if (!banManager->RemoveIpBan(ip))
{
return false;
}
PublishBanManagerSnapshot(banManager);
return true;
}
bool SnapshotBannedPlayers(std::vector<BannedPlayerEntry> *outEntries)
{
if (outEntries == nullptr)
{
return false;
}
std::shared_ptr<BanManager> banManager = GetBanManagerSnapshot();
if (banManager == nullptr)
{
outEntries->clear();
return false;
}
return banManager->SnapshotBannedPlayers(outEntries);
}
bool SnapshotBannedIps(std::vector<BannedIpEntry> *outEntries)
{
if (outEntries == nullptr)
{
return false;
}
std::shared_ptr<BanManager> banManager = GetBanManagerSnapshot();
if (banManager == nullptr)
{
outEntries->clear();
return false;
}
return banManager->SnapshotBannedIps(outEntries);
}
}
}