MinecraftConsoles/Minecraft.Client/Windows64
Fayaz Shaikh 9372887aef
Fix for any aspect ratio in 3D Environments (#320)
* Add initial AnyAspectRatio support

* Remove some logic that didn't work

* Remove rogue back slash

* Remove more remnants

* Update UILayer.h

* Update some comments

* Remove WIP UI changes

* Fix diffs

* Remove UI resize call from `UpdateAspectRatio`

* handle merge conflict

* Update to C++ style static cast

* Fix syntax
2026-03-05 02:13:58 +07:00
..
4JLibs Update username logic and implement latest LCEMP changes (#311) 2026-03-04 04:50:28 +07:00
GameConfig Initial commit 2026-03-01 12:16:08 +08:00
Iggy Fix for any aspect ratio in 3D Environments (#320) 2026-03-05 02:13:58 +07:00
Leaderboards Initial commit 2026-03-01 12:16:08 +08:00
Miles Revert "Get rid of MSVC's __int64" 2026-03-02 17:39:35 +07:00
Network feat: headless server 2026-03-04 17:29:43 +08:00
Sentient feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Social Initial commit 2026-03-01 12:16:08 +08:00
XML Initial commit 2026-03-01 12:16:08 +08:00
KeyboardMouseInput.cpp fix: fix #464 2026-03-05 02:57:52 +08:00
KeyboardMouseInput.h fix: restore KBM sprint on either Ctrl key 2026-03-05 01:49:38 +08:00
Minecraft_Macros.h Initial commit 2026-03-01 12:16:08 +08:00
Resource.h Initial commit 2026-03-01 12:16:08 +08:00
Windows64_App.cpp Update username logic and implement latest LCEMP changes (#311) 2026-03-04 04:50:28 +07:00
Windows64_App.h Update username logic and implement latest LCEMP changes (#311) 2026-03-04 04:50:28 +07:00
Windows64_Minecraft.cpp Fix for any aspect ratio in 3D Environments (#320) 2026-03-05 02:13:58 +07:00
Windows64_UIController.cpp Increase GDRAW_D3D11_RESOURCE_rendertarget limit from 32 MB to 64 MB to prevent allocation warnings at high resolutions 2026-03-01 21:00:40 +01:00
Windows64_UIController.h Initial commit 2026-03-01 12:16:08 +08:00
Xbox_BuildVer.h Initial commit 2026-03-01 12:16:08 +08:00