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- add Access frontend that publishes thread-safe ban manager snapshots for dedicated server use - add BanManager storage for banned-players.json and banned-ips.json with load/save/update flows - add persistent player and IP ban checks during dedicated server connection handling - add UTF-8 BOM-safe JSON parsing and shared file helpers backed by nlohmann/json - add Unicode-safe ban file read/write and safer atomic replacement behavior on Windows - add active-ban snapshot APIs and expiry-aware filtering for expires metadata - add RAII-based dedicated access shutdown handling during server startup and teardown |
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|---|---|---|
| .. | ||
| 4JLibs | ||
| GameConfig | ||
| Iggy | ||
| Leaderboards | ||
| Network | ||
| Sentient | ||
| Social | ||
| XML | ||
| KeyboardMouseInput.cpp | ||
| KeyboardMouseInput.h | ||
| Minecraft_Macros.h | ||
| PostProcesser.cpp | ||
| Resource.h | ||
| Windows64_App.cpp | ||
| Windows64_App.h | ||
| Windows64_Minecraft.cpp | ||
| Windows64_UIController.cpp | ||
| Windows64_UIController.h | ||
| Windows64_Xuid.h | ||
| Xbox_BuildVer.h | ||