mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
- Integrated linenoise library for line editing and completion in the server console. - Updated ServerLogger to handle external writes safely during logging. - Modified ServerMain to initialize and manage the ServerCli for command input. - The implementation is separate from everything else, so it doesn't affect anything else. - The command input section and execution section are separated into threads.
79 lines
2.2 KiB
C++
79 lines
2.2 KiB
C++
#include "stdafx.h"
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#include "CliCommandTp.h"
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#include "..\ServerCliEngine.h"
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#include "..\ServerCliParser.h"
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#include "..\..\..\Minecraft.Client\PlayerConnection.h"
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#include "..\..\..\Minecraft.Client\ServerPlayer.h"
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#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
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#include "..\..\..\Minecraft.World\net.minecraft.world.level.dimension.h"
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namespace ServerRuntime
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{
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const char *CliCommandTp::Name() const
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{
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return "tp";
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}
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std::vector<std::string> CliCommandTp::Aliases() const
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{
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return { "teleport" };
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}
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const char *CliCommandTp::Usage() const
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{
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return "tp <player> <target>";
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}
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const char *CliCommandTp::Description() const
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{
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return "Teleport one player to another player.";
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}
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bool CliCommandTp::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine)
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{
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if (line.tokens.size() < 3)
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{
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engine->LogWarn("Usage: tp <player> <target>");
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return false;
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}
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std::shared_ptr<ServerPlayer> subject = engine->FindPlayerByNameUtf8(line.tokens[1]);
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std::shared_ptr<ServerPlayer> destination = engine->FindPlayerByNameUtf8(line.tokens[2]);
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if (subject == NULL)
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{
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engine->LogWarn("Unknown player: " + line.tokens[1]);
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return false;
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}
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if (destination == NULL)
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{
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engine->LogWarn("Unknown player: " + line.tokens[2]);
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return false;
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}
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if (subject->connection == NULL)
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{
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engine->LogWarn("Cannot teleport because source player connection is inactive.");
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return false;
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}
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if (subject->level == NULL || destination->level == NULL || subject->level->dimension->id != destination->level->dimension->id || !subject->isAlive())
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{
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engine->LogWarn("Teleport failed because players are in different dimensions or source player is dead.");
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return false;
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}
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subject->ride(nullptr);
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subject->connection->teleport(destination->x, destination->y, destination->z, destination->yRot, destination->xRot);
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engine->LogInfo("Teleported " + line.tokens[1] + " to " + line.tokens[2] + ".");
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return true;
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}
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void CliCommandTp::Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector<std::string> *out) const
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{
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if (context.currentTokenIndex == 1 || context.currentTokenIndex == 2)
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{
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engine->SuggestPlayers(context.prefix, context.linePrefix, out);
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}
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}
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}
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