MinecraftConsoles/Minecraft.Server/Console/commands/CliCommandBan.cpp

164 lines
4 KiB
C++

#include "stdafx.h"
#include "CliCommandBan.h"
#include "..\ServerCliEngine.h"
#include "..\ServerCliParser.h"
#include "..\..\Access\Access.h"
#include "..\..\Common\StringUtils.h"
#include "..\..\..\Minecraft.Client\PlayerConnection.h"
#include "..\..\..\Minecraft.Client\ServerPlayer.h"
#include "..\..\..\Minecraft.World\DisconnectPacket.h"
#include <algorithm>
namespace ServerRuntime
{
namespace
{
static std::string JoinTokens(const std::vector<std::string> &tokens, size_t startIndex)
{
std::string joined;
for (size_t i = startIndex; i < tokens.size(); ++i)
{
if (!joined.empty())
{
joined.push_back(' ');
}
joined += tokens[i];
}
return joined;
}
static void AppendUniqueXuid(PlayerUID xuid, std::vector<PlayerUID> *out)
{
if (out == NULL || xuid == INVALID_XUID)
{
return;
}
if (std::find(out->begin(), out->end(), xuid) == out->end())
{
out->push_back(xuid);
}
}
static void CollectPlayerBanXuids(const std::shared_ptr<ServerPlayer> &player, std::vector<PlayerUID> *out)
{
if (player == NULL || out == NULL)
{
return;
}
// Keep both identity variants because the dedicated server checks login and online XUIDs separately.
AppendUniqueXuid(player->getXuid(), out);
AppendUniqueXuid(player->getOnlineXuid(), out);
}
}
const char *CliCommandBan::Name() const
{
return "ban";
}
const char *CliCommandBan::Usage() const
{
return "ban <player> [reason ...]";
}
const char *CliCommandBan::Description() const
{
return "Ban an online player.";
}
/**
* Resolves the live player, writes one or more Access ban entries, and disconnects the target with the banned reason
* 対象プレイヤーを解決してBANを保存し切断する
*/
bool CliCommandBan::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine)
{
if (line.tokens.size() < 2)
{
engine->LogWarn("Usage: ban <player> [reason ...]");
return false;
}
if (!ServerRuntime::Access::IsInitialized())
{
engine->LogWarn("Access manager is not initialized.");
return false;
}
std::shared_ptr<ServerPlayer> target = engine->FindPlayerByNameUtf8(line.tokens[1]);
if (target == NULL)
{
engine->LogWarn("Unknown player: " + line.tokens[1] + " (this server build can only ban players that are currently online).");
return false;
}
std::vector<PlayerUID> xuids;
CollectPlayerBanXuids(target, &xuids);
if (xuids.empty())
{
engine->LogWarn("Cannot ban that player because no valid XUID is available.");
return false;
}
bool hasUnbannedIdentity = false;
for (size_t i = 0; i < xuids.size(); ++i)
{
if (!ServerRuntime::Access::IsPlayerBanned(xuids[i]))
{
hasUnbannedIdentity = true;
break;
}
}
if (!hasUnbannedIdentity)
{
engine->LogWarn("That player is already banned.");
return false;
}
ServerRuntime::Access::BanMetadata metadata = ServerRuntime::Access::BanManager::BuildDefaultMetadata("Console");
metadata.reason = JoinTokens(line.tokens, 2);
if (metadata.reason.empty())
{
metadata.reason = "Banned by an operator.";
}
const std::string playerName = StringUtils::WideToUtf8(target->getName());
for (size_t i = 0; i < xuids.size(); ++i)
{
if (ServerRuntime::Access::IsPlayerBanned(xuids[i]))
{
continue;
}
if (!ServerRuntime::Access::AddPlayerBan(xuids[i], playerName, metadata))
{
engine->LogError("Failed to write player ban.");
return false;
}
}
if (target->connection != NULL)
{
target->connection->disconnect(DisconnectPacket::eDisconnect_Banned);
}
engine->LogInfo("Banned player " + playerName + ".");
return true;
}
/**
* Suggests currently connected player names for the Java-style player argument
* プレイヤー引数の補完候補を返す
*/
void CliCommandBan::Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector<std::string> *out) const
{
if (context.currentTokenIndex == 1)
{
engine->SuggestPlayers(context.prefix, context.linePrefix, out);
}
}
}