mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-04-25 08:27:28 +00:00
Theres documentation at https://sylvessa.zip/fourkit/ now. And a bunch of other changes. Check the discord server for a more comprehensive list
133 lines
3.9 KiB
C#
133 lines
3.9 KiB
C#
namespace Minecraft.Server.FourKit.Entity;
|
|
|
|
/// <summary>
|
|
/// Represents the type of an <see cref="Entity"/>.
|
|
/// </summary>
|
|
public enum EntityType
|
|
{
|
|
/// <summary>An arrow projectile; may get stuck in the ground.</summary>
|
|
ARROW,
|
|
/// <summary>A bat.</summary>
|
|
BAT,
|
|
/// <summary>A blaze.</summary>
|
|
BLAZE,
|
|
/// <summary>A placed boat.</summary>
|
|
BOAT,
|
|
/// <summary>A cave spider.</summary>
|
|
CAVE_SPIDER,
|
|
/// <summary>A chicken.</summary>
|
|
CHICKEN,
|
|
/// <summary>A complex entity part.</summary>
|
|
COMPLEX_PART,
|
|
/// <summary>A cow.</summary>
|
|
COW,
|
|
/// <summary>A creeper.</summary>
|
|
CREEPER,
|
|
/// <summary>An item resting on the ground.</summary>
|
|
DROPPED_ITEM,
|
|
/// <summary>A flying chicken egg.</summary>
|
|
EGG,
|
|
/// <summary>An ender crystal.</summary>
|
|
ENDER_CRYSTAL,
|
|
/// <summary>An ender dragon.</summary>
|
|
ENDER_DRAGON,
|
|
/// <summary>A flying ender pearl.</summary>
|
|
ENDER_PEARL,
|
|
/// <summary>An ender eye signal.</summary>
|
|
ENDER_SIGNAL,
|
|
/// <summary>An enderman.</summary>
|
|
ENDERMAN,
|
|
/// <summary>An experience orb.</summary>
|
|
EXPERIENCE_ORB,
|
|
/// <summary>A block that is going to or is about to fall.</summary>
|
|
FALLING_BLOCK,
|
|
/// <summary>A flying large fireball, as thrown by a Ghast for example.</summary>
|
|
FIREBALL,
|
|
/// <summary>A firework rocket.</summary>
|
|
FIREWORK,
|
|
/// <summary>A fishing line and bobber.</summary>
|
|
FISHING_HOOK,
|
|
/// <summary>A ghast.</summary>
|
|
GHAST,
|
|
/// <summary>A giant.</summary>
|
|
GIANT,
|
|
/// <summary>A horse.</summary>
|
|
HORSE,
|
|
/// <summary>An iron golem.</summary>
|
|
IRON_GOLEM,
|
|
/// <summary>An item frame on a wall.</summary>
|
|
ITEM_FRAME,
|
|
/// <summary>A leash attached to a fencepost.</summary>
|
|
LEASH_HITCH,
|
|
/// <summary>A bolt of lightning.</summary>
|
|
LIGHTNING,
|
|
/// <summary>A magma cube.</summary>
|
|
MAGMA_CUBE,
|
|
/// <summary>A minecart.</summary>
|
|
MINECART,
|
|
/// <summary>A minecart with a chest.</summary>
|
|
MINECART_CHEST,
|
|
/// <summary>A minecart with a command block.</summary>
|
|
MINECART_COMMAND,
|
|
/// <summary>A minecart with a furnace.</summary>
|
|
MINECART_FURNACE,
|
|
/// <summary>A minecart with a hopper.</summary>
|
|
MINECART_HOPPER,
|
|
/// <summary>A minecart with a mob spawner.</summary>
|
|
MINECART_MOB_SPAWNER,
|
|
/// <summary>A minecart with TNT.</summary>
|
|
MINECART_TNT,
|
|
/// <summary>A mooshroom.</summary>
|
|
MUSHROOM_COW,
|
|
/// <summary>An ocelot.</summary>
|
|
OCELOT,
|
|
/// <summary>A painting on a wall.</summary>
|
|
PAINTING,
|
|
/// <summary>A pig.</summary>
|
|
PIG,
|
|
/// <summary>A zombie pigman.</summary>
|
|
PIG_ZOMBIE,
|
|
/// <summary>A player.</summary>
|
|
PLAYER,
|
|
/// <summary>Primed TNT that is about to explode.</summary>
|
|
PRIMED_TNT,
|
|
/// <summary>A sheep.</summary>
|
|
SHEEP,
|
|
/// <summary>A silverfish.</summary>
|
|
SILVERFISH,
|
|
/// <summary>A skeleton.</summary>
|
|
SKELETON,
|
|
/// <summary>A slime.</summary>
|
|
SLIME,
|
|
/// <summary>A flying small fireball, such as thrown by a Blaze or player.</summary>
|
|
SMALL_FIREBALL,
|
|
/// <summary>A flying snowball.</summary>
|
|
SNOWBALL,
|
|
/// <summary>A snowman.</summary>
|
|
SNOWMAN,
|
|
/// <summary>A spider.</summary>
|
|
SPIDER,
|
|
/// <summary>A flying splash potion.</summary>
|
|
SPLASH_POTION,
|
|
/// <summary>A squid.</summary>
|
|
SQUID,
|
|
/// <summary>A flying experience bottle.</summary>
|
|
THROWN_EXP_BOTTLE,
|
|
/// <summary>An unknown entity without an Entity Class.</summary>
|
|
UNKNOWN,
|
|
/// <summary>A villager.</summary>
|
|
VILLAGER,
|
|
/// <summary>A weather entity.</summary>
|
|
WEATHER,
|
|
/// <summary>A witch.</summary>
|
|
WITCH,
|
|
/// <summary>A wither.</summary>
|
|
WITHER,
|
|
/// <summary>A flying wither skull projectile.</summary>
|
|
WITHER_SKULL,
|
|
/// <summary>A wolf.</summary>
|
|
WOLF,
|
|
/// <summary>A zombie.</summary>
|
|
ZOMBIE,
|
|
}
|