MinecraftConsoles/Minecraft.Client/Windows64
daoge afa4efbc85
fix: fix resolution detection (#133)
* fix: fix UI skin/scene resolution mismatch and readd screen resolution detection

* fix: fix build in vs2022
2026-03-02 23:52:18 +08:00
..
4JLibs Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
GameConfig Initial commit 2026-03-01 12:16:08 +08:00
Iggy Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
Leaderboards Initial commit 2026-03-01 12:16:08 +08:00
Miles Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
Sentient Initial commit 2026-03-01 12:16:08 +08:00
Social Initial commit 2026-03-01 12:16:08 +08:00
Sound Actually moved sound to "Windows64" so commit 9691561 works 2026-03-01 16:52:27 -07:00
XML Initial commit 2026-03-01 12:16:08 +08:00
KeyboardMouseInput.cpp feat: improve mouse input handling 2026-03-02 00:43:04 +08:00
KeyboardMouseInput.h feat: improve mouse input handling 2026-03-02 00:43:04 +08:00
Minecraft_Macros.h Initial commit 2026-03-01 12:16:08 +08:00
Resource.h Initial commit 2026-03-01 12:16:08 +08:00
Windows64_App.cpp Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
Windows64_App.h Windows: More proper shutdown 2026-03-01 22:13:44 +04:00
Windows64_Minecraft.cpp fix: fix resolution detection (#133) 2026-03-02 23:52:18 +08:00
Windows64_UIController.cpp Increase GDRAW_D3D11_RESOURCE_rendertarget limit from 32 MB to 64 MB to prevent allocation warnings at high resolutions 2026-03-01 21:00:40 +01:00
Windows64_UIController.h Initial commit 2026-03-01 12:16:08 +08:00
Xbox_BuildVer.h Initial commit 2026-03-01 12:16:08 +08:00