MinecraftConsoles/Minecraft.Client/Windows64/Network
kuwacom 83063f4b73 Merge origin/main into feature/dedicated-server
Conflict resolution summary:

- .gitignore: kept dedicated-server-specific ignore entries (tmp*/, _server_asset_probe/, server-data/) and also kept main-side entries (*.user, /out).

- Minecraft.Client/Common/Network/GameNetworkManager.cpp: kept int64_t seed from main and preserved dedicatedNoLocalHostPlayer logic from dedicated-server.

- Minecraft.Client/Windows64/Network/WinsockNetLayer.cpp: preserved dedicated-server shutdown flow and also included main-side cleanup for s_smallIdToSocketLock.
2026-03-07 19:39:52 +09:00
..
WinsockNetLayer.cpp Merge origin/main into feature/dedicated-server 2026-03-07 19:39:52 +09:00
WinsockNetLayer.h Merge origin/main into feature/dedicated-server 2026-03-07 19:39:52 +09:00