MinecraftConsoles/Minecraft.Client/FrustumData.h
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

35 lines
1.3 KiB
C++

#pragma once
#include "../Minecraft.World/AABB.h"
class FrustumData
{
public:
//enum FrustumSide
static const int RIGHT = 0; // The RIGHT side of the frustum
static const int LEFT = 1; // The LEFT side of the frustum
static const int BOTTOM = 2; // The BOTTOM side of the frustum
static const int TOP = 3; // The TOP side of the frustum
static const int BACK = 4; // The BACK side of the frustum
static const int FRONT = 5; // The FRONT side of the frustum
// Like above, instead of saying a number for the ABC and D of the plane, we
// want to be more descriptive.
static const int A = 0; // The X value of the plane's normal
static const int B = 1; // The Y value of the plane's normal
static const int C = 2; // The Z value of the plane's normal
static const int D = 3; // The distance the plane is from the origin
float** m_Frustum;
floatArray proj;
floatArray modl;
floatArray clip;
FrustumData();
~FrustumData();
bool pointInFrustum(float x, float y, float z);
bool sphereInFrustum(float x, float y, float z, float radius);
bool cubeFullyInFrustum(double x1, double y1, double z1, double x2, double y2, double z2);
bool cubeInFrustum(double x1, double y1, double z1, double x2, double y2, double z2);
bool isVisible(AABB *aabb);
};