MinecraftConsoles/Minecraft.Server/Console/ServerCliParser.h
kuwacom 965a859b40 add: add implementing interactive command line using linenoise
- Integrated linenoise library for line editing and completion in the server console.
- Updated ServerLogger to handle external writes safely during logging.
- Modified ServerMain to initialize and manage the ServerCli for command input.
- The implementation is separate from everything else, so it doesn't affect anything else.
- The command input section and execution section are separated into threads.
2026-03-07 16:48:58 +09:00

64 lines
1.1 KiB
C++

#pragma once
#include <string>
#include <vector>
namespace ServerRuntime
{
/**
* **Parsed command line**
*/
struct ServerCliParsedLine
{
std::string raw;
std::vector<std::string> tokens;
bool trailingSpace;
ServerCliParsedLine()
: trailingSpace(false)
{
}
};
/**
* **Completion context for one input line**
*
* Indicates current token index, token prefix, and the fixed line prefix.
*/
struct ServerCliCompletionContext
{
ServerCliParsedLine parsed;
size_t currentTokenIndex;
std::string prefix;
std::string linePrefix;
ServerCliCompletionContext()
: currentTokenIndex(0)
{
}
};
/**
* **CLI parser helpers**
*
* Converts raw input text into tokenized data used by execution and completion.
*/
class ServerCliParser
{
public:
/**
* **Tokenize one command line**
*
* Supports quoted segments and escaped characters.
*/
static ServerCliParsedLine Parse(const std::string &line);
/**
* **Build completion metadata**
*
* Determines active token position and reusable prefix parts.
*/
static ServerCliCompletionContext BuildCompletionContext(const std::string &line);
};
}